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Asylliam

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Asylliam is another new escape games created by Selfdefiant for Melting-Mindz. You were on your way home late at night. There was a strange man following you and began chasing after you. You made it into this building only known as Asylliam. Now that you are inside you can't leave! You must look around and figure out how to escape! Good luck and have fun playing!

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202 Comments

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  1. WooHoo, I've been refreshing the page waiting for a SD game. going in!

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  2. Eerie caves in this one.

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  3. from start view, go 3x on the left and go up to find green jar to collect orb

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  4. Mouse-over orb collection - I don't know why this is so pleasing but it is!

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  5. Clodagh...for me it's the sound when you collect the orbs...why is that so soothing?

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  6. The heavy iron gates to the right and up and further (no map yet!) open when all the levers have been pulled. There is a discreet one in the ballroom - well, I nearly missed it anyway!

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  7. It's a little reward for all the hard work Zoe!

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  8. Great! I hope I'm not too late

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  9. Anagram was on top of paper in E, but the answer wasnt what I thought it was at first, its not Burned.

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  10. Check stairs with red carpet very carefully

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  11. Just swap two letters for the anagram.

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  12. Good stair hint K Stevens - hadn't bothered searching there after finding there was "nothing under the steps"!

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  13. Purple key in A (or one down from room with revolving door) for those who dont have map yet)

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  14. Is the map on the red carpet stairs? All I see are a few orbs...

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  15. This comment has been removed by the author.

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  16. Hi Selfdefiant, a side-question?

    We couldn't find crystal 100 in the Crystal Hunter Sneaky Mountains.

    Could you please check the list that was made in the comments and tell us where number 100 is?

    Thank you.

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  17. That purple transporter room looks familiar.

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  18. Wow! HUGE map...gonna be here a while!

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  19. yellow gem in AP with ligther

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  20. Lighter in AC, use in AV to get to shop

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  21. Sheesh...I hope I can buy that crystal ball soon!

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  22. Use lantern (that you buy in the shop) in AP for the yellow gem

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  23. Hammer on crack on wall in H for silver key.

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  24. I'm glad the map is labeled in order for this one - easier to follow hints ;-)

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  25. SD - there's a glitch - when you have the crystal and click on M on the map, you get to H. I'm fond of H, but I'd rather be in M now!

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  26. There's a clue in the start room (F) on upper door frame: 19, 11, 22...where to use it?

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  27. i see hint for piano, but not sure which key is not used

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  28. Piano clue gives red key.

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  29. red key from piano in B (hint in L)

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  30. By the time I found the shop, I had enough orbs to buy out the store. Loving my travel crystal.

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  31. red door in D up

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  32. I can't read music...help with the piano please.

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  33. Urban, the hint on the clue for the piano is to look at the other labelled notes preceding the circled ones, and see what they are and where they're placed - that should help if you don't read music.

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  34. red gem in P (use crowbar from W)

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  35. the fuse is in AO, I think for room L, but I need a SD first

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  36. @clodagh, I haven't even think about it :)

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  37. I remember needing a fuse. Now that I have it...

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  38. Levers to lift gate are in:




    J, AK, F, B, N

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  39. there is a rubber glove in K (on the right)

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  40. Click the chairs in AH in alphabetical order for black key and a yellow star - portal?

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  41. Fuse #2 is from the stained-glass clue and used in AB.

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  42. Nice catch with the glove! I was too busy writing down the arrow clue. Still haven't found a use for that.

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  43. First four correct Mel, then GED

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  44. Anyone found a screw driver yet?

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  45. Piano solution:










    D, A, F, A, G, E, D

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  46. Google image search the sheet music of silent night

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  47. Found a safe in T, but the 19-11-22 doesn't seem to work.

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  48. The letters for the notes are on the same page, just not under the circled measures.

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  49. This comment has been removed by the author.

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  50. Light fire in AI for blue key.

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  51. gold key in AD, use rubber glove

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  52. Blue gem in ceiling tile of U

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  53. Any hints for the safe? 19-11-22 not working for me

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  54. Clock clue does not work on safe.

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  55. Hotzenplotz, you're one fuse ahead of me. Have all of them been listed in comments?

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  56. Lurker Smurf, think there was a fuse in AE (press on arrow tiles)

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  57. Anyone knows how to open safe or where to use numbers from clock?

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  58. Found it. It was the one on the wall in AO. So all the fuses are set, but the door isn't open. Hm.

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  59. Still working on the safe. Tried both sets of numbers, and starting with both arrows. Nothing yet.

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  60. This comment has been removed by the author.

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  61. Then I'm doing something wrong. Is it the 19-11-22 set of numbers? And by anti clockwise, you mean right arrow first.

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  62. oh,yes sorry. press the left arrow first. (the long way to the numbers)

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  63. This comment has been removed by the author.

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  64. Stuck with the safe, too, Lurker. Any help, please.

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  65. No, for me it's not working

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  66. How do I unstick the fuse in AN?

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  67. Unstick fuse in AN with pipe wrench from AT

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  68. Zoe, look out the window. There's a wrench. (may require lantern)

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  69. Don't get the safe. I've tried 19-11-22, both ways. Then tried 8-4-11 both ways. Even tried pressing the handle at each position.

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  70. I also tried 4-11-8, both ways. Doesn't work.

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  71. 8-4-11 is for box in AS. My safe is broken too.

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  72. sorry guys, it' s to far to replay to check the safe.
    the code is 19-11-22, and press the handle at the 3 positions and it is the long way.

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  73. safe

    there's a mistake in hint - last number is 21, not 22...!
    (start by clicking left arrow)

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  74. Bashing it with the crowbar does not help.

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  75. Hotz....I can't figure it out still....do I start by clicking the right arrow or the left one on the safe? Someone said clockwise..the left arrow moves the safe clockwise...is that where I start?

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  76. found it tediously out by clicking handle after each step, but for opening safe, you can only click handle at the end

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  77. Hotzenplotz, I know you're trying to help. Thank you. But, it's just not working. Very frustrating to come so far in the game and be stuck here.

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  78. Next up, how to get inside the fuse box room. They're all placed. What am I missing?

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  79. This comment has been removed by the author.

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  80. Cathy717 - Me too...just can't get it.

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  81. Cathy, did you see Alpha Omega's explanation? There's a mistake in the clue.

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  82. ACK! Thank you, Alpha! the last number is 21!!!!!

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  83. oh, thank you ΑΩ.
    so I made a lucky mistake (21 instead of 22) and started a big confusing. SORRY

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  84. And thank you for trying, Hotzenplotz. I can't remember any of the puzzles once I've moved on. You did explain it very well.

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  85. OHHHHH....thanks Lurker!!!

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  86. And suddenly I can get into the last room. Whatever.

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  87. Where is the last room Lurker?

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  88. gem slots in

    K-AB-AE-AH-AI-AS-AU

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  89. Sheesh, I can't remember needing this much help before.

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  90. Where is the green key, please?

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  91. how many gems are in there? I got yellow, blue, orange, red ,green, purple. But no slots for gems yet?

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  92. missing a fuse and found the white gem at red stairs, but no green.

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  93. This comment has been removed by the author.

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  94. Oops. THink I'm still missing one gem.

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  95. I think that was the one in the room opposite of where you use it. Uncommonly convenient.

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  96. The green is elsewhere. That was a small mistake.

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  97. Yep, white gem by red stairs, thanks, Cate.

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  98. Green gem in AK - use magic wand on ice

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  99. Out!

    Fantastic, SD!!!!! Thanks for doing this huge one - LOVE it!!!

    (where oh where is that 100th crystal.....)

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  100. Oops...sorry about the wrong place for the green gem...it looked green to me at the time...

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  101. still roaming around for the green gem and a fuse...found the ones in AO, AN, AE, AB, and L...cannot locate the one in AG.

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  102. White gem where red stairs are...green gem under ice.....

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  103. what's the anagram to durben? tried burned, but doesn't work

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  104. This comment has been removed by the author.

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  105. ole4kavixen: anagram spoiler below








    burden

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  106. no worries, zoe...thank you janet...still can't find the bloody fuse in AG.

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  107. cate, last fuse in AG, green gem in AK use magic wand on ice

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  108. how to get started (to find map)

    - start scene - flip lever-1/5
    - go left - note paper on desk
    - go 3x left - flip lever 2/5
    - go right & up - flip lever-3/5, get orb jar, start collecting orbs
    - go 2x down - note purple key in water (not reachable yet)
    - go up - zoom on panel right of door, adjust sliders as per paper hint to drain pool
    - zoom out, go down - get purple key
    - go up & 5x right - note ABCDE hint
    - go 2x right (most right) - flip lever-4/5
    - go 2x up - take lighter
    - go up & left - flip lever-5/5
    - go up - gate is open (after flipping 5 levers)
    - go up - light candles as per ABCDE hint
    - step into the purple light
    - go shopping ;-P

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  109. Alpha - thanks so much for the safe clue - was going crazy there until I found your comment

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  110. cate, it's under the shelf

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  111. This comment has been removed by the author.

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  112. cate...little black area under the shelf...left

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  113. to find stuff in comments use
    CTRL + F

    type in keyword (e.g. fuse)
    scroll with little arrows up/down thru comments

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  114. YES...I thanked Lurker for the safe mistake, but thank you, too, Alpha! (And thanks, Alpha for all your other brilliant hints!!)

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  115. pleasure! :-)

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  116. You can also scroll when using CTRL + F with the "enter" key

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  117. I can't find the green key in R - any more hints please?

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  118. Thought green key in AQ - use knife on couch

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  119. indeed Janet

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  120. Thank you Janet - I was trying to follow an earlier hint here - I thought I was going mad!

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  121. You're welcome... I know the "going mad" feeling very well !

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  122. thank you. thank you. thank you.

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  123. I'm the idiot that posted the wrong place for the green key...I deleted my mistakes so future players don't go mad...so sorry :-(

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  124. Zoe - delete that last comment too - white gem did look green in that light!! p.s. How's wrist? Right or left hand?

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  125. Big hugs, Zoe! But then, we ARE all wandering round an asylum...

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  126. big thanks to everyone with their hints...helped so much in my muddling through.

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  127. Janet - fortunately my left...I'm right handed..it's sore, but not too bad, really. The brace helps a lot.

    Thanks Clodagh! I do go a little crazy when I see these games!

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  128. Long but fun. Except that damn safe!

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  129. SD - LOVED this game. truly was one of your best (but yes, the safe did drive us all crazy until Alpha figured it out)

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  130. used "ctrl f" but not find hint for purple gem, help please

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  131. purple gem from safe

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  132. I've combed through this place several times, and still can't see the place to put the orange gem. Could someone help me out please, or lend me some glasses?

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  133. Great game, I loved it! I was hoping for a game like this for quite some time.
    And thanks for hints everyone, without it I wouldn't find the last fuse or get the safe code.

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  134. Ok thanks for safe (forgot room T)

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  135. thx Alpha,you helped as always :D

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  136. orange gem goes in AU, just above armchair

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  137. This comment has been removed by the author.

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  138. Thanks AO - found that just before you posted - should have waited and saved my finger from all that clicking!

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  139. Somehow, I got into the room without having the last fuse; but now I can't do anything at all to open the safe :( Can't really go on, I guess...

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  140. would someone please spoil the safe in T? Please!

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  141. Where is blue gem? Please?

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  142. blue gem in ceiling tile of U

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  143. magic wand from dial box in AS

    (hint in AM, start with number hand is already pointing at)

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  144. Thanks, AlphaOmega (ΑΩ)!!

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  145. I can't get the safe in T I have did 19-9-22 and 19-9-21 and it still want open. Someone please spoil this for me I don't know if im going the wrong way r what!!!

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  146. safe in T

    hint in F (start scene) - roman numerals above door frame
    BUT
    hint is wrong - it should be 19-11-21 (not 22)

    19 (by clicking left arrow)
    11 (click right arrow)
    21 (left arrow)
    click handle



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  147. kmoorer...it's 19-11-21

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  148. Thank you so much AlphaOmega!

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  149. Thank you so much AlphaOmega!

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  150. How exactly did you get the white gem? With lights and without, I just can't see it.... and my crowbar mysteriously disaapeared!

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  151. white gem

    it's behind panel at top of red big triangle side of stairs
    (just click hotspot)

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  152. omg, thanks.... the safe finally worked too... I swear i clicked every pixel on those stairs!!

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  153. Thanks everyone! So sorry about the safe clue, I fixed it. :) It should be 21

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  154. AARGH
    Played till all gems
    Shockwave crashed
    Lost everything!!!!

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  155. Blue gem in ceiling tile of U

    Thanks Clodagh

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  156. Without the hotspots these games would be impossible
    ty sd

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  157. WOW! Thank you SD!
    That was a lot of fun!

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  158. Thank you SD for such an amazing game! Couldn't have finished without the great clues.

    And a great big Thank You for letting us buy the crystal ball early in the game. It helped SO much!

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  159. Need help finding a glove

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  160. ilanama, the glove is in room K, bottom right, in a dark drawer.

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  161. whew, thanks to all for the locations for the fuses and the gem-setting spots - really needed those after an hour or so of wandering. LOVE these games. ♥

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  162. I'm still missing 1 fuse. Can someone please spoil all the locations?

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  163. This comment has been removed by the author.

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  164. Game crashed again. I'm having trouble playing SD games for the past month or so...hate that!

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  165. Nice touch with the rain outside window. Glass act all the way! Thanks Self-Defiant.

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  166. BUG: After using the crowbar in "AS" it disappeared and I couldn't get the red gem

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  167. @ Amenophis, fixed. :) Thanks!

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  168. This game keeps crashing, forcing me to start all over. This happened before in one of the last SD asylum-type games. I just gave up on that one. I hope I don't have to give up one this one.

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  169. Zelda he same has been happening to me the last couple of games. It's becoming really frustrating to the point I hesitate whether to ply them or not now.

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  170. That's the 5th time it's crashed, no point in carrying on. It's so annoying. SD is it the game or a problem with Flash?

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  171. written walkthrough please?

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  172. SD do you only answer posts when they are compliments?

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  173. flash firefox crash after 14 rooms. no save. Maybe we could add a manual save button?

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  174. Just sitting in first room flash player already up to 700 megabytes.

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  175. Wow! GREAT GAME! Love the big asylum games. Been hoping for one like this. The best of the best!

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  176. Scrolled through every hint on here and still can't find last fuse.
    Giving up and considering myself out.
    Good game SD.

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  177. When you close the game normally is saves correctly. I guess the solution to flash player crashing is keep an eye on memory usage and close and restart the game when it gets high or game gets sluggish. Thanks for all the great games.

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  178. Fuses: (as best I remember)
    AO - on wall
    AN - use pipe wrench from AT
    AB - In box on table - use color clue from stained glass
    AE - press tiles using arrow clue
    L - on machine - use SD where it says Castle
    AG - under shelf on left

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  179. WALKTHRU

    F - flip LEVER#1; note ROMAN NUMERAL CLUE; go LEFT

    E - note DURBEN CLUE; note GRAPH CLUE; go LEFT

    D - open BOX using anagram of DURBEN CLUE from E (BURDEN), get ORANGE GEM; go LEFT

    C - adjust WATER MAIN PANEL using GRAPH CLUE from E (A-20,B-60,C-40,D-70,E-40,F-50,G-30), switch ON; go UP

    N - get SACRED JAR; collect ORBS; flip LEVER#2; go DOWN

    C - collect ORBS; go LEFT

    B - collect ORBS; flip LEVER#3; note PIANO; go RIGHT; go DOWN

    A - collect ORBS; get PURPLE KEY; go UP; go RIGHT

    D - collect ORBS; go RIGHT

    E - collect ORBS; go RIGHT

    F - collect ORBS; go RIGHT

    G - collect ORBS; examine STAIRS, get WHITE GEM; go UP

    Q - collect ORBS; go RIGHT

    R - collect ORBS; get KNIFE; go LEFT; go UP-RIGHT

    AA - collect ORBS; go RIGHT

    AB - collect ORBS; note CIRCLE BOX; go LEFT; go UP

    AJ - collect ORBS; go UP

    AP - collect ORBS; go RIGHT

    AQ - collect ORBS; cut SOFA, get GREEN KEY; go LEFT x 2

    AO - collect ORBS; take FUSE#1; go RIGHT; go UP

    AU - collect ORBS; get HAMMER; go DOWN x 5; go RIGHT

    H - collect ORBS; note ABCDE CLUE; smash WALL, get SILVER KEY; go RIGHT

    I - collect ORBS; go RIGHT

    J - collect ORBS; flip LEVER#4; go UP

    S - collect ORBS; go UP

    AC - collect ORBS; get LIGHTER; go UP

    AL - collect ORBS; go LEFT

    AK - collect ORBS; note MAGIC ICE; flip LEVER#5; note WEIRD SCULPTURE; go UP

    AR - collect ORBS; note OPEN GATES; go UP

    AV - collect ORBS; light CANDLES according to ABCDE CLUE from H (clock positions ABCDE = 2,7,5,10,12), enter PURPLE STAR PORTAL SHOP

    SHOP - buy MAP; buy LANTERN

    return to AP, use LANTERN, get YELLOW GEM

    M - collect ORBS

    L - collect ORBS; note MUSIC CLUE; note FUSE BOX

    K - collect ORBS; note ARROW CLUE; open DRAWER, get GLOVE (oh no NOT THE GLOVE!!!!)

    return to B, play PIANO according to MUSIC CLUE from L (DAFAGED), get RED KEY

    V - collect ORBS

    W - collect ORBS; get CROWBAR

    O - collect ORBS

    P - collect ORBS; pry VENT, get RED GEM

    X - collect ORBS

    AH - collect ORBS; examine NAMED CHAIRS, get BLACK KEY

    Z - collect ORBS

    Y - collect ORBS; use LANTERN, get SCREWDRIVER

    AI - collect ORBS; light FIREPLACE, get BLUE KEY; note ROSE WINDOW CLUE

    return to AB, set CIRCLE BOX according to ROSE WINDOW CLUE from AI (starting w/ pink dot RRBYRYRB), get FUSE#2
    return to L, unscrew FUSE BOX, take FUSE#3

    U - collect ORBS; examine CEILING, get BLUE GEM

    T - collect ORBS; open SAFE using ROMAN NUMERAL CLUE from F (19-11-21), get PURPLE GEM

    AE - collect ORBS; examine TILES according to ARROW CLUE from K (ENWSEWNS), get FUSE#4

    AD - collect ORBS; use GLOVE, get GOLD KEY

    AF - collect ORBS

    AG - collect ORBS; unscrew FUSE BOX, take FUSE#5

    AM - collect ORBS; examine CLOCK, note CLOCK CLUE

    AN - collect ORBS; note STUCK FUSE; note EMPTY CUPBOARD

    AT - get WRENCH; note GRIM WEATHER

    return to AN, use WRENCH, get FUSE#6

    AS - insert FUSES; collect ORBS; pry HATCH; set DIAL BOX using CLOCK CLUE from AM (8,4,11), get WAND

    return to AK, dispel MAGIC ICE, get GREEN GEM
    return to AB, place YELLOW GEM
    return to AU, place ORANGE GEM
    return to AI, place GREEN GEM
    return to AH, place RED GEM
    return to AS, place BLUE GEM
    return to AE, place PURPLE GEM
    return to K, place WHITE GEM
    return to F, ESCAPE!

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  180. LaChatonFou - wow was wondering if you'd write a walkthrough for this one too (EGDAW!!). Great job and by the way absolutely love your "name".

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