Advertisement

Recent Games

Show more

Day of the Ghouls

Advertisement
Day of the Gouls is another new point and click adventure game from Pixelatrix Games. In this game, you try to find some items and solve some puzzles to finish it. Good luck and have fun!

Play Day of the Gouls
Advertisement

Post Your Comment

184 Comments

  1. I found a cucumber in the pub and a duck and little ball in the playground.
    Stuck

    ReplyDelete
  2. same here... i also gave a pizza to the house...

    ReplyDelete
  3. I also have a pickle from the bar, duck toy from the playground and a ball. Got a pizza and delivered it to gain access to Nick Stewart's apartment. Opened the safe and looked at the book. Went through to Amenabar Ave. and now I'm stuck.

    ReplyDelete
  4. I could take a pizza in box with the order for M Keller, Pang av

    ReplyDelete
  5. Once you go into the alley, there's another view to the right, you can move a garbage can and go through an open window to get into Nick Stewart's apartment after you try his front door.

    ReplyDelete
  6. How do you deliver the pizza ?

    ReplyDelete
  7. tosca, ring the bell and when it says pizza, give it there...

    ReplyDelete
  8. I rang Keller, after she answered, opened the backpack and dragged the pizza to the bottom of the screen to get out of the inventory screen. Then drag the pizza up to the security camera. That's what worked for me.

    ReplyDelete
  9. Thx have the sound on now

    ReplyDelete
  10. Hi, I'm stuck at the pizza, I can put it in the box but then I can't pick up the box, once the pizza is inside, nothing else is clickable for me

    ReplyDelete
  11. How did you open the safe? I tried counting words from the note but no good.

    ReplyDelete
  12. aridza, take the delivery note, above the pizzas... ;)

    ReplyDelete
  13. Hmmm, am I supposed to find the overdue book in the apt? I'm going around in circles, quite literally.

    ReplyDelete
  14. Thanks, I was about to restart!

    ReplyDelete
  15. There is a box of receipts in the bedroom. The code to the safe is the price of the safe on the receipt.

    ReplyDelete
  16. Finally found the wall safe, stuck again anyway.

    ReplyDelete
  17. on amenabar ave, click above the ambulance, and give the small ball to the craw...

    ReplyDelete
  18. I've also come across a box in the alley behind Pixelatrix games that I can't open, and there's a key behind the gate at St. Bernard's that I can't reach. Anyone found any tools besides the pickle, duck and ball?

    ReplyDelete
  19. troullinos - where do you click above the ambulance? I can't find a hotspot and I don't see a crow(sp?).

    ReplyDelete
  20. I can't even find the ball for the crow.

    ReplyDelete
  21. ok it's not above the ambulance but it's on the tree to the right of the gate with the key

    ReplyDelete
  22. gmm, the crow is in the tree one screen to the right. the ball, i'm still looking for.

    ReplyDelete
  23. you are right... it was next scene....
    the ball was at the playground...

    ReplyDelete
  24. stuck with the pickle and the cotton...

    ReplyDelete
  25. Alright, in the orphanage after a little breaking and entering.

    ReplyDelete
  26. Going in - trying to catch up!

    ReplyDelete
  27. Used the duck to smash the window and now I'm inside St. Bernard's.

    ReplyDelete
  28. has anyone found the 2 codes and the key needed in the orphanage? I'm stuck trying to find something else to do in there, I'm guessing we need to find the secret passge but all I found so far was a cotton ball

    ReplyDelete
  29. Throw the duck in the window of st Bernards home

    ReplyDelete
  30. This comment has been removed by the author.

    ReplyDelete
  31. I tried the kid's DOB for both panel codes, no luck.

    ReplyDelete
  32. This comment has been removed by the author.

    ReplyDelete
  33. go back to the pizza place, and put the cotton on olive oil... then, go to the box with the rust to the alley, put the cotton on it and take the 3d glasses

    ReplyDelete
  34. and now what to do with the glasses??

    ReplyDelete
  35. Can't get into pizzeria? help please

    ReplyDelete
  36. if we have to go through all the scenes with them, it's gonna take a while to find a code!

    ReplyDelete
  37. Hi all,

    would anybody be so kind to tell me where the safe is?

    I clicked every pixel twice in the apartment, but i can´t find it.
    There is a hotspot without function on the picture above the telefone in the living room of Nick, but no safe behind and no tool to remove the picture...

    ReplyDelete
  38. trirepeate, it's behind the painting above the chair with the newspaper on it.

    ReplyDelete
  39. trirepeate, the safe, is in the house, at the scene with the phone, behind the left painting

    ReplyDelete
  40. pop, clicked the wrong picture (the right one) and forgot to try the left one^^

    ReplyDelete
  41. Nice find troulinos, about the olive oil.
    Great

    ReplyDelete
  42. Kiki - I think you need to ring Keller's apartment before you can get into the pizzeria.

    ReplyDelete
  43. the safe is behind the other picture, the one above the chair.

    I've gone through pretty much every scene of the orphanage with the glasses and I haven't found anything so I'm going to look some place else

    ReplyDelete
  44. kiki, have you buzzed keller's apt yet?

    ReplyDelete
  45. ok - feel really stupid, cause can't fink apartment? have the ball, gherkin and duck

    ReplyDelete
  46. Nevermind - forgot to look at paper in wallet.....soooo stupid - thanx for all the help!

    ReplyDelete
  47. I'm totally stuck with the 3D glasses

    ReplyDelete
  48. Still nothing from the 3D spex...

    ReplyDelete
  49. where to use cotton with oil?

    ReplyDelete
  50. got it! There's a note next to the staff door(zoomed on the code panel). Count the body parts...

    ReplyDelete
  51. tygrys, there's a box in the alley next to the games shop with a rusty tin in it. use the oiled cotton on the rusty tin.

    ReplyDelete
  52. How does the bodyparts code get counted??? Cheeat me cos it getting very annoying LOL

    ReplyDelete
  53. good job finding the note snowghoul, but i still can't figure the code.

    ReplyDelete
  54. nice find snowghoul! but care to help us more...?

    ReplyDelete
  55. Staff door(SPOILER!)






    1102110

    ReplyDelete
  56. Hi everyone! Have just started... this seems quite involved lol :)

    ReplyDelete
  57. 10 knuckles? 2 elbows? 1 nose? 1 face? How does it work LOL

    ReplyDelete
  58. can't see the note anymore, but I think it was 1 nose, 10 toes, 2 elbows, 1 face, and 10 knuckles. Code 1-10-2-1-10.

    ReplyDelete
  59. Ahhh, gotcha. Thanks snowghoul, gmm.

    ReplyDelete
  60. razorboy Thank You ...... I have the 3D glasses :)))))))))))))

    ReplyDelete
  61. Now, still have pickle and 3D glasses, looking for a clue to open the butterfly box.

    ReplyDelete
  62. LOL I was so close TY Snowghoul...

    ReplyDelete
  63. For the butterfly box just remember the strange note from the apartment

    ReplyDelete
  64. "a stream of hot blood crosses a gentle meatdow under the harsh eye of the sun to reach the sea as a small cloud of mist disappears in the horizon"

    ReplyDelete
  65. Ha. Finally get to use the 3D spex in the director's office.

    ReplyDelete
  66. spoiredgreenyellowbluegrayler

    ReplyDelete
  67. ID's in director room
    So wath?

    ReplyDelete
  68. lol... for the first time, there is a SD, and we dont need it...

    ReplyDelete
  69. or the matches... the crowbar...

    ReplyDelete
  70. at the basement, drag the "selfs" where the screwdriver is, from the right side, to reveal the secret passageway...

    ReplyDelete
  71. Anyone have an idea for the code panel for the sewage works?

    ReplyDelete
  72. Well can I just say thank you everyone for all these hints so far! Still way behind, but wouldn't have got very far without you all lol :D

    ReplyDelete
  73. This comment has been removed by the author.

    ReplyDelete
  74. Grant Family Tomb must mean something.

    ReplyDelete
  75. What do you do with the 3-d glasses in the directors office?

    ReplyDelete
  76. Princess - there is a document on the top of the shelf in the director's office.

    ReplyDelete
  77. aridza, after you explore everything in the basement the gate for the sewage works is open.

    ReplyDelete
  78. what do we miss?
    we cant take any tool or light for exploring the sewer or cutting the lock to the secret passage or the locked gate to craven street.

    but the card in front of the secret passage gives a hint to the funreal.

    @princess
    take a look on the shelf on the left. on top of them you can click and a paper with blue and red dots opens...

    ReplyDelete
  79. Geez, totally missed that - thank you Gmm and trire

    ReplyDelete
  80. Oh well now I simply cant find the basement LOL i have seen that map so am ambling around st Bernards looking looking...

    ReplyDelete
  81. count the dots, in front of the panel...
    spoi34643ler

    ReplyDelete
  82. I went in the sewage from softley st, above every gates are numbers but I can't figure out the code, but it says protective glasses must be worn, so maybe we need to find some

    ReplyDelete
  83. @Leroy
    the entrance to the basement is in the view with the broken window on the right side.

    ReplyDelete
  84. Aaaah TY so I now amble back to tree and climb in again or I might try going out the broken window LOL

    ReplyDelete
  85. way to the basement from the front entrance of st. bernards^^:

    click one time left. then you look at the broken window (first entrance).
    the door to the basement is now on the left side.

    from entering through the broken window, click two times right, the basement is also on the right side.

    ReplyDelete
  86. to the sewers, follow 34-58-93-14-7

    ReplyDelete
  87. Found the basement (thanks guys) but am confused. "at the basement, drag the "selfs" where the screwdriver is, from the right side, to reveal the secret passageway..."
    Any help with this? Ive tried to drag everything in the basement and can't get anything to move.

    ReplyDelete
  88. Got it moved, had to zoom in on scratches. I am hopeless in this game.

    ReplyDelete
  89. LOL Im in Craven st finally.
    entrance is right of broken window (inside home)

    ReplyDelete
  90. to the right of that shelf are scratches, zoom on them and then the shelf will move

    ReplyDelete
  91. Will this game NEVER END?!!!.... LOL

    ReplyDelete
  92. stuck with the pickle and a towel got from baboula $ sons. also, used the chain cutter from the same spot, to open the gate....

    ReplyDelete
  93. Which gate does the bolt cutter open? I've only been able to go into the funeral home.

    ReplyDelete
  94. I got a tag from the embalming room

    ReplyDelete
  95. stuck at the same place, got to go now, will come back later...

    maybe it will be needed. a paper with the funreal of j. collins int the directors office in the funeral home.
    Can´t use the sheet or towel or whatever to cover myself end enter the secret passage.

    ReplyDelete
  96. razorboy, tha chain, holding the gate to the craven st exit, in the tunnels

    ReplyDelete
  97. In the funeral home, is my/ her name not J.Collins? LOL, is she dead already! Don't forget, this game auto saves so you can always come back another time.

    ReplyDelete
  98. Did anyone use the pickle by the way from pub?

    ReplyDelete
  99. After getting the tag, went to the room with two bodies, open the body drawer on the lower left corner, put toe tag on myself and covered with sheet. Got buried (!) and now I'm in the cemetery.

    ReplyDelete
  100. ok once you get the tag, go back to the fridge room with a dead guy on the table, you can now zoom on the fridges, open them until you find an empy one, zoom out, click the body, it'll go in the fridge, back out again and get on the table, put the tag on your toe then the sheet, and then you'll get to the cemetary

    ReplyDelete
  101. This comment has been removed by the author.

    ReplyDelete
  102. Hmmm LOL I just tied tag to my own toe?? Do I have to bury myself now?

    ReplyDelete
  103. and now I'm stuck at the code at the Grant tomb

    ReplyDelete
  104. What do I do after the tag tying?

    ReplyDelete
  105. Ok how did you guys go from basement in Children's home to... ? where do you go next?

    ReplyDelete
  106. Down the sewer in softly st Follow map numbers from map on wall in sewer place

    ReplyDelete
  107. i think, that i'm gonna eat the pickle, while waiting for the code at the grant tomb...

    ReplyDelete
  108. Leroy, use the sheet to cover yourself.

    ReplyDelete
  109. @Leroy, put the sheet on yourself

    @princess, you get out of the orphanage and then you can go through the gate of the water building, the code for the door was given a bit earlier

    ReplyDelete
  110. numbers to follow posted here earlier LOL

    ReplyDelete
  111. Aaah LOL I hadnt found the sheet yet...

    ReplyDelete
  112. This game is killing brain cells. I'm looking at the Grant puzzle and it's just making my head hurt.

    ReplyDelete
  113. Lol tried nicking a better coffin...

    ReplyDelete
  114. razorboy, believe me, i know what R U talking about...!!!!

    ReplyDelete
  115. aridza I should have mentioned, I went to the water company, but cant go/see/do anything but look at map on the wall. That's why I cant figure out what to do next. I see the purple line to follow, but where to go?

    ReplyDelete
  116. princess, you have to go to the craven st. access, by following the purple line... i wrote earlier, the numbers where to enter...

    ReplyDelete
  117. I saw the purple line, I saw the numbers, but when I'm standing in the water company looking at the sewer map, where do I go from there? The door next to map doesn't open, there is no purple line on the street, the underground tunnel has a lock on the Craven street exit...

    ReplyDelete
  118. I went in the kitchen to start some tea hoping when I came back I'd have a moment of clarity and the tomb code would be clear. No such luck.

    ReplyDelete
  119. This comment has been removed by the author.

    ReplyDelete
  120. Princess - you need to go back to Softley St and go down into the sewer. Then you can follow the numbered tunnels to get to Craven St. 34-58-93-14-7 then up the ladder.

    ReplyDelete
  121. Well at least i used the boltcutters LOL no more sewers for me! That code is horrible!

    ReplyDelete
  122. Ok figured out what I was missing, go to the alley on Softly street, there is an open manhole cover, go down in sewer there.
    Now at funeral home and got sheet and toe tag, can't figure out how to put it on myself.

    ReplyDelete
  123. Look at doors behind body on table. Open them til you find empty one.. zoom out and click head of body. You put body in door and now you can lie down on the trolley, add tag and cover in sheet (you need to have filled out burial instructions in directors office first...

    ReplyDelete
  124. Where to use this bloomin pickle... it's the only thing I have! And also can't figure out graveyard code

    ReplyDelete
  125. still nothing for the roman numeral code, I don't think I've ever played a game for that long!

    ReplyDelete
  126. Figured out some more - in the room with the body on the table, click on the closed refrigerated doors behind him on the left. The bottom left drawer is empty. Open the door then click on the body to move him in, then you can get on the table. Put toe tag on first, then sheet. Then you get buried in the cemetery.

    ReplyDelete
  127. I'm starting to feel like that stupid pickle is taunting me. I may have to take my leave from this game for a while to preserve my sanity.

    ReplyDelete
  128. got the grant tomb puzzle.

    The line is always a description of the line above.

    So first roman 5 (V)
    second you say you have 1 5 (I V)
    next, you have 1 1 and 1 5 (I I I V)
    then you have 3 times 1 and 1 5 (III I I V)
    and so on

    so finally
    SPOILER
    solution is
    III I, I III,I I, II II, II I, I V

    ReplyDelete
  129. In the pub... when she looks at the pickles she says 'I love pickles. They really wake up your senses'.. could be some sort of clue? Or am I just clutching at straws here lol

    ReplyDelete
  130. my mind, thank you Magno!!!!! well done

    ReplyDelete
  131. New Tomatea.... THANK F.... haha

    Back to this MUCH LATER :P

    ReplyDelete
  132. Brilliant Magno. Thank you.

    ReplyDelete
  133. Magno the magnificent lol :D

    ReplyDelete
  134. Now a letter code. Terrific.

    ReplyDelete
  135. OMG that guy just really made me jump LOL... think we are getting closer! ;)

    ReplyDelete
  136. Magno can you put more commas in your answer pretty please?

    ReplyDelete
  137. finally... got rid of the pickle!!!!

    ReplyDelete
  138. finally used the pickle, I gave it to the ghoul and it let me go through the door

    ReplyDelete
  139. And a zombie monk blocking a passage.

    ReplyDelete
  140. @leroy

    [spoiler]
    III, I, I, III, I, I, II, II, II, I, I, V
    in normal numbers:
    3 1 1 3 1 1 2 2 2 1 1 5
    [/spoiler]

    ReplyDelete
  141. give to the zombie, the pickle razorboy

    ReplyDelete
  142. Lol oh yeah... so he is realizing he is not dead now? Haha

    ReplyDelete
  143. So now we need to figure the opposites of the ingredients?

    ReplyDelete
  144. yeap... and from bottom to top, is not working...

    ReplyDelete
  145. The next code is the first letters of One, Two, Three, Four, Five, etc..

    ReplyDelete
  146. i figured it out. they are the logical opposites. like angelberry/devil's drupe.

    ReplyDelete
  147. i wrote it down if anyone needs it.

    ReplyDelete
  148. Thanks razorboy, will try and work it out :)

    ReplyDelete
  149. finally over, thanks for the help all.

    ReplyDelete
  150. Yep got antidote now :)

    ReplyDelete
  151. @razorboy, could you write them here please? thx

    ReplyDelete
  152. Razorboy do you mind sharing?

    ReplyDelete
  153. Hmmm now what, still need to figure out letter code to release that guy, and probably give him antidote?

    ReplyDelete
  154. For anyone that needs the antidote list:
    dried lichen
    angelberry
    cottonwood leaf
    distilled water
    parrot feather
    honeysuckle

    And out!! Thanks to everyone for the help!

    ReplyDelete
  155. they are:

    dried lichen
    angelberry
    cottonwood
    distilled water
    parrot feather
    honeysuckle

    ReplyDelete
  156. I had... Dried Likhen, Angel berry, cottonwood, water, parrot feather and honeysuckle (roughly what they say but can't look at sign again lol)

    ReplyDelete
  157. Whoops too late lol... what do we do after we have the antidote?

    ReplyDelete
  158. out too, thanks everyone!

    ReplyDelete
  159. Thanks for all your help everyone - wow that was a long one.

    ReplyDelete
  160. then you give the antidote to Nic

    ReplyDelete
  161. Jo. C, princess figured out the letter code a few lines up.

    ReplyDelete
  162. Ohhhhh yeah! And out, phew!! Good game if you have the time lol :)

    ReplyDelete
  163. I cannot find the cottonball. I think I will be needing a walkthrough for this one.

    ReplyDelete
  164. This game is good, but very hard! I'll wait for a walkthrough!

    ReplyDelete
  165. lol, where do you take the pizza??

    ReplyDelete
  166. First You must call to the door,at 82 PANG AVE and hear the voice,then you can go to the PIZZERIA ROMANA.(Sorry for my English)

    ReplyDelete
  167. The cottonball is in NURSE'S OFFICE in SAINT BRRNARD'S HOME for wayward children.

    ReplyDelete
  168. I deliverd the pizza.Now what ? I tried to ring at the 101 apartament but nothing happend...

    ReplyDelete
  169. what's the code for the waterworks

    ReplyDelete
  170. 34643 waterworks. i had to find a turkish version to get it!

    ReplyDelete
  171. This comment has been removed by the author.

    ReplyDelete
  172. finally i am out ... thanks guys for the helpful walkthrough.

    ReplyDelete
  173. After several tries and a lot of looking through this, here is a walkthrough! My very first walkthrough ever, in fact. Thank you to everyone who posted, you helped me win this game so I could write this walkthrough. This is meant as a guide, for the best results mess around yourself and use when you are stuck. It is divided into where most of the steps will be completed to (hopefully) make it easier. Here goes:

    SOFTLEY
    1. Look at paper on desk. Leave office.
    2. Enter bar straight ahead, collect gherkin. Leave.
    3. Enter Park, collect duck, collect marble in sandpit, leave.
    4. Look into Pizzeria window, find wallet in alley beside Ferkakta Times.

    PANG
    5.Go to the tunnel, take to Pang Ave. Find apartment building (right), ring R. Keller.
    6. Take tunnel back to Softley St, enter Pizzeria.
    7.Look at checks on spike, click through. Note last.
    8. Click boxes, choose Pepperoni pizza, take "Keller" Check from ceiling, take pizza.
    9. Leave Pizzeria, go back to Pang.
    10. Ring R. Keller, show pizza to camera.
    11. Enter, look at mailboxes.
    12. Leave, go to alleyway behind apartment building.
    13. Click trash can twice, enter window.
    14. Chest of drawers is left, check receipts in box in right cupboard. Note the last one.
    15. Leave the bedroom, read paper on table left. Note it down.
    "In my nightmare a stream of blood crosses a gentle meadow under the harsh eye of the sun to reach the sea as a small cloud of mist disappears in the horizon."
    16. Click painting behind armchair twice.
    17. The code to the safe is its price as told on receipt.
    18. The code is 13995. Read the book, look at the map.

    ReplyDelete
  174. AMENABAR
    19. Leave apartment, go to Amenabar Ave.
    20. Right, right tree. Climb this to get into St Bernards.
    21. Click twice, give marble to crow, click twice.
    22. Left, turn corner, zoom on window.
    23. Use duck to smash. Enter.
    24. Go into the office. Collect cotton on table, read file in left drawer.
    25. Leave, try middle door. Read book on desk.
    26. Leave, go into left door, up stairs. Staff door clue is beside panel when zoomed in.
    27. The staffroom code is 1102110.
    28. Enter, desk, drawer, box on left. The clue is poem from apartment.
    29. Code to box is Red Green Yellow Blue White.
    30. The key is to the directors office downstairs.
    31. Leave St Bernards, go to Softley.
    32. Enter Pizzeria, dip cotton in olive oil.
    33. Leave, go to Pang.
    34. Pixelatrix alley, box on left, use cotton on metal box.
    35. Collect 3D glasses, go back to Amenabar.
    36. Saint Bernard's Director's office, paper on shelf.
    37. Use 3D glasses, note code.
    38. Go to basement, use aforesaid code (4126).
    39. Down stairs, zoom on scratches behind shelf.
    40. Move shelf by clicking side, enter door, note the card on ground.

    SEWERS
    41. Leave St Bernard's, go to Waterworks.
    42. The clue is count the dots on outside of panel.
    43. The code is 34643.
    44. Look at map, noting way from Softley to Craven St.
    45. Go to Softley, sewer entrance in pub alley.
    46. Take sewers 34, 58, 93, 14, & 7. Go up ladder left.

    ReplyDelete
  175. CRAVEN
    47. Collect clamps.
    48. Go into Craven tunnel, use clamp on chain.
    49. Go to Funeral Home.
    50. Right corridor, middle door, click on all caskets. Check supply closet.
    51. Collect towel on 3rd shelf down, right side.
    52. Left corridor, Directors office.
    53. Zoom in on desk, click on pen. Leave office.
    54. Left corridor, room at end of hall.
    55. Collect toe tag. Leave.
    56. Right corridor, room at end of hall.
    57. Fridges, lowest left, put in body on gurney.
    58. Get on gurney, attach toe tag, cover self with sheet. Be buried

    GRANT TOMB
    59. Left to Grant tomb.
    60. Code is an inventory of the numbers in the line above.
    61. Code is: iii, i, i, iii, i, i, ii, ii, ii, i, i, v.
    62. Through corridor, down steps, left. Try numbering the letters.
    63. The letters are the first letters of each number (O = one, T = two, etc). Enter the last three letters in the sequence.
    64. They are E, N, T.
    65. Go down corridor opposite.
    66. Right, give gherkin to ghoul, continue down corridor.
    67. Left is the Algol recipe, note ingredients & fine print.
    Wet Slime, Devils Drupe, Irontree Bark, Dead Sea Salt, Snake Skin, Bitter Orange.
    68. The Right door is the Algol Machine. The "arm" is actually a scroll. Read before attempting to program.
    69. Enter Antidote ingredients in order of each ingredients opposite is in Algol.
    70. They are in order: Dry Lichen, Angelberry, Cottonwood Leaf, Distilled Water, Parrot Feather, Honeysuckle.
    71. When successful, a message "ANTI DOTE MADE" should appear. Collect orange antidote.
    72. Go to Cage.
    73. To get there, leave room, right, corridor, left, corridor, right.
    74. Give Nick antidote.
    75. Bathe in glory of winning.
    Tadaa!

    ReplyDelete
  176. I cant find the bolt cutters anyone know where they are

    ReplyDelete

You can post your comments to share your opinion about games, share your hints to help other players or ask help from them. If you can't sign in with your Google account, while you try to post your comment, you have to allow cookies on your browser for this website to sign in.

Emoji
(y)
:)
:(
hihi
:-)
:D
=D
:-d
;(
;-(
@-)
:P
:o
:>)
(o)
:p
(p)
:-s
(m)
8-)
:-t
:-b
b-(
:-#
=p~
x-)
(k)

Advertisement

Close Menu