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Eco Room Escape

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[REPLAY] Gotmail - Eco Room Escape is another Japanese point and click room escape game developed by IDAC for Got Mail. In this game, you are locked in a room and you have to search the room for items to find the way of escape. Good luck and have fun!

Update: Let's replay this game, while waiting for new games!

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Eco Room Walkthrough
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  1. walkthrough

    1. click on the door to get in
    2. click on the button drawer of the wooden next to the desk to get a black/red gift box
    3. click on the top drawer of the desk to get the cell phone
    4. click on the big button on the lamp on the desk to turn it off, then click inside the lamp to get a silver key
    5. turn right. click on the white button box/drawer to open, then click the gap btw drawer and the the chest wall to get the fan controller
    6. click the books on the bookshelf to find the knife. (remove the books around, the place of the knife is different each time)
    7. click btw the chest and the plant to get a closer view of the plant. remove the plant to see the plug-in
    8. unplug the plug-in to turn off the tall lamp beside the dresser
    9. turn right and find the ink box under the sofa.
    10. get the locked box on the shelf at the right side of the sofa
    11. turn right, click on the photo frame, open the back of the frame to get an letters (in one of the three frames. different each time)
    12. use the knife to open the letters to get a blank paper, notice the number on the envelope
    13. use the knife to open the gift box to get the coin, exam the coin to get an number on the back
    14. use the coin to open the clock on the shelf to get batteries
    15. turn right. move the chair near the dresser, click on the top of the dresser to get the USB charger ( it will only show up when the lamp beside the dress is turned off)
    16. put the batteries in the charger and put the charger back to where it was
    17. turn right, plug the plug-in again to turn on the lamp. use the lights to charge the batteries
    18. use the silver key to open the locked box to get the usb cord
    19. use the usb cord on the cell phone.
    20. turn left, click the fun on the desk, plug in the usb cell to the fun
    21. turn right to unplug the plug-in for the lamp again
    22. go back to the dresser to get the charger. open the charger to get the charged batteries
    23. use the batteries on the fan remote controller
    24. use the controller on the fun to turn it on. notice the number on the fun
    25. click on the fun to turn it off
    and take the cell phone off the fun
    26. turn on the cell to check the msg. notice the number in the msg
    27. turn the fun on again. click on the centre of the fun to turn it to the left. go to the plant on the left of the desk to get a roller ( if you cannot turn the fan to the left, click on the plant to check it out first or click on the remote control to exam it first, then click on the fun)
    28. use the roller on the ink box to get ink on it
    29 use the roller on the blank paper to get the sequence of the code ( different each time)
    30. open the top part of the dresser, found the saver, enter the numbers we found on the coin, fan, cell and envelope as the sequence on the paper
    31. get the key in the saver to open the door - out!

    ReplyDelete
  2. Love Gotmail games..but sheeze this was a complicated one, from getting into game to the fan...Thank you for the walkthrough Xuemin, I needed it for many parts of this game...

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  3. this is ridiculous! i am registered with gotmail and have logged in. i have read through EVERY comment on a heap of websites and NO chance can i figure how to get into this game!!!!!!!!!!

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  4. Cathy, this is what worked for me.
    http://sns.gotmail.jp/index.cgi to put in email and password, which is, gotmailforus@yahoo.de
    pw is, letsplay There is no enter button to push after putting in email and pw...

    then go here to play(open it in a new tab) http://games.gotmail.jp/ecoroom/

    I got this from Gamershood, thanks to meatbun..

    ReplyDelete
  5. Xuemin...ty soooo much for the great WT!!!! I can't believe I didn't think to check the msg on the cell phone...doh! I love Gotmail games...I must have been lucky because I didn't have a problem getting the game to load.

    Thanks to everyone else for all your help! How would we ever get through some of these games without the power of posting!!! Hope everyone had a great Thanksgiving...Happy Holiday Season!!!!!!

    ReplyDelete
  6. game's been changed, and above walkthrough's no good anymore - all the scenes are the same but the items and actions are different. Some tips:
    Batteries are in the lamp on the desk.
    solar charger is on top of the cb next to the lamp.
    Nothing under sofa, in bookcase, in photo frames, or in white drawers.
    You need to turn off lamp, place charger, turn on lamp, dance around a bit, turn off lamp, then get charged batteries and put them in clock.
    Open clock not w/ coin but with SD you find in black box.
    Paper gives you clue for 1st 4# code - # of things on shelves.
    No need to turn fan on, and it is already in the right position, don't turn it! Get red leaf from plant.
    3# code is from stars on red leaf, clock and coin.
    There is a new safe in the upper area of the lg. cb. Magic hand behind it.
    I now have a remote that doesn't work (maybe I need to charge the batteries again?), magic hand and charger, and I've lost patience with this game. GL to whoever comes by!

    ReplyDelete
  7. I played it again, but some things are different from what I read in the comments and walkthrough above

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  8. How to get the code from clock? After putting battery. the clock shows 4:12:9 but cannot find star. Coin has one star and code is 2. Red leaf has 2 star and code is 6. But clock?

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  9. Can't find the knife in the books or an envelope behind the frames. Navigation seems very random/pixely. Got stuck right after I got the extension pinchers/grabbers/hands.

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  10. Maybe the WT is not valid again. I have coin, red leaf, and magic hand left in inventory.

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  11. My batteries were : SPOILER in the desk lamp,pixelly click on top after zooming in

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  12. Making progress, envelope is outside the door, use pinchers to reach it.

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  13. I give up, looking at the walkthrough there is one spot to click on that feather in inventory with two stars. It turns around to see a number!

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  14. Right behind you....wish it wouldn't respond with text every time you click....

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  15. I used a fan blade to dig up a key which opens the door. Now I am stuck in the hall.

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  16. K...in the hall as well...haven't gotten the clock numbers to work on the safe in the cabinet??

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  17. wow i got out. key in safe in cabinet. my code was seemingly unrelated to clock #s

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  18. My clocks hands were on 9, 12 and 4. So I was just trying different combos and then it said open. I think the final code was 9455.

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  19. I found an old walkthrough and opened with 4044....clueless as to why, but out....

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  20. Coin, red leaf, and envelope give 3# code to open drawer to get a remote. But where to use?

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  21. 2 stars, seems as though the game may change with each go you have at it. Certain aspects of the game are not so good and reading people' comments makes things more confusing.

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  22. How to get the fan blade? I cannot even turn off the fan

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  23. Ok, remote is used for fan. But use it at the blade

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  24. Out finally. The final code is 4045 which is the time showing in the clock (4:0:45)

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  25. Where is this red leaf?

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  26. How do you turn off the fan? I have the remote but i cant find the pixel.

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  27. Highlight the remote with charged batteries, eventually you'll get a blade...

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  28. everything has changed in replay...the walkthrough does not match at all...help

    ReplyDelete
  29. walkthrough
    replay:
    *click on lamp on desk.take batteries from inside the lamp.
    *move chair to cabinet.take orange grabbers from top cabinet.
    *take sheet from books.notice the numbers.
    *take suictcase from a small table beside sofa.
    *notice the diagram with the globe shelf.1533.open the suitcase.open black box to get key.
    *open top desk drawer with key.get screwdriver.
    *take coin from top of bookslelf but under a pot.
    *open clock with screwdriver.
    *click on door. get envelope with grabber.
    *go to desk.turn fan to left. .get red leaf from the plant.\
    *notice leaf,envelope,coin. turn leaf to get code.code changes everytime.give code to drawer. get remote.
    *remove plant beside white drawer.unplug.put chair near cubbard.get battery charger. put battery in carger. put where you found it.plug the wire again. unplug again and take battery from carger.
    *put battery in blue pink remote.go to fan.take the blade.
    *go to flower pot.dig with blade, get key.
    *put battery in chrager again and chrage.
    *unplug charger and put battery in clock.
    *clock shows code.4045.put code in safe.
    *get key.
    *use keys on doors.
    freeeeedom...byeeee

    ReplyDelete
  30. This comment has been removed by the author.

    ReplyDelete
  31. caught this one from the random section

    thx Gotmail for all your phat & challenging creations ☺
    bummer you don't produce these games anymore...

    thankfully there was a WT for the new version - thx tahsina (although you'll never see my thanks I suppose ☻)

    ReplyDelete
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