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Dinx - School Spirit

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Dinx - School Spirit is another chapter of Dinx series point and click type adventure game by Selfdefiant - Melting Mindz for Flonga. School troopy has been stolen. Go to the school and see what you can find. Good luck and have fun!

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Dinx-School Spirit Video Walkthrough
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59 Comments

  1. I usually like games from this author...I hope this is good!

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  2. Hi debra!
    I wish I could play, but I can't play Flonga games anymore. My computer makes the inventory go crazy, and I can't pick up things :(
    Good luck!

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  3. Made it to the school and found a toothpick in the cafeteria...moving along...

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  4. Navigation is the real horror, these footsteps are making me crazy and i have no idea what to do, i have found a tooth pick, but don´t ask me where. I will go to bed i think....giving it some more minutes but....

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  5. Got a green key from paint room after solving the mixing colors code.

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  6. Magnifying glass in second left room, right side of school.

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  7. Maybe i will retry tomorrow...good luck to you all !!!

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  8. Hi @ ellie, Zazie and edgar...My browser just crashed..let's see if I can play this game either...

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  9. So, it is just you and me @ edgar...Ha ha ha...I'll try to catch up again...

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  10. that's bad @debra... first Ellie and now you can't play :(

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  11. ok debra
    I'm in the library. Use magnifying glass on the desk to crack the box. Use the clues written on board, but i think you should use 18, and not the 81 you see there.

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  12. Got the science room key. I'm inside now, lower rightmost room. There's an empty dish but I got nothing to put in.

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  13. where did you get libruary key? ive got a map, magnifying glass, id card and lemonade ive used 1 key and tooth pick

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  14. Dang! this is sooooo slow movung...I guess I'll wait till you guys solve this and play your game! Too annoying....please give LOTS of clues!!!

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  15. I'm into the Utility Closet, but I don't know how to get the janitor's password or the combination to his lock. Any hints?

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  16. sorry keldos, my bad, I thoght I was in the library.
    It actually was the Math class.

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  17. In History class use the dates on the chalkboard and the flags on them to get a code for the drawer in it. Get the library key!

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  18. In the empty dish you first put the penny that you take from the frame, then put lemon juice on it. The penny's date is 1991, good for a desk drawer, perhaps...

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  19. In Library use the magnifier to read a clue i don't get yet. Clock say 7:45 also. Moving out.

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  20. how 2 get code on maths room

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  21. @keldos, I think the last digit in code is wrong.
    Take 18 instead of that 81 on chalkboard.

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  22. Edgar, do you have the ID badge? Look at that, look back at the library book, and then head to the Utility computer and type in the password. All lowercase, I think.

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  23. @Andrew, I need a SD to take the penny out of its frame and the one in my avatar won't do it. Where is it??

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  24. thanks @Andrew, I just got ID card from the drama class... and moving!

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  25. Screwdriver is a helluva thing to find. There's a speck on top of the red thing in the gym. Click that.

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  26. Every time you go in the classroom that has the magnifying glass you can pick up another one...I have three now, since I'm not finding anything else...pretty good LOL

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  27. And out thanks for the help :)

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  28. Thanks for SD @andrew...I clicked that a dozen times before and nothing

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  29. got SD @Andrew thanks, still missing Utility room's key though.

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  30. I'm out as well, so very easy to get lost in those hallways and worse if you don't draw a map including unused things to do in each room.
    Thank all for help, specially @Andrew :D

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  31. ah...in math class, I thought they meant square root...so I got it right also! :D

    ah...and then the beautiful math I did with the Roman Numerals in the Library!

    these games would be so much better in 1st person without the footprints! thought it was just my mouse that was spastic...but think the flow gets messed up with the command lines for the footprints and arrows.

    nice game except for the squirrelly things!

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  32. where did you find the key to the utility closet?

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  33. were do you get the four number code

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  34. lost.. need key for utility room.... all that i have left is a screwdriver a map and an id badge???

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  35. If I remember... the key is in the room where you found the penny.

    click between the photo frames for drawer-safe and enter code.

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  36. ok now I need a password Help please

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  37. @motherhoose thank you sooo much, I felt like I was clicking EVERYWHERE!! lol... now for the code... >.<

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  38. Ah @atvcountry you did it on your own!

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  39. @Baby

    fortunately, most of the clues for the codes are in the rooms that need the code...
    in that room the clue is on the penny.

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  40. is there a hint to the last code in the utility room? i'm feeling kinda lame now... :-X lol

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  41. you click the dark grey box and type in the PW.
    look at ID card and look at library book which gives the correct word for the identity on the card.

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  42. thanks for your help! I actually was able to figure it out after clicking everywhere lol

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  43. I had a bit of a hard time getting started here and the navigation is wonky...also I did keep getting lost (they could have labeled the map)
    Little good it did just showing a layout...

    The clues are all there by the real escapers, I am just putting them all in one place...

    1. Follow tutorial to the kid's room and read computer...Nothing to find here...Go to the school.

    2.Enter school...you soon find that the only thing worth looking at is highlighted by a "?"
    Click to right of doors and get map. It and all other things you collect must be put into inventory boxes. It is a (somewhat useless) map

    3.Enter double doors...door on left is locked.
    point to sign on door to read in dialog box where you are...move forward and enter the cafeteria and pick up toothpick from table.

    3.Exit cafeteria and exit hallway...go left

    4.1st door on left is principal's office. 2 hotspots here but nothing to do yet. exit to 2nd door on left, the History room, pull down map poster on chalkboard and you have a 3 digit code, input that where you click the white spot on desk , get library key.

    5.Skip the next 2 doors and enter the 1st door on right, Home Ec, move to far right of room and open doors with toothpick, get lemon juice.

    6.Exit hallway and enter right hallway. 1st door on left is Art Room, Use color combos on easels to open closet in back and get Drama Room key.

    7.2nd room on left is Grammar Room, get magnifying glass from desk. Room at end of hall is Gymnasium. Click top of red toolbox and get screwdriver.

    8.Next room is 2nd on right and the Math Room.
    Desk drawer code is on chalkboard. Get Science Room key.
    Exit hallway...Enter Left Hallway

    9.Enter Principal's office, click above file cabinets and use SD to get penny...exit to back of hallway and use key to the Library, open book on table, use magnifying glass on it , make note of what is written.

    10.Exit an enter Drama room (you have key) click the curtain left of middle and get I.D. card. Exit room and hallway and go to right hallway. Enter 1st door on right, Science Room, click white dish on table and put in penny and lemon juice . you can see date, make note of it.

    11.Go back to Principal's Office and use penny's date on drawer to get Utility room key.

    12.Go back through double doors and enter 1st door on left, use key on Utility Room, click computer and see it needs password. Look at what is written I.D. card an compare it with what you wrote down in step #9 from the Library.
    Enter the word and open file. It is a 3 digit code but up side down. Use it to open the drawer ...and you have found the trophy and OUT!

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  44. Thanks for the walkthrough, Debra.

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  45. Should be 18 divided by 2 or square root of 8.
    Looks like they didn't know which to use so used them both.LOL

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  46. @debra...what a lovely WT

    so smooth! I can't believe you had any troubles!

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  47. easy game. Out with no help!

    The navigation was annoying because my green arrow to leave would disappear, and I had to try many times to get the toothpick.

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  48. I cant find the school!!!!!!!!!! )<

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  49. @Julia go left after leaving the house.

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  50. what r the colours in the art room

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  51. @Thanga, I don't know if the code is the same for everyone, but here was mine:
    Look at the white papers. They tell you:
    Yellow+blue
    blue+red
    yellow+red
    That makes three colors that are your code:
    green, purple, orange (from top to bottom).

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  52. 3rd number on chalkboard in maths room is 2nd root of 81, so everything is correct

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