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Spongebob Ship Escape

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InkaGames - Spongebob Ship Escape is a new point and click type adventure game created by Inka Games. Help Spongebob escape from the Flying Dutchman' ship! Good luck and have fun!

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50 Comments

  1. I'm all ears for the sokoban puzzle.

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  2. I cannot get the slide puzzle!!! It's driving me insane. I can do each side but not both.

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  3. Stuck at the sokoban too...

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  4. Way to short :(

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  5. This comment has been removed by the author.

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  6. I got the puzzle! You start with the one left of pile...I think...anyone need a spoiler?

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  7. Sokoban spoiler:













    Bottom right to left wall, top left goes down, left and in!

    Bottom one goes to right wall, right one goes to right wall and down...then last one ...in!

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  8. Those barrels...what game was that?

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  9. The video wt helped me already, but thanks for the effort, nokra. :-)

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  10. Well, now the video is here....why should we bother with comments? :)

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  11. Very nice game....until the barrel jump. Didn't like that part at all!

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  12. This comment has been removed by the author.

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  13. because video walkthroughs are for woosies. Hints are the better :)

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  14. This barrel game is kind of annoying.

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  15. Didn't like the barrel jump too. And the sokoban. And just everything... Seems like I'm in a bad mood. :-(

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  16. Found the pepper behind the door by the ghost, used it (and the shield) on the giant stone. Combined what came off the stone with the mystery bag

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  17. use the bag combo on the ghost

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  18. still not loading


    @ nokra i never watch video walkthru ..so keep commenting ..:)

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  19. Finally done, don't think I would've managed without the walkthrough.

    Not my favorite Inka game, but still not too bad.

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  20. ghost bag combo on the shrimp

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  21. LOL
    Bomb and present on the ogre

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  22. The barrel jumping is annoying me.

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  23. not exactly agile when it comes to the barrels ... keep falling out

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  24. hate when we need to make fast clicking... took me 10 times to get shield before getting hit by stone...

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  25. CBA with the barrels so I'm giving up. It's a shame because they're usually my favourite games :(

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  26. what the @#@$$? game is still not loading ..i also want to see those falling barrels :(

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  27. na. Can't get the barrels. Get to 5 and flunk out

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  28. Barrels is from donkey kong

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  29. Only 3 stars for an Inkagame?

    Hmmm, oh well, going in...

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  30. Well if the barrels is the last bit, I consider myself out lol... :)

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  31. raasti, can you play if you actually go through the inkagames website?

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  32. Did not like the barrel part. I too considered myself out rather then play that.

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  33. Am I the only one that loved the sokoban puzzle???

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  34. To bad with the barrel game. Not fun at all. The reason we are playing Inka Games is to avoid this type of games. I quit!

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  35. how do u launch urself from the barrel completely stuck
    i was trying to play it!!

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  36. need a spoiler 4 the rest???


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  37. I am on the barrel part and can't seem to launch myself either :S

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  38. used the vacuum with the ghost in it with plankton

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  39. lol the realistic barrel im at that part :P

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  40. finished!! the ending is quite boring..

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  41. WALKTHROUGH P1
    1. Click on the door. Go out.
    2. Go downstairs. Click on the hook in the right wall, then on the left anchor on the fish, then on the right achor on the fish. Pick up the snail shell.
    3. Go upstairs, then to the bedroom. Use the shell to open the chest. Pick up the items. Go out.
    4. Go downstairs and to the kitchen. Use the screwdriver on the window under the stove. Pick up the oil.
    5. Go out, downstairs, and to the bathroom. Pick up the action figure. Use the oil on the tap. Click on the tap. Look at the mirror. Use the code to open the top cupboard. Take the key.
    6. Go out and downstairs. Open the door with they key. Go out. Take the map from behind the house.
    7. Go to Krusty Krab. Pick up the gear. Go inside.
    8. Pick up the piece of paper on the left. Talk to Squidward. Go to the office.
    9. Pick up the shell under the fan. Talk to Mr. Krabs.
    10. Go to Squidward's house. Pick up the gloves behind the house. Click on the pink shell.
    11. Go to Patrick's house. Knock on the house. Talk to Patrick. Give him the action figure.
    12. Go back to Squidward's house. Open the door with the key. Go in.
    13. Pick up the piece of paper on the floor and flashlight. Go right.
    14. Pick up the wrench, crowbar, and bike. Look at the bike, use the wrench to get rid of the front wheel.
    15. Go to Plankton's laboratory. Go in. Talk to Karen about the dollar bill. Pick up the battery. Combine the battery with the rubber gloves.
    16. Go to the jellyfish fields. Use the battery on the jellyfish.
    17. Go to the laboratory. Put the battery in place.
    18. Go to Krusty Krab. Give Mr. Krabs the bill. Pick up the anchor and fan. Look at the fan, use the screwdriver on it. Look at the bike, put the propeller in place of the front wheel.
    19. Go out. Give Squidward the bike. Pick up the bowl.

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  42. WALKTHROUGH P2

    20. Go to Sandy's dome. Pick up the medallion.
    21. Go to Flying Dutchman's ship. Talk to the citizen. Click on the sign, then on the rope.
    22. Pick up the metal plate. Go left.
    23. Give the Dutchman the sock. Use the crowbar to get the dubloon.
    24. Go right twice. Pick up the plugs.
    25. Go down. Use the flashlight on the picture. Pick up the shield and wheel. Put the medallion on the picture on the wall.
    26. Go right twice. Pick up the items from the chest. Look at the shield, put the crown and the pink shell there.
    27. Go to Sandy's dome. Put the metal wheel on the door, then put the acorn-shaped piece of metal and plugs on it. Use the fishbowl, Go in.
    28. Talk to Sandy. Give her the karate glove. Pick up the balloons. Inflate them.
    29. Go to Pigsaw's castle. Talk to the boatman. Give him the dubloon.
    30. Go right. Pick up the watch. Use the fake arms on the guard. Now, Look at the piece of paper with colored squares and the one with the numbers. The colored squares are the ones you have to press. Check which numbers they have on the other piece of paper. Click on the keypad, click the squares in order from the one with the lowest number to the greatest.
    31. Go in. Quickly click on the shield. Pick up the star.
    32. Go right. Look at the pocket watch. Click on the stand and put in the gems in the order from the watch. Pick up the ball.
    33. Go right. Walk next to the wall until you find an empty place where you can put the star.
    34. Go right. Pick up the hook and combine it with the rubber gloves.. Look at the small piece of paper. Click on the icons in the order in which they are mentioned in the note.
    35. Go right. Pick up the belt and the gear. Put the big gear on the middle wheel, and the small one on the right. Connect them with the belt. Click on the purple button. Pick up the big gear and put in on the left wheel, pick up the belt and put it where it was at first. Click the button again. Pick up the key and open the door with it.
    36. Go in. Pick up the prop arm. Click on the monitor. Do the puzzle.
    37. Go right. Put the wrecking ball on the hook. Click on the lever, then again when the wrecking ball disappears. Put the anchor on the hook, click on the lever. Go right.
    38. Go right again. Use the prop arm on Planton's vehicle, then the hook on the cable above Plankton.

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