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Abandoned Lighthouse Escape

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EG24 - Abandoned Light House Escape is another point and click room escape game from EscapeGames24.com. In this game, you are locked in an abandoned lighthouse and you try to escape there by finding items and solving puzzles. Good luck and have fun!

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Abandoned Lighthouse Escape Walkthrough

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57 Comments

  1. Stuck after open door with crowbar.

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  2. Got a handle from number box (clue above window with boats)

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  3. Need to open box in basement.

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  4. Not sure about the colour code, it probably has something to do with the computer... got a cable from cupboard after using handle :)

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  5. And I thought the directions would have been from poster on bottom floor?

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  6. diferent word lenghts Jo.C

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  7. The dials in lightbulb has to do with poster I guess, but can´t get it.

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  8. Oh finally got the colours! Thought I had tried that... (shortest word to longest word on computer)

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  9. Got a second same wire. Glitch.

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  10. Lol thanks Roberto, realised that in the end :D
    And still can't get the dials

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  11. Used the wire on top floor to get vent... (and could also get another wire lol)

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  12. Got a tool from dials by clicking wild.

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  13. Plugged the cable and vent into big lightbulb machine lol... but still can't get dials right, maybe i need something else?

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  14. hi Roberto & JOC just starting

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  15. Hi raasti.
    The dials order is:































    u,r,l,d,r

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  16. Hi raasti.. hopefully you can help me with the dials LOL :)

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  17. Correction:
    Last position is l not r.

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  18. Ohhh thanks Roberto!!

    For the box in the basement, count the flags on the boat. Got torch, used that on box next to computer and got a motherboard

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  19. i think dails hav to do something with picture of lighthouse..

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  20. Out! After doing the dials, got tongs and used them to get wet CPU. Use that on hand dryer and insert it to get final door code :D

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  21. Yeah! Out too. Thanks Jo.C!

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  22. my net is very slow today but im out too ...

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  23. don't get the tongs to get the wet card ???

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  24. stuck with second wire from sink and cant get the wet card

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  25. don't get the tongs to get the wet card ???

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  26. oma... you get the tongs from doing the dials, Roberto posted a spoiler above

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  27. These are getting better every time

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  28. COLOUR AID
    - on computer screen (top to bottom):
    R-B-Y-G
    (length of sentences gives order)
    - click:
    Bk (start)
    B-R-Y-G
    1-2-3-4x

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  29. @Roberto,

    How did you guess the order of the dials, please ?

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  30. same question here on dials

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  31. I think with the dials it could be that it goes across the lines...
    So the top line goes up, right, left.
    Then the bottom line is down and left.

    That is a guess now though, i used the spoiler lol

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  32. Wow, two clues where you just had to guess the order.... Shortest to longest, longest to shortest, alphabetical, top to bottom, bottom to top, right to left, left to right, light color to dark color, color spectrum order, color combination order, alphabetical by first letter of color, lowest to highest, highest to lowest??? I think they just randomly mix up the code and one of the combinations will always work....

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  33. @Tiquer,

    You're right, I'm afraid. Trial and error on 5 dials, it's just ridiculous.

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  34. totally stuck cant find hints from clues above to get any further,have a wire,a dried cpu,a crate bottom of stairs i cant open

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  35. omg only just noticed the number above the window and i had my glasses on lololol

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  36. The colour code is on computer, that gives you key to the trapdoor.

    The wire is used to open the lightbulb cabinet at the top to get the vent.

    For the box in the first scene, the numbers are written above the window (where boats are). That gives you a handle to use on top floor abint

    For the box in the basement, count the flags on the boats.

    Once you insert the cable, vent, cpu and motherboard a number will come up which you can insert down at the first scene door :)

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  37. Lighthouse picture is hint for dials. Left to right top row, then left to right bottom row. The direction of the rays = the direction of the dots on the dials.

    Trial & error like Tiquer said - there are many different ways to guess it.

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  38. Hi everyone,

    I need help with the colour code.
    I don't get it :-(

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  39. @ zelda... premiere posted a spoiler for the colours above :)
    It is the computer colours, using with length of sentences

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  40. @ JO... got it. Thank you :-)

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  41. How do you get the vent. I tried all tools on the bulb glass. Even the mentioned wire did not work. And when i connect everything on the lighthouse machine, I have no means to get the vent... *confused*

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  42. Michi,
    use wire on black little spot (keyhole) of bulb glass door.

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  43. I got the pieces parts put on the thing on the top floor. The light is yellow. There are no other "clicky" areas. The only change: now there is a numeric key pad next to the exit door.

    No numbers appeared after I put the motherboard, fan thing, cable, and the dried cpu.

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  44. Thank you greenwich66 :-D

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  45. Ah! Thanks @4red3s and @greenwich66 -- I now see the number on the wall left of the big bulb!
    Although it took me 2 tries to enter them correctly -- lol!

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  46. Hahahaha sorry I might be a bit late, but just noticed in my comment earlier at 8.06 has a... Erm little spelling mistake! That last word of paragraph, abint = cabinet, weird lol ;)

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  47. This comment has been removed by the author.

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  48. W.T.
    -opening scene box code above the window with boats; SPOILER3234SPOILER; get knob;
    -knob for the door beside the light on top floor; get the cable;
    -light symbols in opening scene for the closed area below the light;SPOILERurldrSPOILER; get pincer type tool;
    -color hint from computer (length of letters); SPOILERgyrbSPOILER; get a key;
    -key for underground floor; get crowbar; open box using boats clue; SPOILER2351SPOILER; get torch;
    -crowbar for door in computer scene; get wire under basin;
    -wire to open the glass door of the light; get a vent;
    -catching tool (pincer type) to get cpu from water;
    -dry the cpu on the dryer beside basin;
    -torch on the covered area beside computer; get a mother board;
    -put the cable, the vent, the cpu and the motherboard in the slots below the light; a number box opens in the opening scene beside the door;
    -note the number between the light and the door on top floor; SPOILER921574SPOILER; use it and escape...:)

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  49. This comment has been removed by the author.

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  50. Anyways. Great game. I like it.

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