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Dream House Escape

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Dream House Escape Walkthrough[Replay Game] T34 + Flash512 - Dream House Escape is another Chinese point and click room escape game developed by T34 for Flash 512. In this House Escape game, you find yourself locked in a dream house and you try to escape from dream house by finding items and hints, using them on proper places, and solving puzzles. Can you escape the dream house successfully? Show your best escaping skills to escape from the dream house. Good luck and have fun!

Note: You can select English language option on first screen.

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Dream House Escape Walkthrough
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  1. Many thanks! That worked! :)

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  2. Looks like everyone is stuck on that yellow block...Let's see who will find it first.

    But damn, kitkatfox, that's one hell of work!!!! And great work, too.
    Allow me. *bows to kitkatfox*

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  3. @Virginia Sketchers the darn block was where it used to be. I just couldn't see it with my laptop screen being so light. I feel dumb.

    Many many thanks to Martin :D for pointing out my blindness!

    Go to the door that leads to the living room from the stairs that reach all the way to the third floor. To the left of the door, there is the cabinet where you can use the king rat badge. Click the carpet along the corner near you on the left wall. You will see a mountain shape. In the carpet in that view is the badge -- almost in the corner of the screen.

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  4. sorry -- almost in the center of the screen

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  5. If anyone is around, I need some help. I'm stuck in the exact same place I got stuck last time I tried this game, but now I'm determined to get out since everyone says how great it is.

    In my game, whenever I put the power of god perfume on the painting and turn the lights off, all I see is 6 very faint dots at the bottom left of the painting. If this is supposed to be a code of numbers, my browser is not rendering it properly. Is it different for every game? Or can someone please tell me what the numbers are? Or is it an obscure hint that is going over my head?

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  6. Great work kitkat!
    I keep wanting that cyan key....
    I found that the new symbols we find in the house (star, sun, moon, mountains, also appear on the calender in the 2nd floor bedroom, for me on numbers 1 (yellow star), 8 (white sun), 9 (green moon) and 28 (purple mountains). I don't know the order of colours (maybe broom closet on front porch, the ones we erased with the toilet brush and toothpaste?) or where to input them (phone? keypad at broom closet?
    I also still don't know what the worship room is.....
    O, and could the piano song have something to do with the order of the sympbols? Do, a dear, a female dear, Ray, a drop of golden sun?

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  7. Ah, reading thorugh kitkat, the piano plays twinkle twinkle little star, so it's definitely got something to do with those symbols! I'll go further....

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  8. So, "do a dear" was at another computer, now I have "Mary had a little lamb", but I don't see what symbol that has to do with....

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  9. @ R C, yes, all the codes are different every game, very clever. I guess you really need a different browser?

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  10. Since the calender shows may, I've tried all 4 of my symbol numbers as a password on the phone (in the dairy it says he uses a similar password for the space tunnel as for the time tunnel), but nothing. There are 2 possible places for this worship room: the locked room in the master bedroom, and the space behind the partition room (behind the tv). In this playthrough I don't have that ripped open, and can't get it that way (got the lighter in a different way.

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  11. So, "my" number for the symbols and the piano son would have to be 08, for a white snowflake (mary had a little lamb whose fleet was white as snow). But where to put it!

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  12. @ RC I checked and the numbers should appear on the bottom left corner of the painting. You don't need to zoom in or anything. I'm not sure why yours isn't showing.

    Double check that you did add the perfume (it should say the painting has been given the power of god when you click it while zoomed in.

    In of off chance that my code is the exact same as yours, it was 789068. Crossing my fingers that it happens to be the same!

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  13. Thanks, guys, for your help. I just opened the game on my work computer, and sure enough, I saw the code from the painting. My home computer, which is at least 6 yrs old, usually handles well, but for some reason (missing font, maybe?) the code just wouldn't appear. My work code was 579766, so it's clearly different for all. I'll just plan to finish the game at a later date on a different machine.

    Kitkatfox, thanks for your walkthrough. It really helped!

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  14. hmmm...so I got out with 5 power diamonds, but no cyan key or use for the colored shapes/calendar or the girl's phone number?

    Is there another ending?

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  15. I got a cyan key from the girl in the very begining of the game and got "the awake end".
    And I got the 5th diamond in the play with a cyan key.
    Don't forget that you need phone number to play w/ a cyan key:D
    Very challenging and well designed game!!

    In order to get a cyan key,
    when you get a blue and a saffron yellow key go to the girl's room and reject her offer twice.

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  16. bugs??
    -after submitting the score inventory and status are not initialized.
    sometimes many flashlights appears in the inventory.
    You'd better not to play in this situation.
    -2 purple diamonds:
    sometimes you get another purple diamond when you use elevator from 3rd floor to 2nd floor.

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  17. @Xenon

    I'll replay to get the cyan key. I want to see the other ending.

    When I submitted my score and the game started again, I tried finding the cyan key and using the phone number. It obviously didn't work lol, but the game glitched with multiples of everything in the inventory, no girl, codes changed, and things like the toilet brush and toothpaste not working.

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  18. @kitkatfox
    I know there are 3 ways to complete this game so far.
    (5diamonds w/o cyan key, 5diamonds w/ cyan key, the awake end w/ cyan key).
    You have to play "New game" again for the cyan key game.

    First of all you have to figure out how to get a cyan key.
    Don't worry, it takes only a few minuites.
    Once you understand how to get a cyan key,
    play again and you should SAVE data BEFORE entering the girl's room.
    Then you continue to play 'normal' game in order only to get girl's phone number WITHOUT SAVING DATA.
    Never forget to write down her phone number!
    Then load the game and enter girl's room and get a cyan key from the girl.
    You can play 'cyan key game' from this point.

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  19. I got it!!!

    I must have done something in between telling her no, and I forgot.

    So free the girl, tell her no, go back into the same room, and tell her no again. She will reward you with the cyan key!

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  20. I adore you, Xenon!!! I will play the 2 cyan key endings later. :D

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  21. lol I couldn't resist playing for the normal ending with the cyan key.

    didn't take me long to get stuck lol

    hmmm...Where oh where is the white key now?

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  22. Oh, sorry! I meant 'normal' was 'game w/o a cyan key'.
    This is the only way to know her random phone number.
    But when you find the place where you put phone number, try the old one.
    In my case the phone number was the same as old one.

    Items and locations of items are a bit different in the "cyan key game".
    Enjoy the difference.

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  23. there are only 2 endings then?

    Without cyan key and replaying with phone number for awake ending?

    No way to get the first ending with cyan key?

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  24. No, 3endings.

    I replayed. I realised something, lol. Isn't this bug???

    Anyway, even if you don't know the phone number you can get the 5diamonds end w/ cyan key.
    You need her phone number for the awake end.

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  25. If you play with cyan key there is no way to get 1st ending because of no girl's help.

    and in my case her phone number was always same.

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  26. kitkatfox, you are amazing. Many thanks for your this awesome walkthrough. You help all of players with your walkthroughs. Many thanks and keep up your great walkthroughs =)

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  27. Wow, I'm out!!! Thanks again!

    Such games don't come out every day!

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  28. to get the cyan key, do not get the white key first! (this is why I couldn't get it the first time I tried to follow Xenon's advice)

    Free the girl right after getting the saffron yellow key and blue key.


    @Virginia Sketchers congratulations!! Now play with me again and we can try to find the other endings with the cyan key.

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  29. well, I am still stuck trying to get either of the cyan key endings.

    I have done lots of stuff, but I can't get the white key, the coin, or use the mountain, start etc clues.

    I know they are related to numbers from the calendar, but I don't know what to do with them. I tried converting them using the periodic table (since they were on the same calendar and the red tile was with them). But the code buttons on the porch next to them only reach 1-5 and the password box only goes 1-9.

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  30. The keypad 12345 of space tunnel is for the piano music code.
    try C=1,D=2,...

    * The piano code of "Do-Re-Mi Song" didn't work fine.
    I think it is a bug. You'd better to try other song "Mary's lamb" or "Twinkle Twinkle"

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  31. Thank You Xenon!! The code for "Mary Had a Little Lamb" is as follows: 3212333222355. This will open the space door and you can go into the worship room. From there you can go into the Pink Master Room (no need for a white key).

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  32. Xenon, you are just amazing. How did you ever figure that out?

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  33. hmm, there were only 3 unused clues.
    piano music, mountain-star-moon-sun shapes, phone number.
    just try to use them, not so difficult.

    the code for "Twinkle, Twinkle, Little Star" is 55443325544332.
    and the code for "Do-Re-Mi" should be 12313132344324, but didn't work for me.

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  34. thankfully mine was Twinkle Twinkle so I had no trouble getting it last night on my own. :)

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  35. @kitkatfox
    did you get all endings?

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  36. For "the awake end"
    use girl's phone number on the keypad in the worship room.
    solve the puzzle and get ID card.

    For the 5diamonds end
    Close the space door with the piano code and go to the worship room from the pink master room.
    solve the puzzle with mountain-star-moon-sun shapes clue.
    you will get 5th diamond.

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  37. @xenon I had to take a break in playing because I had stuff to do. I will go back and finish later. I don't have too much farther to go for one of the endings so that walkthrough is almost done. :)

    Thanks for the helpful comment you left. I want to try to beat it on my own, but I will probably end up needing to read it!

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  38. errr.ummmm....well...

    Mine is still better! And it will cover all 3 endings (as soon as I beat them)

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  39. I deleted some comments which weren't in English and other than hints and tips. Please help others only in English. Thanks for your understanding.

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  40. Hi Xenon

    I will notice the author,t34,about bugs thingy.thx.And also will tell him that you like this game very much. The next new game will be a little game.

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  41. @kitkatfox
    porch storage room

    the symbol at the right bottom corner of the panel is one of Chinese Mahjong tiles so you have to choose Mahjong tiles to open the door.
    you may check the information below:

    http://en.wikipedia.org/wiki/Mahjong

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  42. @kitkatfox: Your walkthrough is beyond amazing, it's INCREDIBLE!!! Because of you I'm going to try for the cyan endings... wish me luck!

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  43. Playing for Cyan Ending
    I don't know if this is a bug or not, but once I got the cyan key from the girl, my saffron key disappeared and I have 2 cyan keys.
    It's pretty cool to finally be able to go on the back porch. I always thought that was the front door, lol.

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  44. Of course i got the game with the do re mi song and spent tons of time on it, only to see from Xenon's comments above that it's buggy. Since I saved my game, I think I might have to restart to get a different song. If anyone knows how I can get around this, please tell me! I'm quitting for the night.

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  45. @zoz
    That's too bad.
    The easiest way is to play "New game" and try the code of "Twinkle, Twinkle" or "Mary Lamb" soon after getting the cyan key, lol.

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  46. thanks for the answer Xenon. I'll try it again from the start. this game never gets boring!

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  47. oh, dear, started over and in my hurry i ended up in the hallway outside the 2F Dining Room without the code for the office or the power diamond to raise the wall. Doh! Looks like I'm starting over, lol. Like I said, this game never gets boring!

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  48. LOL @zoz! I tried that short version as well :)

    I'm still on the new normal ending, started yesterday. Don't know how to use the new symbols (that can also be highlited on the calendar) yet. I can't seem to use my three tiles to open the door next to the piano... I thought I remembered how to do that. Well, I just went back in time and will look around some more. And the only reason to get lost in this house once again is the MARVELLOUS walkthrough by kitkatfox!!

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  49. @Ellie, I don't think you need those symbols (highlighted on the calendar) for the "normal" end. I haven't yet figured out how they should be used in the cyan end. Just going back in now.

    btw @ ishtarzib:; you have, indeed, made a very impotent point. But, honestly, not a very important one.

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  50. yippee! just finished the cyan game with the 5 diamonds end! I never got the girl's phone number - I thought it was the number we used for time travel (i.e., the wife's birthday)? That didn't seem to work though. I'll try to figure out how to get her phone number in my next attempt.

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  51. @zoz you get the phone number after submitting your score (if I remember correctly)

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  52. Thank you @zoz! I will ignore those symbols for now. And congratulations to the cyan escape!!

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  53. so that's why i never got it! i never did submit my score until this last game i just finished - and i don't remember a phone number there. Back to the drawing board *she said, grinning all the while*!

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  54. Yeah!! I finished the normal ending once again! There were some things i had forgotten about, for example to use the periodic table, and how to find the green block. So, I needed the walkthrough!
    Now... hunting for cyan key!!

    But, I have a question... I'm about to submit my score. I read that this is the way to get the girls phonenumber. Now I'm getting nervous of doing someting wrong and having to replay in order to get the number. When I want to submit I'm supposed to choose between two options: "Can I ask you same questions?", or "Memorable Tonight!" Does it matter which one i choose? (forgot to save the game for a long time lol).

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  55. I didn't have the patience to wait for an answer so I replayed to check. To get the phone number you have to choose "Can I ask you same questions?", otherwise you won't get it.

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  56. Hmm... playing for cyan endings now. I need to have the flashlight to get the crowbar, but i don't have the red key to the door on the porch(to get the red key without the help from the girl i need the crowbar, right?) So, i need to use the code panel, and i know the buttons to press (from the walkthrough) but i don't like to use it when i don't know where we got that code from.

    @xenon (or anybody else)
    Do you know where we can find the clue to the button panel on the porch?
    red-green-red
    red-green-red
    green-green-red

    And thank you very much @xenon for telling how to get the cyan key. I love to use it!!

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  57. @zoz
    Congrats on your cyan ending!

    @Ellie
    You don't need a red key in order to go to the porch.
    You just need a saffron yellow key or a brown key.
    Open the dark green door in the 1F stairs.

    As for the button panel on the porch,
    Shuchun posted a comment above.
    No clues in the game, but people who play Mahjong soon understand what to do.
    The shapes on the buttons are called Bamboo tiles(from 1 to 9) in Mahjong game.
    Some of them are wrong tiles, just choose the correct tiles(=2,4,6,7,9).
    (there are many designs for a bamboo tile 1, so always correct.)
    red-green-red
    red-green-red
    green-red-red

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  58. Thank you @xenon!
    I meant that I needed the red key for the door with the panel, but now i can use the panel since i know the reason for the code.
    I didn't understand that this was the panel that Shuchun meant, thank you @Shuchun as well! I love to play Mahjong, should have got this one lol.

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  59. just saw your posts, @Ellie. Sorry I didn't check before - i could have answered about getting the girl's phone number, but you figured it out fine without me!

    I'm going to play for the "awake end" now.

    I am more and more amazed at the game maker(s) (GM) the more I play this game. No matter which room you start in, you have to be able to get to the necessary places from there. It's like a big spiderweb, and I believe it took a genius GM to come up with it!

    Here I go again!

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  60. ok, i got to the part where i used the phone number, but i couldn't figure out what to put in the slots. I thought solving the mountain-star-circle puzzle would give me something, but I just got the five diamond end again.
    Back to the game!

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  61. OMG not only did i wake up, but i woke up as an incredibly beautiful woman! This game is AWESOME!!!

    A couple of thoughts, hints for the cyan games:

    1. If you want the awake end, you'll have to figure out how to enter the girl's phone number in the Worship Room BEFORE building the LUBANI block and putting it behind the clock. Once you've placed the block, there's no getting it back, and you need the pieces for the awake end. But once you've used the pieces to get the thing that's necessary for the awake end, you can get them back and THEN build the block and place it behind the clock.

    2. I could find no use whatsoever for the music CD. And believe me, I had to listen to it many, many times before arriving at that conclusion.

    3. For all games, the only way to enter the medals in the Pink Bathroom is by accessing the bath from the Pink Bedroom. I'm not sure that was clear before (at least to me)

    4. Once you have the cyan key, there are ways to get around without having a white key or a red key. But once you've seen the white key, even if you don't pick it up, you'll never get the cyan key from the girl.

    5. The crowbar stayed in my inventory, even though I never used it again after going back in time.

    I have to wonder if there aren't even more endings (maybe awake with five diamonds?), but I'm deliriously happy that I've been able to find three!!!

    Enjoy, Everybody!!!

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  62. Here is a GUIDE THROUGH of sorts for the CYAN GAMES
    I'm going to assume that anyone playing the cyan game has already finished the "normal" version and is fairly familiar with the game and the house, so I'm not going to be as specific as I would be in a WalkThrough. I'll leave that to the Expert Kitkatfox!

    1. No matter where you start, it's best to begin by going to the Dining Room to get the Blue Key and the Sword

    2. Once you have the Blue Key and the Sword, you can unlock the grey door to the 2F Office Hallway and use the Sword on the 2F Reception Room Door

    3. Once inside the Reception Room, you will get the Purple Power Diamond which will make your life easier in so many ways.

    4. Also, in the Reception Room, you'll find the Brown Key which is used to open the door to the 2F Dining Room and also the door leading from the Living Room to the 1F Stairs

    5. You want to get the Cyan Key as soon as possible and in order to do this, you must get into the 1F Purple Single Room and this requires a Saffron Key . So head to the 2F Store Room and then up to the 3F Recreation Room where you'll find the Saffron Key. There are other things you can pick up or look at along the way, but I'll just concentrate on what I found to be the best route to take.

    6. Once you have the Saffron Key, you can unlock the 1F Purple Single Room and talk to the girl. Refuse her offer of help, which will take place in the Living Room. Then go back in the 1F Purple Single Room and refuse her offer of help again. She gives you something very, very nice.

    7. The next thing I would do is head for the 3F Lounge in order to see what tune the piano will be playing. There is a bug that makes it impossible to finish if the song being played is "Do Re Mi" from The Sound of Music so you want to find this out as soon as possible. If the piano plays "Do Re Mi" you'll have to start over.

    8. Before you can hear the piano, you have to have the cord for the piano, so go through the 2F Reception Room to the Bathroom of the Reception Room .

    9. You will also need to go through the 2F Office to get to the 3F Lounge, so your task is to get the code to open that door. To do THAT, you need the code from the Van Gogh painting, which you can only get using the perfume, which is in the Blue Bathroom, which you can only get to if you have the Battery. Phew! Still with me?

    10. The location of these items has changed since the game first came out and also based on whether you're using the cyan key or not. I'll give a spoiler, so don't look at the spoiler if you want to find these things on your own







    SPOILER

    The battery is in the copper pot in the 3F Drawing Room
    The perfume is in the Blue Bedroom
    The Van Gogh painting is in the 1F Art Room







    END OF SPOILER

    End of Guide Through Part I

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  63. O, come on @ishtarziba, we're all trying to be friendly here and the things @kitkatfox and @zoz wrote are just a way of joking, to be funny (that's what we do here all the time). There is no offense in what way so ever. We do respect you. We do respect you're country and we do respect eveyone.
    The reason why your first comments were deleted was because the rules are to write English only (that's all).
    Please try to understand; our humour might be a bit different but no harm is intended.

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  64. Guide Through to Cyan Games Part II

    11. Proceed through the 2F Office, being sure to take your Purple Power Diamond with you, to the 3F Den of Lounge and then into the 3F Lounge . Once there you can make a quick side trip into the 3F hallway and then you'll have everything you need to hear the piano and pick up some items and clues before going back down to the 2F Office. You can also pick something up in the 2F Office.

    12. At this point the order in which you do things is not as critical. I'll just tell you how I did them.

    13. Go to the 1F StoreRoom to get a code and an item. Because there is no Red Key in this game, you'll have to get in the 1F StoreRoom without it.

    14. Go to the 1F Stairway to collect some items (don't forget to take your sword with you) and note the color of something.

    15. Back up to the Blue Master Bedroom to get the codes for the tiles (tree, egg, and bone) sorted out, then downstairs to the 1F Guest Room

    16. Use your tiles and enter the code and go into the Secret Chamber Once there you can check on some things AND you can go into the kitchen! I would advise leaving the kitchen through the doors to the 1F Dining Room, thereby unlocking them.

    17. Now you can go about checking all the water faucets (except two) to get green lights in the Secret Chamber.

    18. Now you have a decision to make about the colored blocks you've been collecting. If you're going for the five diamond end, you can use them behind the clock any time. But if you want the awake end, do not put them in the hole behind the clock just yet!

    and now i'm going to take a little break because my piano played "Do Re Mi" and I want to restart so I don't mess something up.

    btw, I thought I heard a buzzing noise? Anyone else?

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  65. Guide Through to Cyan Games, Part III

    19. Now you're ready to go to the previously inaccessible Porch off the Living Room. Once there, you'll see a round symbol with a number keypad beside it. Enter the proper code based on the song the piano played (again, if it played "Do Re Mi" this won't work).

    20. Enter the Space Tunnel and go to the Worship Room

    21. Now decide which ending you want:

    21A. For the "Awake Ending" enter the Girl's Phone Number on the keypad. [ Important Note: The Girl's Phone Number is obtained by playing a normal game and submitting your score. I tried it with only one Diamond and got nothing; I assume you must have a Five Diamond Normal End to get her phone number. The good news is that it doesn't change from game to game ] Then solve the puzzle using the colored building blocks. Once the puzzle is solved, be sure to get your blocks back!
    Then proceed to the Pink Master Bedroom

    21B. For the Five Diamonds/ Cyan Key Ending you can ignore the keypad and proceed through the door into the Pink Master Bedroom .

    22. In the Pink Master Bedroom, do the sword exchange, then get the Music CD. You must listen to the first two songs of the CD 19 times each Hah, just kidding, I didn't even bother to get the CD last time I played, much less listen to it. But I had you worried, didn't I? Leave the Pink Master Bedroom through the door to the Hallway, unlocking it in the process.

    23. You now have everything you need to pick up the crowbar. While in that room, close the window to the Blue Bathroom.

    24. Go back to the Pink Master Bedroom and move the chest. Exit through the bathroom and go through the 2F Reception Room and back to the Blue Bathroom. Enter the code to move the chest in the Pink Master Bedroom. This causes a Diary to drop to the floor.

    25. Return to the Pink Master Bedroom and read the diary and take note of an important date and also take something.

    26. Go Back In Time where you can use the Smart Shapes Resolver and get the code for the box to get another diamond and set a door to open both ways ( very important! )

    27. Come back to the Present Time

    28. Now you can go about moving the clock and using the LUBANI block in the hole.

    29. Once that is done, go on back up to the Pink Master Bedroom, move the chest, and get the Purple Key

    30. Now that you have the Purple Key, you can retrieve the faucet and test the last two water taps to turn all the lights green in the Secret Chamber. Take the medal you get and get another Power Diamond (you should have four now).

    End of Guide Through Part III

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  66. Thanx for all the help!

    love how everything changes from game to game!

    am in the cyan mode... only need to figure out what goes into "a row of rectangle holes" ... and the password for the diamond puzzle...

    oh well, have a nice save to reload and reload and reload!

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  67. Guide Through to Cyan Games, Part IV

    30. For the Five Diamonds ending, go to the Back Porch and close the Space Tunnel using the same code you used to open it. Make a note of the positions of the symbols around the circle.

    Now make your way back up to the Worship Room. You will see a new "puzzle" where the Space Tunnel was. I placed the diamonds according to the color of the symbols in my game (i.e., yellow star position gets a yellow diamond), but I don't know if that's necessary.

    Enter your code (no fair, I'm not telling you how to get it!) and take the fifth Diamond.

    Congratulations!!!! You Rock!!!

    31. For the Awake Ending, skip step 30 and go to the door of the room on the Back Porch that requires Verification of Identity. Use the Girl's Security card to gain entry. Turn around and decide to flip the electrical switches or not?

    Make the right decision and get the most awesome ending of all, IMHO

    Now all we have to do is wait a million years for another game this great, lol


    THANK YOU GAME MAKERS!!!!!!!!!!!!!!!!

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  68. LOL added post before I refreshed page!

    thanx @zoz for the info on building blocks... guess I got do another load of this house work!

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  69. I have to say here that I would never in a zillion years been able to get through the "normal end" game, much less the "cyan ending" games without reading the comments of all the great gamers from EG24, most especially Xenon (the genius!) and Kitkatfox (the absolute master of Walkthroughs!).
    I only hope that by putting my observations down I can help someone else enjoy this game as much as I have.
    (Sounds like an Academy Award Speech :o{ , sorry about that!)

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  70. @MotherHoose, have fun! I know I have gotten hours of enjoyment out of this one.

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  71. @zoz
    THANK YOU so much for writing the hint through and the guide through!!! It's a perfect complement to the walkthrough from kitkatfox. I feel so safe in this house now, knowing I can escape at any time!

    And... I agree with your latest comment. Tried to be like SneakSnake for a while, but failed. I'm not the nicest person either.

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  72. I AM SO SORRYYYY MY ENGLISH BUT I WONDER WHAT DOES IT MEAN CYAN GAMES OR CYAN ENDING GAMES I KNOW CYAN IS A COLOR BUT DONT KNOW CYAN ENDING GAMES WHAT DOES IT MEAN? THANK U ZOZ 4 AWAKE ENDING

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  73. @ishtarziba, Cyan Game is just what I chose to call the games where you get a Cyan Key from the Girl. There's no particular reason, I just couldn't think of anything else to call these games.
    You are very welcome. I'm very happy if my Guide Through helped. Did you get the Awake End? If so, Congratulations! Well done!

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  74. THANK U VERY MUCH 4 REPLYING I AM STARTING NOW 4 AWAKE ENDING I WANNA SOLVE WITHOUT HELPING I FINISHED IT BY NORMAL ENDING BY MYSELF BUT I DONT THINK I WILL FINISH THIS AWAKE ENDING BY MYSELF NEED R WALKTHOUGH BECAUSE IT IS MORE DIFFERENT AND STRANGE THAN NORMAL ENDING THANK UUUUUUUUUUUUUUUUUUUUUUUUUU VERY MUCHHHHHHH ZOZZZZ I PLAY THESE GAMES WITH MY DOUGHTER SHE IS IN 6 ONLY WE LOVE ESCAPE GAMES SO MUCHH

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  75. I thought it might be helpful to have a list of where keys and blocks can be found. (I hope this isn't overkill! Sometimes I just need a list)

    Buildiing Blocks

    Cyan: on top of the Light Fixture on the Porch (you must close the map in order to get to it)
    Yellow: on the stool that you can find by clicking the lower left corner of the screen when looking at the Main Staircase on the 1Floor
    Blue on the floor in front of the sofa in the 1F Dining Room
    Red in the 1F Kitchen, on the floor beside the refrigerator
    Green hidden behind the panel in the 1F Stairwell (you must use the Sword to get it after getting the battery for the flashlight)
    Purple on the floor under the sink in the 1F Bathroom, to the left of the toothpaste

    Which Key Opens Which Door
    *** all the keys disappear from your inventory after you have used them everywhere they can be used ***
    Blue Key
    -- Door leading from 1F Dining Room to 1F Living Room (you can enter the Dining Room from the Living Room without using the key)
    -- Grey Door between the Hallway at the top of the Main Staircase and the 2F Hallway of the Office

    Brown Key
    -- Door to the 2F Dining Room from the hallway just outside the Reception Room
    -- Door between the 1F Living Room and the 1F Stairwell, from the Living Room side (you can unlock it without a key from the Stairwell side).

    White Key
    -- the Pink Master Bedroom
    -- the Blue Master Bedroom
    *** you will not get a White Key if you get the Cyan key ***

    Saffron Key
    -- the 1F Green Single Room
    -- the 1F Purple Single Room
    -- the door leading from the 2F Hallway of the Office to the 2F Stairwell (you don't need the key from the other side)

    Green Key
    -- the 1F Guest Bedroom

    Purple Key
    -- the door leading from the 1F Guest Bedroom to the Guest Bathroom

    Red Key
    -- the Kitchen when entering from the 1F Dining Room
    -- the 1F Store Room (there is another way into this room by using a code on the panel beside the door)
    -- the 3F Lounge, when entering from the 3F Hallway
    *** you will not get a Red Key if you have the Cyan Key ***

    Cyan Key
    -- the Bathroom of the 2F Reception Room, entering from the Reception Room
    -- the 3F Lounge, entering from the Den of Lounge
    -- the Worship Room, entering from the Pink Master Bedroom
    -- the Porch off the 1F Living Room

    Location of Medals

    Silver in the Secret Chamber, on the picture on the wall (the Girl may retrieve it for you from the entrance in the Kitchen or you can get it yourself)
    Gold in a chamber behind the clock that is accessible only if you have a code for the clock and have placed the LUBANI block
    Bronze above the green lights in the Secret Chamber, once you have managed to get them all green

    Key locations and miscellaneous item locations will follow...

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  76. Random Lists, con't
    (because this is such a complicated game)

    Location of Keys
    (There will be some variation, depending on the game you play)

    Saffron Key on the Pool/Billiards Table in the 3F Recreation Room

    Blue Key in the 1F Dining Room, to the left of the television

    Brown Key under a box in the 2F Reception Room, beside the couch and near the door to the Hallway

    Green Key on the sofa table in the 3F Lounge, where the coffee carafe and toaster are

    White Key in the copper pot in the 3F Drawing Room
    *** only if you have not gotten the Cyan Key ***
    *** once you look at the White Key, you will no longer be able to get the Cyan Key from the Girl ***

    Purple Key in the Bathroom of the Reception Room, after placing the Silver and Gold Medals

    Red Key in a Secret Passageway behind the television in the Pink Master Bedroom. The Girl may get it for you. If not, you will have to use the crowbar to get it.

    Cyan Key you will get this from the Girl in the 1F Purple Single Bedroom, but only if you have not looked at or taken the White Key, and only if you answer no to both of her questions offering her help

    Miscellaneous Items

    Perfume on the night table beside the bed in the Blue Master Bedroom (this is a new location since the game originally appeared last year)

    dry cell battery behind the panel in the 1F Stairwell

    storage battery
    --if you're playing with a White Key this will be in the 2F Manager's Office you get to by going down through the manhole cover from the 3F Recreation Room
    -- if you're playing with the Cyan Key this will be in the copper pot in the 3F Drawing Room

    crowbar in the Den of the Coatroom (really just a closet)

    lighter
    -- you may get this from the Girl in the 1F Kitchen when she retrieves the Silver Medal for you
    -- you may get this from the Secret Passageway behind the television in the Pink Master Bedroom, if you didn't get it from the Girl earlier
    -- if you're playing with the Cyan Key you will find this in the Den of the 3F Lounge

    coin for the Time Travel Phone in the back of the Diary you find in the Pink Master Bedroom

    king rat badge in a plant in the 2F Office

    Tiles
    -- yellow egg: on the floor in the 1F Stairwell
    -- blue bone: by the coffee pot in the 2F Dining Room
    -- green tree: in the corner by the fireplace in the 3F Lounge (only if you're playing with the Cyan Key or if you didn't get another
    -- red lightbulb: you can get this from the Girl in the Pink Master Bedroom, unless you answer "no" to her offer of help


    There a lots and lots more items, but I think this list is a good start. Many times while playing, I found myself thinking things like "I need to travel through time, but I need the coin to do that. Now where was the coin? " And so, I put together this list. I hope someone finds it helpful!

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  77. zoz, I am impressed! Thank you for your Guide-Throughs! I never would've gotten through this game without everybody's help, and kitkat's hold-your-hand-every-step-of-the-way walkthrough was the only way I did it. (Much thanks, kkf!) But it was hard to go off and explore on my own, find myself stuck, then have to go back and read through every word of the WT to figure out where I got myself caught. I just want you to know that your posts have helped me immensely. Even now, when the game is so old, and you may think you went to all the trouble to post when there may not even be anyone reading anymore, know that there is always someone who comes late to the game (usually me). So I wanted to tell you how much I appreciated it.

    ReplyDelete
  78. yay! I finally got to come back and get the cyan key end with the 5 diamonds. I will have to play for the awake end next. (but not tonight. It is almost midnight)


    I'll put the finishing touches to the walkthrough tomorrow and post it.

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  79. @ishtarziba I am not sure how well we understand each other, but I wanted to make amends as best I can.

    I am sorry you felt I was insulting you. I was not. I was only joking with SneakSnake. The "ummm...err" comment was a joke because there was no reason my walkthrough would be better than yours. I am sure your walkthrough was fine, and I am sorry that it got erased because it wasn't in English.

    I do NOT think I am a great player. You misunderstood my joke. I know I am okay but not great. If you made it through any of the endings with no help then I know you are better than I am.

    This is my apology to you. You can take it or not.

    I do not appreciate being told that I steal my walkthroughs. That was a mean thing to say, but you may have just been angry or confused.

    I hope that we can play nicely, and I wish you well.

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  80. from the author's advice:

    If the piano code of "Do-Re-Mi Song" didn't work,please try 12313132344234

    the author will try to fix these bugs asap.

    ReplyDelete
  81. I AM SORRY KITKATFOX I UNDERSTAND BELIEVE ME I WANNA FINISH WITH AWAKE END TOO PLZ CAN U TELL ME I MUST BEGIN IN DINING ROOM? BECAUSE I TRIED SO MUCH BUT IT IS IMPOSIBBLE WHAT CAN I DO PLZ HELPPP

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  82. 1. No matter where you start, it's best to begin by going to the Dining Room to get the Blue Key and the Sword

    IT MEANS; I START THE GAME FROM ANY ROOM GO TO DINING ROOM? SO STARTING THE GAME WITH TAKING BLUE PUZZLE PIECE? PLZ I NEED R GUIDING WAIT 4 UR REPLYING .........

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  83. OR I MISUNDERSTOOD I THOUGHT THAT THE GAME MUST START WITH DINING ROOM NOT ME OF COURSE THIS IS VERY DIFFICULT BUT IF THE GAME STARTS IN ANY ROOM AFTER THAT I GO TO THE DINING ROOM OK IT IS NOT PROBLEM SORYYY 4 MY SILLYYY QUESTIONS :)

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  84. @ishtarziba I haven't played for the awake ending yet. That one is next for me!

    Hopefully Xenon or Zoz can answer your questions.

    Good luck :)

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  85. @ishtarziba the reason I suggested that you begin by going to the 1F Dining Room to get the Blue Key and the Sword is because that will enable you to get the Purple Power Diamond, which is so important to your movements around the house.

    You do not need the Blue Puzzle Piece to get into the 1F Dining Room. In fact, you will never get the Blue Puzzle Piece when playing with the Cyan Key. You may enter the 1F Dining Room without a key from the Living Room, at the base of the Stairway. You may also enter the 1F Dining Room from the Porch through the brown double doors.

    If you are in the Dining Room to start, then you must get the Blue Key to be able to exit through the doors to the Living Room. Once in the Living Room, you can go up the Stairs and use the Blue Key on the Grey Door, then use the Sword on the door to the Reception Room.

    I think that perhaps the Game Maker put the Blue Key and the Sword next to one another because they are both essential to getting started. So my suggestion is that no matter where you start, make your way to the 1F Dining Room.

    I hope this clears things up.

    @RC thank you so much for your kind words. When writing a walkthrough or posting suggestions, I always wonder if they will be helpful or if I'm just making myself look foolish. It's nice to know that at least one person has been helped!

    ReplyDelete
  86. whooohooooo!!!!!!!!! Out with awake end.

    It wasn't that hard, but I admit I knew a hint about the locker room poster from writing the walkthrough for the old version of the game.

    Thanks Ellie. You were more helpful than you thought lol

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  87. @zoz great guidethrough. I'm glad that you wrote it. It will help those that didn't need the detail of the walkthrough! :)

    ReplyDelete
  88. @kitkatfox
    You are welcome and no i don't understand that i said anything helpful lol.

    Are you still here??

    ReplyDelete
  89. @kitkatfox: kudos to you! You persevered and got through all three endings on your own, whereas I relied on the helpful comments of people like you. AND THEN you managed to record everything in detail in a way that everyone can follow - how you did that for such a complicated game as this I cannot imagine, but you did it.
    This is a great website, but it is much better because of you!

    ReplyDelete
  90. lol @zoz thank you for the compliment, but it isn't true at all lol

    I needed hints and help more than once to get through the game! This was a very hard one(s)!

    I remember for sure that I didn't get the periodic table code and the twinkle/twinkle codes without help! And I peeked at your guidethrough to see if I was on the right track for the cyan endings.

    My walkthrough is based on the more than 1000 comments on this game. I just put it all together.

    I am doing a new version that will hopefully be easier to read for the white key end (normal end). I also have the cyan key endings done, but they need editing. I should get them posted very soon. The editing is just taking a while (phew! they are long).

    ReplyDelete
  91. THANK U 4 REPLYING ZOZZZZ IF I AM STUCK WITH SOLVING IT I WANNA ASK ANY TIME SEE UUU

    ReplyDelete
  92. I am moving the walkthroughs here. There are 3 different ones. I tried to make the formatting a little easier to skim to the part you need. I hope it helps!

    ReplyDelete
  93. Thanks to all those who left comments in this game. They allowed me to make it through the first version and make the walkthrough for this version. Thank you!

    There are 3 endings in the game. This walkthrough will cover the NORMAL WHITE KEY END. The walkthrough for the other 2 ends (using the cyan key) will follow. This is very in depth. If you want more of a hint how to escape, read Zoz's guide through above. I tried to make the format a bit easier to read (thanks for letting me know R C).

    I started out in the second floor locker room (through a door by a colored painting in the office hall on the second floor). You will start in a random room. If you play from where you are, this will just be a very long guide to help.

    Walkthrough for White Key End of the Updated Game

    1) In the locker room
    Click the back wall next to the left locker door
    Click the sink faucet (tap) to see it is broken
    Back up and click the door to leave
    When you exit, you face a colored poster. The door to your left is the locker room again
    2)PASSWORD BOX, SAFFRON KEY
    You are in the hallway of the office area
    Use the bottom arrow to turn around
    Click the door -- you are in the second floor storage room
    Use the bottom arrow to turn around
    Get the password box from the right bookcase
    Click it in your inventory and then the magnifying glass under the inventory boxes to see it needs a 4-digit code. Click back in the bottom right corner to close the view.
    Go up the ladder and you are in the third floor recreation room
    Use the bottom arrow to turn around
    Get the saffron yellow key from the pool table
    Note the manhole cover and that you cannot exit from this room through the door due to a broken lock
    Turn around and go back down the hole to the storage room
    Turn around in this room and click the door to leave
    3)YELLOW BLOCK (TILE)
    Turn left to look down the office hallway (there should be a window on your left)
    Click the right door and see it is locked
    Use the key to unlock it and click the door to enter
    You are in the second floor stairway -- note, these stairs go through all three floors. The other stairs only reach rooms on the first and second floors
    Go down stairs to the first floor stairs
    Turn around
    Click the door by the sun picture and see you need a brown key
    Click the sun picture and find a small cabinet door behind it with a square groove in it
    Click the floor to the right of the sun picture (on the floor near the near corner)
    While zoomed in, get the yellow block (tile) from the floor
    Back up and turn around
    Click the grayish colored gates to go outside
    4) CYAN BUILDING BLOCK, TOOTHPASTE, FUCHSIA BUILDING BLOCK
    In the first floor corner of the porch area, click the black door next to the panel
    It is locked, and you will need the red key
    Click the door panel and see it needs a code
    Click the right brown gate doors and you are on the first floor porch (Clicking the left gate doors would take you back to the stairs)
    Close the map using the circle with line button by the map
    Click to the left of the circle with open square button to look on top of the porch light
    Get the cyan building block
    Turn around
    Click the single brown door and enter the first floor bathroom
    Note you can turn on and off the tap/faucet here
    Click under the last sink -- get the toothpaste
    While still zoomed in, click on the left side the screen under the sink
    Get the fuchsia building block
    Click the door to leave
    Turn around
    Click the right double doors to unlock them and enter the first floor dining room

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  94. Part 2 of the White Key End

    5) BLUE BUILDING BLOCK, BLUE KEY, WOODBOX, BROADSWORD
    In the dining room
    Turn right
    Click the couch where it meets the footstool and get the blue building block
    Turn right
    See the door is locked and needs red key
    Click left of the black and gray box (TV) to get the blue key
    While still zoomed in, click the floor in the corner -- get the wooden box
    Look at the box in the about item view, and click it to open it and get the first broadsword
    Turn left (you are facing the couch again)
    Click the 2 solid white doors to go into the first floor art room
    Note you can turn off the lights using the switch by the door. You can also zoom in on the Starry Night painting. Click to learn about it and something about “God's power”
    Click the doors to leave (you are facing the couch again)
    Click the brown doors on the far right and use the blue key to open them
    Go out
    6) RESCUING THE GIRL
    You are in the first floor living room
    Zoom in on the clock and see you can change the time
    Note the right brown door needs a brown key
    Turn around (you are facing the piano)
    Note the right brown door needs a green key
    Click the nearer of the 2 left doors and use the saffron key to open it
    You are in the first floor green single room (which doesn’t look green at all to me)
    You can’t seem to do anything in there – and I mean ever, in any of the endings
    Leave the room
    Click the further left door and use the saffron key to enter
    You are in the purple single room
    You will enter a cut scene where you click to advance through the text
    You learn you need 5 power diamonds
    The rescued girl will ask if you need help
    NOTE: in the normal ending, it will not matter if you say yes or no. For the other endings it will matter!
    The game is beatable whether you say yes or no. I said yes, and so my walkthrough takes this route. I will try to note where to game differs depending on your answer based on other people’s comments
    If you say yes, and she will give you a blue puzzle piece (note: If you tell her no, you will not get the blue puzzle piece.)
    Leave the room
    7) PURPLE POWER DIAMOND, BROWN KEY
    In the living room
    Turn around and click the stairs
    You are in the second floor hallway
    Both doors here need a white key
    Turn around
    Click the right oval door and enter the second floor coat room
    Turn around
    Note the marble slab, the broken light switch, and the groove in the wall
    Turn around
    Click the right door and enter the den, but you can’t see
    Click the oval door to leave so you are in the hallway again
    Use the blue key on the left door
    Enter the second floor hallway of the office area
    Click the door at the end of the hall and note it is locked (also note the bracket in the wall next to it)
    Note the right door needs a brown key
    Use the broadsword in the door bracket at the end of the hall (note you can take the sword back, but it will relock the door)
    Enter the door and you are in the second floor reception room
    Click the corner by the left couch arm and get the box
    Get the brown key from under it
    Open the box in the about item view and get the first power diamond
    You could now leave the game if you liked by clicking the notebook under the inventory box, but what’s the fun in that?

    ReplyDelete
  95. Part 3 of the White Key End

    8) LIGHT BLUE BLOCK (TILE)
    You are still in the second floor reception room
    Click the open doorway
    Click the phone and see you need a coin to operate it
    The door in this room needs the cyan key (you won't find the cyan key in this ending for the game)
    Go back into the rest of the reception room
    Click the door to leave
    In the hall, click the right door and use the brown key to open it
    You are in the second floor dining room
    Turn right
    Get the light blue block (tile) from next to the coffee pot
    Look at it in the about item view and see the bone on the front and click in the about item view and see the design on the back
    Click the door at the end of the room and enter the second floor hallway of the office area
    You can’t go back into the room you just left because the door is one way
    The door at the end of the hall is locked with a security panel next to it
    Turn around and see a cinder block wall
    Click the light switch and it will tell you there isn't enough power
    Place the purple power diamond into the hole in the cinder block wall
    Click the lightswitch. The door will open, but it also moves a door somewhere else in the house
    Turn right

    9) WHITE KEY, YELLOW BUILDING BLOCK
    Go out the right door
    Go upstairs
    You are in the third floor hallway
    Click the door and enter the third floor drawing room
    Click inside the rusted pot and get the white key
    You can click each picture, and it will ask you if you want to press a button on each.
    But don’t click them yet since you don’t know the order
    Click the door to leave the room
    Turn around in the hallway and see the cinder block wall that you moved opening the other one
    (note, if the wall isn't there, go ahead and get the spitball)
    Turn around and go back downstairs to the first floor
    Go out to the porch from the gray doors, through the brown gate doors, and then in through the brown double doors to the dining room
    Click the down double doors to enter the living room
    Click the bottom left corner of the screen
    Get the yellow building block from the stool
    Back up
    Use the brown key on the rightmost door
    It is a shortcut to the three story stairs
    10) MUSIC CD, GOLD BROADSWORD, PERFUME
    In the living room
    Click the stairs to climb them to the second floor
    In the second floor hallway, use the white key to open the rightmost door
    Enter the pink master room
    Click the black thing in the bottom right corner to zoom in (it is a TV)
    Click the left speaker and get the record (music CD)
    Back up
    Place the record/CD in the brown player to the right of the TV (note you can listen to music)
    Turn left
    Get the gold-hilted steel broadsword from next to the bed (note you can put it back)
    Turn right and leave the room
    Unlock the left door with the white key
    You are in the blue master bedroom
    Turn right
    Click the calendar in the corner and see the same picture as the back of the light blue block
    Get the perfume from the left nightstand
    Look at the perfume in the about item view to learn it is named “God's Power”

    ReplyDelete
  96. Part 4 of the White Key End
    11) BLUE CORD
    In the Blue Master Bedroom
    Turn left
    Go out the door and turn around
    Click the door to enter the office hallway again
    Get the dark-hilted broadsword back-- replace it with the gold one
    Leave through the left door again
    Turn around
    Enter the right door for the blue master bedroom again
    Turn left
    Put the dark broadsword where the gold one was
    A cut scene will start
    Turn right
    Click the cabinet by the door
    Enter the second floor bathroom of the reception room though the new opening
    Note the circular hole in the wall to the right of the toilet -- do NOT put your silver medal in there or you will die!!!!
    Get the power line (blue cord) from the back of the toilet
    Click the right door to enter the reception room
    Enter the main part of the reception room and click the door to enter the hallway
    Go through the left door into the stairs hallway
    Turn around and go to the first floor
    Click the glass doors to enter the dining room

    12)PAINTING CODE, ENTERING THE OFFICE, KING RAT BADGE, ELEVATOR, DVD
    Click the white doors to enter the art room
    Zoom in on the painting
    Click the painting and it will tell you about God's Power
    Use the perfume on it
    Back up and turn off the lights
    Get the painting code from the painting
    Turn the lights back on and leave the room
    Click the glass doors and go upstairs
    Turn around and enter the left door into the office hall
    Get the sword back
    Go into the right door to the second floor dining room and turn right
    Go out the door into the hallway with the code box
    Click the code box and enter the code from the art room painting (the lights on the box will turn green)
    You can now inter the second floor office
    However, before you do, turn around
    Click the light switch and get your purple power diamond back
    Turn around and enter the gray door to the office
    Click the computer on the left desk and see it is broken
    There is a drawing on the whiteboard on the back wall
    Turn left
    Get the king rat badge from the plant pot
    Note the door only allows one way traffic
    Turn right
    Click the black at the very bottom of the screen
    You have found the elevator!
    Place you power diamond in it to power it
    Click the elevator floor and say yes to taking the elevator
    You are in the den of the lounge
    Get the video disk (VCD CD-ROM)
    It is titled secrets of the wolf hole
    Click the elevator and take it downstairs
    Take back the power diamond
    Go down
    Turn around
    Click the door to leave
    Turn around
    Use the power diamond and open the door again
    Click forward and then right
    Click the door to the right
    Go downstairs and turn around

    ReplyDelete
  97. Part 5 of the White Key End
    13) BATTERY, GREEN BUILDING BLOCK, RED KEY, LIGHTER, RED BLOCK (TILE)
    In the bottom of the stairwell that reaches all 3 floors
    Zoom in on the cabinet by the door
    Place the rat badge in the center
    Get the battery dry cell
    Use the sword in the black square and get the green building block
    Click the door to enter the living room
    Climb the stairs
    Turn around and go through the gray door to the office hallway
    Click the sword door to enter the reception room
    Click the open doorway to the right and then the bathroom door
    Enter the bedroom through the open window
    Click on the TV
    Put in the silver CD from your inventory into the VCD player (it will replace the CD in there if you left it in)
    With your silver CD in it, the green buttons on the VCR will light up
    Click the play arrow and then hit the pause button on the third scene when it is dark instead of washed out
    If you miss, wait for the TV to go dark and try again
    Enter the cave on the TV
    You can see the pink key (it is actually red, but looks pink), but you can’t reach it
    Click the right wall to leave the TV
    Back up and turn left to enter a cut scene
    The girl will give you a red block (tile)
    Say you are in trouble, and she will get you the key you couldn’t reach – red key
    NOTE -- if you told the girl no to help, she will not get the key and you will not get the red block. You will use the crowbar later to get the key and the lighter from the passage. You will get a green block instead of the red one
    Look at the back of the red block in the about item view and see another picture
    14) SECRET PASSAGE, RED BUILDING BLOCK, FLASHLIGHT, SILVER MEDAL
    Go into the bathroom through the open window
    Click the door to the reception room and then the open doorway to the main reception room
    Click the door to enter the office hallway
    Click the gray door, turn around, and go downstairs
    Enter the first floor dining room
    Turn right
    Use the red key on the white doors
    Enter the kitchen
    Note you can turn on and off the tap here
    Turn around
    Zoom in on the black line over the stove (range hood)
    See a place for the blue puzzle piece -- NOTE: if you did not get the puzzle piece from the girl, don’t worry. You will enter this place later and you will find the flashlight and silver medal in different areas)
    Enter a cut scene
    The girl will offer to go into the secret passage for you
    She will retrieve the silver medal and flashlight for you
    She also gets stuck (I told her I would save her, but I don’t know if this makes a difference)
    Turn around
    Click left of the fridge to find the red building block
    Leave the kitchen
    15)STORAGE ROOM CODE
    Turn left 2 times
    Click the doors to the porch
    Click the doors to the corner of the porch
    Use the red key on this door
    Enter the Store room
    (NOTE: if you don’t have the red key, click on the panel by the door. You need to change the buttons to identify the correct Chinese Mahjong tiles (see here for more information http://en.wikipedia.org/wiki/Mahjong thanks Shuchun :) )

    SPOILERred grey red
    red grey red
    grey red redSPOILER
    The door will unlock and you can get the flashlight here if the girl didn't get it for you)
    Click the colors in the bottom right corner to note they are there

    ReplyDelete
  98. Part 6 of the White Key End

    16) WORKING FLASHLIGHT, CROWBAR
    In the porch storage room
    Click the door to leave
    Look at the flashlight in the about item view and add the battery
    You have a working flashlight! :D
    Click the gray doors to enter the stairs
    Turn around
    Click the door in front of you and enter the first floor living room
    Go upstairs and turn around
    Click the oval door
    In the coatroom, click the right door and use the flashlight in the second floor den
    Get the crowbar/long rod (NOTE: if you didn’t get the red key from the girl, you will need to go back to the pink bedroom and through the TV. Use the crowbar to reach the key and the lighter)
    Click the door to leave, and then click the coatroom door to enter the hallway
    Enter the left door
    Turn right and click the door at the end of the hall to see the portion of the hallway with the code box/cinder block wall, but don’t enter -- instead, click the right door so you are in the store room

    17) STORAGE BATTERY, BATHROOM POWER DIAMOND, TOILET BRUSH
    In the store room, turn around and climb the ladder
    Turn around and use the crowbar on the manhole cover
    Click the hole to enter the second floor manager’s office
    Note the right computer is broken
    Get the storage battery from left of the computer
    Click the door and you are in the office
    Turn right and leave the office
    Turn around
    Go forward and turn right
    Click the right door
    Go downstairs
    Turn around and click the door to enter the living room
    Go upstairs
    Turn around and click the oval door to enter the coatroom
    Turn around
    Place the dry cell battery in the wall
    Click the switch and climb through the window into the second floor blue bathroom
    Turn left
    Get the second power diamond from the sink!
    You are in the second floor blue bathroom
    Get the toilet brush from next to the toilet
    Note you can turn the sink on and off

    18) STORAGE ROOM CODE, MOVING THE CABINET BACK
    Click the door to enter the second floor blue master bedroom
    Click the bedroom door to leave
    Go downstairs and enter the right door
    Turn around and click the gate door to enter the corner of the porch
    Enter the door by the code panel to enter the storage room
    Zoom in on the drawings in the corner
    In the about item view of the toilet brush, add the toothpaste
    Use the toothpaste/toilet brush to get the storage room code underneath
    Click to leave the store room
    Click the left gate doors, turn around, and click the door to enter the living room
    Go back upstairs, turn around and enter coatroom
    Turn around and click the switch to block the entrance to the bathroom
    Turn around
    Click the oval door
    Turn around in the hallway and enter the left bedroom
    Click the white door to enter the left master bedroom's bathroom
    Turn around and you can see a code panel on the back of the marble slab you just closed!
    Enter the code you found using the toilet brush
    A cut scene will start -- the hole in the other room closes, the cabinet in that bedroom moves, and it drops something on the floor

    ReplyDelete
  99. Part 7 of the White Key End

    19) DIARY, BIRTHDAY, COIN
    In the left second floor bedroom's bathroom
    Turn left and click the bathroom door
    Click the brown door to enter the hallway and click the further door, which is unblocked again
    You are now in the right master bedroom
    Click the thing on the floor and get the diary
    In the about item view, read the diary -- you’ll see a hint about the drawing room drawings, see the phone on the second floor is tied to the space-time systems, and a birthday
    Click to the end of the book and get the coin
    Leave the room
    20) BLACK AND WHITE PAPER, TIME TRAVEL DOOR
    Go downstairs and through the right door
    Turn around and go upstairs 2 times
    Click the left door and you are in the drawing room
    Click the posters and tell it yes in order of lifespans (the hint from the diary about long lived tortoises)
    (SPOILERmice, rabbit, cat, boy, tortoise/turtle, dragonSPOILER)
    The dragon picture will drop and you can get the black and white paper
    Click the door to leave and go downstairs to the second floor
    Click the left door and enter the office hallway again
    Turn left and replace the sword if you need -- enter the reception room
    Click the opening to the right and zoom in on the phone
    Use the coin on the phone and the lights will change
    Use the birth date from the diary and dial it like a normal phone
    (my diary said the day was Thursday the 18th of April and his wife’s birthday was on Tuesday -- so my “phone number” was 0423)
    A time travel door will open
    21) LINKING THE BUILDING BLOCKS, WHITEBOARD CODE, THIRD POWER DIAMOND
    Click the blue opening 2 times to go back in time
    You are in the reception room in the past
    Go out the reception room’s door into the hall
    Turn right and click the end of the hall on the left
    Click the right door to enter the store room
    Turn around
    Go up the ladder and turn around
    Use the crowbar on the manhole cover
    Go down
    Zoom in on the working computer
    Put in the paper from the drawing room into the printer and then click ok on the screen when it comes up
    See how to assemble the blocks
    Look at the yellow block in the about item view and then add the cyan, then red, then green, blue, and finally the pink -- get the LUBANlock block
    Click the left door to enter the office
    Turn right and click the computer to see it needs a code, but you don’t have it yet
    Click out the door to enter the hallway of the office area -- get the white board marker from the window ledge
    Enter the code into the code box again (if you don’t remember it anymore, go back through the man hole to get to the office)
    Enter the office
    Zoom in on the whiteboard and use the marker in the bottom right corner to see a hidden whiteboard code
    Use this code on the password box to get third power diamond
    Leave the office to go into the hallway again
    Turn around, take one step forward, and turn right
    Now turn left -- enter the door at the end to be in the reception room
    Click the open door to travel forward in time to the present day
    22) MASTER CODE, TWO WAY DOOR
    Click the brown bathroom door from the reception room by the phone
    Get the master code note from the wall to the left of the toilet (back of the cabinet)
    Look at it in the about item view and see the master code
    Click the door to the right and go back through the glowing door to the past
    Click the door to leave and enter the hall
    Turn right and click the door at the end of the hall
    Click the dark door to enter the office again
    Zoom in on the computer and enter the master code
    It will offer to set a door to two-way traffic -- the left one is for the door in the dining room (by the office door with the codebox) and the right one is for the manager’s room door in the back of the office
    I chose the left one, but either one will work

    ReplyDelete
  100. Part 8 of the White Key End
    23) MOVING THE CINDERBLOCK WALL, SPITBALL
    Click out the door and click the left door (across from the code box) -- the door works now!
    Enter the second floor dining room
    Turn left and go out the door into the hallway (make you way here if you used the manager’s office door option)
    Click the door at the end of the hall and enter the reception room
    Go forward in time through the blue light
    Enter the code into the phone again to turn off the time door
    Go into the main reception room and then leave to enter the hall
    Go through the right door into the dining room
    Turn right and enter the door we unlocked
    Turn around and hit the wall switch to move that darn wall!!!!!!!
    Don't forget to get your purple power diamond back
    Turn around and go back through the left door
    Turn left and exit out of the dining room
    Click the left door to enter the stairs
    Turn around and go downstairs
    Go through the right door and turn around
    Go upstairs 2 times
    Turn around and hallelujah! The wall is gone!
    Get the spitball (if you didn't earlier)
    Look at it in the about item view, and it is a yellow music sheet (if the girl isn’t trapped, you can go downstairs to the first floor piano. Place the music on the piano and the girl will play it. This will unlock the green key room. If you do this option, you will not need or find the green key)
    24) GREEN KEY
    Use the red key on the door at the end of the hall and enter the third floor lounge
    Get the green key from the table (not here if you had her play the piano)
    You can use the blue cord on the piano here for it to play a song, but you don't need it for this ending
    Note the fireplace (NOTE: if you have the lighter already, you can light the fire now if you want. While zoomed on the fireplace, look in the right corner for the green block. You have this block versus the red one the girl would have brought you)
    Note you can now get into the third floor den of the lounge (where the wolf CD was)
    Leave the room
    Turn around and go downstairs to the first floor
    Turn around and go through the door to enter the living room
    Turn around and use the green key on the right door (enter the door if you already opened it with the piano)
    25) SOLVING THE TILE CODE
    Enter the first floor guest room
    Turn around and get the equation paper slip from the right chair
    Look at the paper slip and see an equation on it
    Turn back
    Note the middle door needs a code and has a place for 3 rectangles and the left door needs a purple key
    Click the right door to enter the living room
    Turn around and go upstairs
    Click the left door to enter the blue master bedroom and turn right
    Look at each of the blocks you have (depends on how you played the game)
    The paper note equations has one symbol at N and one as O (nitrogen=7 and oxygen=8 -- atomic numbers)
    Click the calendar and look for those 2 symbols -- O was 15 and N was 14. If you count the letters in the alphabet, O is the 15th letter and N is the 14th.
    Now find your exact three shapes
    Now convert those to letters A=1, B=2 etc. Mine were Egg 23, Light bulb 11, and Bone 2 so .W K B I looked those up on the periodic table and get 74 19 05
    Ignore the purple shapes that show up on the calendar when you scroll over it
    Turn left and go out the door and then downstairs
    Turn around and click the right door
    Place you pieces in the code panel (order doesn’t matter)
    Now type in your numbers backwards from the order of the tiles (my tiles were UKC so I want 051974)
    Click ok and the door unlocks
    Go inside the middle door and enter the Secret chamber

    ReplyDelete
  101. Part 9 of the White Key End

    26) FIRE CODE, GOLD MEDAL, PURPLE KEY
    Yay! The girl is free -- she gives you the lighter (you might have also found the lighter with the red key if you used the crowbar)
    (If you turn around, you will see the small opening she got trapped behind is closed and there is a painting on the wall -- I believe this is where those who didn’t get the girl’s help will find the silver medal)
    Examine the panel lines/lights puzzle and see the water lines of the hydraulic drive with water pipes
    Leave the room
    Click the right door and turn around
    Click the right door to enter the 3-story stairway
    Go upstairs to the third floor
    Turn around and go into the lounge at the end
    Zoom in on the fireplace
    Use the lighter to light the fire and a music score appears on the wall (you may have already done this)
    Place your other music score on top to see 2 numbers in the fire code
    The short arrow aims at one and the long arrow at another
    Turn around and leave
    In the hall, turn around and go all the way to the first floor
    Turn around and click the door to enter the living room
    Zoom in on the clock
    Use the arrows to set the time (long hand is minutes/short is hour)
    Then click okay
    A cut scene will start
    Zoom in on the hole in the wall and place the blocks (LUBAN lock) that you assembled
    Get the gold medal
    Back up and go upstairs
    Enter the right master bedroom door and click the cabinet to open the window to the bathroom (if you already blocked this door with the cabinet again, enter the bathroom from the reception room)
    Enter the bathroom of the right master bedroom, click the hole in the wall (you may want to save here just in case)
    Place the silver medal, and gas will start to kill you (click to end the cut scene and start the game with the gas killing you)
    Quickly click the hole again and place the gold medal in the new hole to the left
    The gas will stop and you can get the purple key
    Note there is now a hole for a bronze medal, which you don’t have, yet
    27) FAUCET, WATER PUZZLE, BRONZE MEDAL
    Back up and click the right door to leave
    Enter the reception room and then click the door to enter the office hall
    Click the left door, turn around, and go downstairs
    Turn around and enter the right door again so you are in the first floor guest room
    Use the purple key on the left door in the guest room
    Enter the first floor bathroom of the guest room
    Get the faucet from under the sink
    (Note this sink turns on and off)
    Click the door to leave
    Click the right door to enter the living room again
    Turn around and go upstairs
    Turn around and enter the left door to the office hallway
    Turn right and click the door at the end of the hall
    Turn around and enter the left door to the locker room
    Click the left sink and place the faucet
    You can now turn on and off this tap
    Click the door to leave
    Turn right and then left
    Click the left door
    Turn around in the hallway and go back downstairs
    Turn around and click the right door and then the secret chamber
    By trial and error, you have to set all the lights to green by trial and error for turning on or off faucets. Once they are green, click the larger button and an alcove will open -- get the bronze medal

    ReplyDelete
  102. Part 9 of the White Key End
    Last Part!

    28) FOURTH AND FIFTH POWER DIAMONDS, PHONE NUMBER
    Leave the secret chamber
    Click the right door
    Turn around and go upstairs
    Turn around and click the left door to enter the office hall
    Click the middle door to enter the reception
    Enter the bathroom through the reception room by the phone
    In the right master bedroom's bathroom place the bronze medal -- get the fourth power diamond
    Leave the bathroom, go into the main reception room, and out the reception room door
    Go into the left door and turn around
    Enter the left door and then the bathroom of the blue bedroom
    Turn around and enter the code again from the storage room off the porch
    Turn right and go out the door
    Exit the bedroom and go in the right door (pink master bedroom)
    Click the TV
    Insert the song CD
    Play tracks 1 and 2 to the end repeatedly so you listen to 5 songs without leaving the room
    She will give you the last diamond
    You have to option to submit now or later
    Submit now and see your score! You made ending 1!!!!!



    After you submit your score, she will offer you the option of asking more questions. Do this, and she will give you her phone number. Be sure to write this down if you want all 3 endings!

    ReplyDelete
  103. Walkthrough for CYAN KEY/5 POWER DIAMOND End. I am taking you through the whole walkthrough since you can play this game without playing the white key end. If you already know where/how to do things, you can just skim.

    Note!!!!!!! You can not get the cyan key if you pick up the white key. Be sure to leave it if you start in the drawing room!!!!


    Part 1 of the Cyan Key/Power Diamond End
    1) TOOTHPASTE, FUCHSIA BUILDING BLOCK, SUN SYMBOL, BLUE KEY, WOODEN BOX, BROADSWORD, BLUE BUILDING BLOCK
    Starting from the bathroom off the front porch
    Note you can turn on and off the tap/faucet here
    Click under the last sink -- get the toothpaste
    While still zoomed in, click on the left side the screen under the sink
    Get the fuchsia building block
    Click the door to leave
    Turn around
    Click the right double doors to unlock them and enter the first floor dining room
    Click the table in the bottom left corner – see the star symbol and note the color
    Turn right
    Click the couch where it meets the footstool and get the blue building block
    Click the white doors to enter the art room
    Zoom in on the painting
    Click the painting 2 times and it will talk about the power of God
    Click the door to leave and enter the dining room again
    Turn right
    See the door is locked and needs red key (there is no red key in this ending, so you will enter the kitchen another way)
    Click left of the black and gray box (TV) to get the blue key
    While still zoomed in, click the floor in the corner -- get the wooden box
    Look at the box in the about item view, and click it to open it and get the first broadsword
    Turn left (you are facing the couch again)
    Click the 2 solid white doors to go into the first floor art room
    Note you can turn off the lights using the switch by the door. You can also zoom in on the Starry Night painting
    Click the doors to leave (you are facing the couch again)
    Click the brown doors on the far right and use the blue key to open them
    Go out

    2) FIRST POWER DIAMOND, BROWN KEY
    You are in the first floor living room
    Zoom in on the clock and see you can change the time
    Note the right brown door needs a brown key
    Turn around (you are facing the piano)
    Note the right brown door needs a green key
    Note the middle doors need a cyan key
    Note the left doors need a saffron yellow key
    Turn around (you are facing the clock)
    Click the stairs to climb them
    Turn around and click the stairs
    You are in the second floor hallway
    Both doors here need a white key (you won't get the white key in this game, so you have to make you way into the bedrooms another way)
    Turn around
    Click the right oval door and enter the second floor coat room
    Turn around
    Note the marble slab, the broken light switch, and the groove in the wall
    Turn around
    Click the right door and enter the den, but you can’t see
    Click the oval door to leave so you are in the hallway again
    Use the blue key on the left door
    Enter the second floor hallway of the office area
    Click the door at the end of the hall and note it is locked (also note the bracket in the wall next to it)
    Note the right door needs a brown key
    Use the broadsword in the door bracket at the end of the hall (note you can take the sword back, but it will relock the door)
    Enter the door and you are in the second floor reception room
    Click the corner by the left couch arm and get the box
    Get the brown key from under it
    Open the box in the about item view and get the first power diamond
    You can now leave the game if you like by clicking the notebook under the inventory box, but what’s the fun in that?

    ReplyDelete
  104. Part 2 of the Cyan Key/Power Diamond End

    3) PASSWORD BOX, SAFFRON YELLOW KEY, YELLOW BLOCK (TILE), YELLOW BUILDING BLOCK
    You are still in the second floor reception room
    Click the open doorway
    Click the phone and see you need a coin to operate it
    The door in this room needs the cyan key
    Go back into the rest of the reception room
    Click the door to leave
    In the hallway, turn around
    Click the door at the end of the hall to move forward (you have a cinder block wall in front of you)
    Click the right door
    You are in the second floor storage room
    Use the bottom arrow to turn around
    Get the password box from the right bookcase
    Click it in your inventory and then the magnifying glass under the inventory boxes to see it needs a 4-digit code. Click back in the bottom right corner to close the view.
    Go up the ladder and you are in the third floor recreation room
    Use the bottom arrow to turn around
    Get the saffron yellow key from the pool table
    Note the manhole cover and that you cannot exit from this room through the door due to a broken lock
    Turn around and go back down the hole to the storage room
    Turn around in this room and click the door to leave
    Turn left
    Click the left door
    Go down to the first floor
    Turn around
    Click the sun picture and find a small cabinet door with a square groove in it
    Click the floor where the left wall forms an outside corner near you
    Get the yellow block (tile) from the floor (a bit hard to see near the center)
    Note the mountain symbol and its color
    Use the brown key to unlock the door and enter the living room (you just unlocked a short cut for getting around the house)
    Go into the living room
    Click to the left of the stairs
    Get the yellow building block from the stool
    Back up and turn around

    4)GETTING THE CYAN KEY, RED BLOCK (TILE)
    Click the nearer of the 2 left doors and use the saffron key to open it
    You are in the first floor green single room (which doesn’t look green at all to me)
    You can’t seem to do anything in there – and I mean ever, in any of the endings
    Leave the room
    Click the further left door and use the saffron key to enter
    You are in the purple single room
    You will enter a cut scene where you click to advance through the text
    You learn you need 5 power diamonds
    The rescued girl will ask if you need help
    NOTE: You MUST say no to get the cyan key.
    After you talk to her, you are outside the room – immediately enter again. She will ask again if you need help. Tell her no for the second time and get the cyan key (awesome find Xenon!)
    Leave the room
    Use the cyan key on the back wall doors
    Enter the back porch
    Get the red block (tile) from the center round shape thing
    Note the shapes are the same as those you have been finding around the house
    Turn around and note the door here needs authentication to open
    Exit the porch
    Turn around

    ReplyDelete
  105. Part 3 of the Cyan Key/Power Diamond End

    5)BLUE CORD, MASTER CODE, BLUE BLOCK (TILE)
    Go up stairs
    Turn around
    Click the gray door
    Click the reception room door again
    Then click the open doorway to the right
    Use the cyan key to unlock the bathroom door
    Get the power line (blue cord) from the back of the toilet
    Get the master code note from the wall to the left of the toilet (back of the cabinet)
    Look at it in the about item view and see the master code
    Click the right door then enter the main reception room
    Click the door to leave
    In the hall, click the right door and use the brown key to open it
    You are in the second floor dining room
    Turn right
    Get the light blue block (tile) from next to the coffee pot
    Click in the about item view and see the design on the back
    Click the door at the end of the room and enter the second floor hallway of the office area
    You can’t go back into the room you just left because the door is one way
    The door at the end of the hall is locked with a security panel next to it (you need a code)
    Turn around and see a cinder block wall
    Click the light switch and it will tell you there isn't enough power
    Place the purple power diamond into the hole in the cinder block wall
    Click the lightswitch. The door will open, but it also moves a door somewhere else in the house

    6) ENTERING THE BLUE MASTER BEDROOM, STORAGE BATTERY, SECOND POWER DIAMOND, TOILET BRUSH, PERFUME
    Turn right
    Go out the right door
    Go upstairs
    You are in the third floor hallway
    Click the door and enter the third floor drawing room
    Click inside the rusted pot and get the storage battery
    You can click each picture, and it will ask you if you want to press a button on each.
    But don’t click them yet since you don’t know the order
    Click the door to leave the room
    Turn around in the hallway and see the cinder block wall that you moved opening the other one
    Go downstairs to the second level
    Click th left door to enter the office hallway again
    Turn left
    Click the gray door
    Click the oval door to enter the coatroom
    Turn around
    Place the dry cell battery in the wall
    Click the switch and climb through the window into the second floor blue bathroom
    Turn left
    Get the second power diamond from the sink!
    You are in the second floor blue bathroom
    Get the toilet brush from next to the toilet
    Note you can turn the sink on and off
    In the about item view of the toilet brush, add the toothpaste
    Click the door to enter the second floor blue master bedroom
    Turn right
    Note the calendar on the right wall has shapes like the tiles you found
    If you scroll over all the symbols, you will see purple symbols appear like the ones you have been finding
    Count the day that has each symbol. Note these numbers.
    Get the perfume from the left nightstand
    Look at the perfume in the about item view to learn it is named “God's Power”
    Turn left
    Click the bedroom door to unlock it and leave
    Turn around
    Go back into the coatroom
    Turn around
    Click the switch to lower the slab again

    ReplyDelete
  106. Part 4 of the Cyan Key/Power Diamond End

    7) PAINTING CODE, KING RAT BADGE, LIGHTER
    Turn around and leave the coatroom
    Turn around and go downstairs
    Click the left door to enter the dining room
    Turn right
    Click the white door to enter the art room
    Use the perfume on the painting
    Back up and turn off the lights (light switch)
    Get the code from the painting
    Turn the lights back on and leave the room
    Click the glass doors and go upstairs
    Turn around and enter the left door into the office hall
    Get the sword back
    Go into the right door to the second floor dining room and turn right
    Go out the door into the hallway with the code box
    Click the code box and enter the code from the art room painting (the lights on the box will turn green)
    You can now inter the second floor office
    However, before you do, turn around
    Click the light switch and get your purple power diamond back
    Turn around and enter the gray door to the office
    Click the computer on the left desk and see it is broken
    Note there is a drawing on the whiteboard on the back wall
    Turn left
    Get the king rat badge from the plant pot
    Note the door only allows one way traffic
    Turn right
    Click the black at the very bottom of the screen
    You have found the elevator!
    Place you power diamond in it to power it
    Click the now green flashing button and say yes to taking the elevator
    You are in the den of the lounge
    Get the lighter from the small chest

    8) GREEN KEY, THE PIANO, SPITBALL, FIRE CLUE
    Use the cyan key to open the left door
    Go into the 3rd floor lounge
    Get the green key from the table
    Use the blue cord on the piano here for it to play (the song varies -- Twinkle Twinkle Little Star, Mary Had a Little Lamb, or Do-Re-Mi)
    Zoom in on the fireplace
    Use the lighter to light a fire
    A sheet of music will appear on the wall
    (Note, if you don't have three tile blocks yet, you can find the green one here. While zoomed on the fireplace, look in the right corner for the green block (tile))
    Click the right door to enter the floor hallway (you would be behind the cinder block wall if it was down)
    Get the spitball from the floor
    Look at it in the about item view and click it
    You will find it is really a yellow music sheet
    Turn around and go into the lounge again
    Zoom in on the fireplace
    Place your “spitball” music score on top to see 2 numbers
    The short arrow aims at one and the long arrow at another
    Turn around and leave

    9) DRY CELL BATTERY, GREEN BUILDING BLOCK, MOVING THE CLOCK
    In the hall, turn around and go all the way to the first floor stairwell
    Turn around
    Place you rat badge in the square in the box by the door
    Click it to remove the cover
    Get the dry cell battery
    Use the sword in the black square and get the green building block
    Click the door to enter the living room
    Zoom in on the clock
    Use the arrows to set the time using the fire code (long hand is minutes/short is hour)
    Then click okay
    A cut scene will start
    You can zoom in on the hole in the wall, but you don't have the object to place there yet
    Turn around

    ReplyDelete
  107. Part 5 of the Cyan Key/Power Diamond End

    10) ENTERING THE KITCHEN, SOLVING THE TILE CODE, SILVER MEDAL, RED BUILDING BLOCK
    Use the green key on the right door
    Enter the first floor guest room
    Turn around and get the equation paper slip from the right chair
    Look at the paper slip and see a coded chemical equation on it
    Turn back
    Note the middle door needs a code and has a place for 3 rectangles and the left door needs a purple key
    Click the right door to enter the living room
    Turn around and go upstairs
    Click the left door to enter the blue master bedroom and turn right
    Look at each of the blocks you have
    The paper note equations has one symbol at N and one as O (nitrogen=7 and oxygen=8 -- atomic numbers)
    Click the calendar and look for those 2 symbols -- O was 15 and N was 14. If you count the letters in the alphabet, O is the 15th letter and N is the 14th.
    Now find your exact three shapes
    Now convert those to letters A=1, B=2 etc. Mine were Tree 16, Egg 23, and Bone 3 so P W C I looked those up on the periodic table and get 15 74 06
    Turn left and go out the door and then downstairs
    Turn around and click the right door
    Place you pieces in the code panel (order doesn’t matter)
    Now type in your numbers backwards from the order of the tiles (my tiles were PWC so I want 065974)
    Click ok and the door unlocks
    Go inside the middle door and enter the Secret chamber
    Turn around
    Get the silver medal from the painting
    Note the moon symbol there – note the color
    Click the little door in the right wall and enter the kitchen
    Turn around
    Note you can turn on and off the tap here
    Click left of the fridge to find the red building block

    11) CYAN BUILDING BLOCK, FLASHLIGHT, STORAGE ROOM CODE
    Leave the kitchen through the door and enter the dining room
    Turn left to the doors of the front porch
    Click the brown porch doors in front of you to enter the corner of the porch
    Close the map using the circle with line button by the map
    Click to the left of the circle with open square button to look on top of the porch light
    Get the cyan building block
    Click on the panel by the door
    You need to change the buttons to identify the correct Chinese Mahjong tiles (see here for more information http://en.wikipedia.org/wiki/Mahjong thanks Shuchun :) )
    SPOILERred grey red
    red grey red
    grey red redSPOILER
    Enter the storage room
    Get the flashlight from the floor
    Look at the flashlight in the about item view and add the battery
    You have a working flashlight! :D
    Click the colors in the bottom right corner to zoom in
    Use the toilet brush with toothpaste on it to clean the crayon away
    Get the toilet brush code

    ReplyDelete
  108. Part 6 of the Cyan Key/Power Diamond End

    12) CROWBAR
    Click the door to leave the storage room
    Click the left doors to enter the stairwell
    Go to the second floor
    Click the door to enter the office hallway
    Turn left
    Click the gray door
    Click the coatroom door
    Enter the den through the right door
    Use the flashlight
    Get the crowbar/long rod
    Leave the den and then the coatroom
    Go through the gray door to the office hallway
    Turn right
    Click the door at the end of the hall
    Then click the right door to enter the storage room
    Turn around
    Climb the ladder
    Turn around and use the crowbar on the manhole cover
    Click the hole to enter the second floor manager’s office
    Note the right computer is broken
    Click the door to leave so you are in the office
    Get the purple power diamond back from the elevator if you don't have it in the wall
    Click the office door to leave
    Turn around in the office hallway
    Raise the cinder block wall if needed
    Go forward, turn right, and click the right door
    Go downstairs
    Turn around and click the door to the living room

    13) SOLVING THE BACK PORCH PUZZLE, ENTERING THE PINK MASTER BEDROOM, RECORD (CD), GOLD BROADSWORD
    Turn around and click the red doors to enter the back porch
    Use the numbers pad to the right of the shapes thing to recreate your song by converting the notes to numbers.
    Higher notes get higher numbers. For example, mine was twinkle twinkle little star. So I used 55443325544332 (anniemaj gave the code for Mary had a Little Lamb – 3212333222355 thanks!!!) According to Xenon, the code for Do Re Mi didn't work as expected. The author is fixing the problem, but if the piano code of "Do-Re-Mi Song" didn't work,please try 12313132344234.
    Once you enter the right numbers the symbols will disappear and a portal will open to the second floor worship room
    ADVICE: Save here and you can easliy come back for the third ending!
    Click the door and enter the second floor pink master bedroom
    Click the black thing in the bottom right corner to zoom in (it is a TV)
    Click the left speaker and get the record (CD)
    Back up
    Place the record/CD in the brown player to the right of the TV (you can listen to music)
    Turn left
    Get the gold-hilted steel broadsword from next to the bed (note you can put it back)
    Turn right and leave the room
    Go out the door and turn around
    Click the door to enter the office hallway again
    Get the dark-hilted broadsword back -- replace it with the gold one
    Leave through the left door again
    Turn around
    Enter the right door
    Turn left
    Put the dark broadsword where the gold one was
    A cut scene will start
    Turn right
    Click the cabinet by the door
    Enter the second floor bathroom of the reception room though the new opening
    Note the circular hole in the wall to the right of the toilet -- do NOT put your silver medal in there or
    you will die!!!!

    ReplyDelete
  109. Part 7 of the Cyan Key/Power Diamond End

    14) DIARY, BIRTHDATE, COIN, BLACK AND WHITE PAPER
    Leave the room through the reception door to the right
    Click the open doorway to the reception room
    Click the door to leave
    Click the gray door
    Turn around
    Click the left bedroom door to enter the blue master bedroom
    Click the bathroom door
    Turn around
    Turn around and you can see a code panel on the back of the marble slab you had closed in the coatroom
    Enter the code you found using the toilet brush
    A cut scene will start -- the hole in the other room closes, the cabinet in that bedroom moves, and it drops something on the floor
    Turn left and click the bathroom door
    Click the brown door to enter the hallway and click the further door, which is unblocked again
    In the pink master bedroom, click the thing on the floor and get the daily book/diary
    In the about item view, read the diary -- you’ll see a hint about the drawing room drawings, see the phone on the second floor is tied to the space-time systems, and a birthday
    Click to the end of the book and get the coin
    Leave the room
    Go downstairs and through the right door
    Turn around and go upstairs 2 times
    Click the left door and you are in the drawing room
    Click the posters and tell it yes in order of the hint from the diary (based on the lifespan on the tortoise)
    So put in order of lifespans SPOILERmice, rabbit, cat, boy, tortoise/turtle, dragonSPOILER
    The dragon picture will drop and you can get the black and white paper

    15 TIME TRAVEL, LUBANLOCK BLOCK, WHITEBOARD MARKER, WHITEBOARD CODE, THIRD POWER DIAMOND
    Click the door to leave the drawing room and go downstairs to the second floor
    Click the left door and enter the office hallway again
    Turn left and replace the sword if you need -- enter the reception room
    Click the opening to the right and zoom in on the phone
    Use the coin on the phone and the lights will change
    Use the birth date from the diary and dial it like a normal phone
    (my diary said the day was Thursday the 18th of April and his wife’s birthday was on Tuesday -- so my “phone number” was 0423)
    A time travel door will open
    Click the blue opening 2 times to go back in time
    You are in the reception room in the past
    Go out the reception room’s door into the hall
    Turn right and click the end of the hall on the left
    Click the right door to enter the store room
    Turn around
    Go up the ladder and turn around
    Use the crowbar on the manhole cover
    Go down
    Zoom in on the working computer
    Put in the paper from the drawing room into the printer and then click ok on the screen when it comes up
    See how to assemble the blocks
    Look at the yellow block in the about item view and then add the cyan, then red, then green, blue, and finally the pink -- get the LUBANlock block
    Click the left door to enter the office and turn right
    Zoom in on the computer and enter the master code (on the paper from the bathroom)
    It will offer to set a door to 2-way traffic -- the left one is for the door in the dining room (by the office door with the codebox) and the right one is for the manager’s room door in the back of the office
    I chose the left one, but either one will work
    Click out the door to enter the hallway of the office area -- get the whiteboard marker from the window ledge
    Enter the office again
    Zoom in on the whiteboard and use the marker in the bottom right corner to see a hidden whiteboard code
    Use this code on the password box to get the third power diamond
    Leave the office to go into the hallway again
    Turn around, take one step forward, and turn right
    Now turn left -- enter the door at the end to be in the reception room
    Click the open door to travel forward in time
    Enter the code into the phone again to turn off the time door

    ReplyDelete
  110. Part 8 of the Cyan Key/Power Diamond End

    16) GOLD MEDAL, PURPLE KEY
    Go into the main reception room and then leave to enter the hall
    Go through the right door into the dining room
    Turn right and enter the door we unlocked
    Now, either get your power diamond back from the wall or from the elevator
    Exit out of the dining room
    Click the left door to enter the stairs
    Turn around and go downstairs
    Zoom in on the hole where the clock used to be
    Place the blocks (LUBAN lock) that you assembled
    Get the gold medal
    Back up and go upstairs
    Enter the right pink master bedroom door and click the cabinet to open the window to the bathroom (if you already blocked this door with the cabinet again, enter the bathroom from the reception room)
    Enter the bathroom off the reception room, click the hole in the wall
    Place the silver medal, and gas will start to kill you (click to end the cut scene and start the game with the gas killing you)
    Quickly click the hole again and place the gold medal in the new hole to the left
    The gas will stop and you can get the purple key
    Note there is now a hole for a bronze medal, which you don’t have

    17) FAUCET, WATER PUZZLE, BRONZE MEDAL
    Back up and click the right door to leave the bathroom of the reception room
    Enter the reception room and then click the door to enter the office hall
    Click the left door, turn around, and go downstairs
    Turn around and enter the right door again so you are in the first floor guest room
    Use the purple key on the left door in the guest room
    Enter the first floor bathroom of the guest room
    Get the faucet from under the sink
    (Note this sink turns on and off)
    Click the door to leave
    Click the right door to enter the living room again
    Turn around and go upstairs
    Turn around and enter the left door to the office hallway
    Turn right and click the door at the end of the hall
    Turn around and enter the left door to the locker room
    Click the back wall next to the left locker door
    Place the faucet
    You can now turn on and off this tap
    Back up
    Click the back wall next to the right locker door – see the sun symbol and note the color
    Click the door to leave
    Turn right and then left
    Click the left door
    Turn around in the hallway and go back downstairs
    Turn around and click the right door and then the secret chamber
    By trial and error, you have to set all the lights to green by trial and error for turning on or off faucets. Once they are green, click the larger button and an alcove will open -- get the bronze medal

    ReplyDelete
  111. Part 9 of the Cyan Key/Power Diamond End

    Last part!

    18) FOURTH POWER DIAMOND, WORSHIP ROOM PUZZLE, AND EXIT!
    Leave the secret chamber
    Click the right door
    Turn around and go upstairs
    Turn around and click the left door to enter the office hall
    Click the middle door to enter the reception
    Enter the bathroom of the reception room through the reception room by the phone
    Place the bronze medal -- get the fourth power diamond
    Leave the bathroom – go into the pink master bedroom again
    Click the left door to enter the worship room
    Go through the portal to the back porch
    Enter your music code again
    Once the portal closes, make note of the order of shapes on the portal cover
    Turn around
    Go through the left door
    Turn around
    Go upstairs and turn around
    Enter the gray door
    Enter the reception room door
    Go through the open doorway to the time travel phone and click the door to the bathroom
    Enter the bedroom through the window
    Enter the worship room
    Zoom on the puzzle cover over the portal
    Place your power diamonds based on the colors matching the shapes
    Mine was on the portal cover on the back porch:
    moon
    mountain star
    sun
    so it was
    purple (moon)
    white (mountain) green (star)
    yellow (sun)
    Then enter your numbers from the shapes/dates from the calendar
    Hit the bar under the numbers and get the last power diamond!!!!!!
    Submit your score!

    ReplyDelete
  112. Hey kitkatfox, I just want you to know that you did a great job with your first WT. A game like this NEEDED a detailed, highly-specific, super-long explanation just to come out alive. And like I said earlier, I had tried several times, and your hold-my-hand-every-step-of-the-way WT is the ONLY way that happened. With that said, once I went back through, I knew what needed to be done, just could not remember the order (battery before crowbar, for ex.) or a few of the locations of the items. In that way, it was harder to read through all of it, and thus zoz's guide was easier. For the sake of clarity, it's always nice to 'tighten' up the walkthroughs, but for the record, yours was perfectly good as it was.

    And can I just say, I am now officially DONE with this game! Whew! I've had to play it on 3 different computers, so the save-game feature couldn't be passed on. And while going for the cyan ends, after getting her phone number from a different computer, it wouldn't work on this computer (gives different #s for different players). All that work for nothing, so I had to go back and play another white key game, then both cyan endings once again. I think I've worked my way through that house at least 8 times. It was awesome, but I'm glad I won't need to be obsessed with it any more. It's conquered finally, and I can move on. Thanks for all your help.

    ReplyDelete
  113. This is just a short walkthrough for the awake end since it is so similar to the other cyan key ending. If you saved the game in the worship room, you can just reload at start there.


    Awake End
    Go get the cyan key
    After opening the portal to the worship room from the back porch (see above for the back porch puzzle), enter the girl's phone number into the door code box in the worship room

    I don't know if the code changes, but the phone number I got was SPOILER4035111/SPOILER

    The code will open holes over the poster outside the locker room

    Go to the locker room and examine the poster
    Each colored shape on the poster is made of curved and straight edges. Look at the dark blue shape – it is a circle except for the right edge, which is flat. A 1 fits against the flat edge. So dark blue is 1. The yellow shapes has a flat edge on the right side of the top line and left side of the bottom line. The number 2 would fit around the yellow. So yellow is second. Sorry if I can't explain it better.
    Place the blocks in the holes according to the order you discovered

    Mine was SPOILERblue,yellow,green,pink,cyan.redSPOILER

    The poster falls and you get the keycard

    Go to the back porch and use the keycard on the lock by the white door

    Enter the room and turn around

    Click the switch on the back wall
    Pull the switch

    Awake end

    ReplyDelete
  114. R C glad the walkthrough helped. CONGRATULATIONS on getting out! yay!!!!

    I wasn't upset about the comment on the walkthrough being hard to read for specifics. I took it as useful criticism. I'm hoping the new layout will make it easier to skim if you are looking for a specific thing.

    I know how you feel about having to replay so much. I don't know how many games I played doing all the walkthroughs. I even managed to erase my phone number and had to replay for it again. I have the game memorized now!

    ReplyDelete
  115. THANK UUUUUUUUUUUUUUU VERYYYYY MUUUCHHH KITKATTTTTFOXXX

    ReplyDelete
  116. @kitkatfox: wow. I'm exhausted just reading your latest walkthroughs! I can't imagine actually writing them!!!
    I agree with RC, your first walkthrough was great and there wasn't a single thing wrong with it. I think the new one is even better the way you organized according to goals for each step.
    And I know what you mean about having the game memorized! I wrote the last two sections of my guidethrough from memory because I had gotten the "do re mi" song yet again and didn't want to start over!

    Anyway, awesome game. even more awesome walkthroughs from you!
    Thanks for all your hard work!!!

    ReplyDelete
  117. Kitkat, one little thing I found out about that locker room security card puzzle for the awake end. The numbers on the colors change for each game. Your example of the dark blue being the 1 will change (I got green one time, yellow one time and pink another). I remembered someone earlier (the first game) saying that if you visualized a circle around each color, you could see the numbers. That's how I did it.

    And in case anyone's still here, there was one thing I was wondering. When I played the cyan end on another computer and had to go do a white key game again, I refused her help, thinking I'd finally get to retrieve the red key & lighter from the partition floor on my own. While I did, and it was fun to explore more, I found that I could not end the game. Since she hadn't helped for anything else, she just refused to come and give me that final diamond when I played the CD 5 times. I must've listened to each song 15 times (annoying!-and if you're reading, zoz, my heart stopped beating when I read your instruction to listen 19 times, you little devil!) So I had to start all over again.

    Did anyone else encounter that? In the white key game, if you do it without help you'll never get the 5th diamond? Or did I just miss something?

    ReplyDelete
  118. I finally decided that it was time to continue with the cyan key games. I saved the game in the middle of it about a week ago. It turned out that the saved version that I now tried to open wasn't my cyan key game, but the end of the white key end. Well, I know that one by now... so a quick escape.
    But, after I get the phone number it's not possible to chose "save data", or "play again" (some kind of connection problems). After trying a few more times (listening to the songs about thirty times) I'm starting to wonder how to get into the cyan games. Is it ok to open a completely new game, but on this same computer? Will the phone number work, or do I have to open the game directly following the white key end? Do I need to save the score? I really don't want to play almost the whole cyan games just to find out that I need to start from the beginning of the white key game again.
    I'm sure there are people that already made all possible mistakes (zoz? kitkatfox?). If you know the answer, please save me from another 30 rounds of that music (even though i like it).

    ReplyDelete
  119. @Ellie I definitely replaced older games a lot on the same computer with the same user name. Many times in fact! I am not sure about the phone number though.

    My advice: refresh and start a new game. Don't worry about a new username. Use the same one you did before.

    Go through the game until you are in the new room (look below to see the room I am talking about. Save there and try the phone number.

    If it works, you can either 1) go on with the Awake End or 2) load the game and do the other cyan key ending. After the ending you chose, you can then load and be set for the third ending.

    If it doesn't work. You can still finish the cyan key/power diamond ending. You'll have to replay the white key ending for the phone number for the Awake Ending, but you didn't lose anything.

    The room I am talking about is the
    SPOILER!!!!!!!!


    SPOILERWorshiproomSPOILER

    ReplyDelete
  120. lol my answer was as long as a walkthrough, and then I realized that I misunderstood your question!

    You HAVE to start a new game to play the cyan key endings. The game is glitchy if you try to play right after getting the white key. You'll end up with duplicate items in your inventory.

    ReplyDelete
  121. LOL @Kitkatfox!
    Thank you for both of your answers :)
    I didn't look at the spoiler, but I'm sure I will come back to it later...

    Did I thank you enough for the walkthroughs?? I don't think it's possible, so here I go again,
    THANK YOU SO MUCH!! It is really a great one, very clear and thorough! (And a part of that goes to zoz as well!)

    And I think I saw something missing that gave me a clue how to play the next two games (and I understand another one of your comments more)... but that might only be in my imagination, so you probably have no idea what I'm talking about lol.

    ReplyDelete
  122. You can come back to the same game many times, as long as you're on the same computer. The game stores the info either as cookies, or as Local Stored Objects (LSOs, which are like flash cookies) on your hard drive. It doesn't matter what name you use when you play, or how many games you play. As long as you got the girl's phone number on the same computer, it will work over and over again.

    However, every time you start a new game, the hints will be different (different colors, symbols, etc.) and the game will generate new number codes. So saving your game when you pass through the space time tunnel (that you'll only see when you're in a cyan key game) will save you a LOT of trouble when going for both cyan ends. All your codes, clues, faucets on/off will remain the same for both games.

    ReplyDelete
  123. PLZ HELPPP WHERE IS THE GIRL'S PHONE NUMBER I FINISHED WITH CYAN END 5 POWER DIAMONDS I WANNA FINISH IT WITH AWAKE END ONLY CAN U TELL ME WHERE IS THE PHONE NUMBER? AFTER I GET THE NUMBER FROM WHICH POINT IN THE GAME I START FOR THE AWAKE END? I MUST PLAY WITH WHITE KEY(NORMAL END) 4 GETTING THE NUMBER? I FINISHED THE GAME WITH WHITE KEY NORMAL END BEFOREE I BUT I DIDINT TAKE NOTICE OF SUBMITING OR ANYTHING ELSE BECAUSE I DIDINT KNOW THERE ARE A LOT OF ENDS IN THE GAME BUT YESTERDAY I STARTED THE GAME WITH NEW GAME AND FINISHED WITH CYAN KEY WITH DIAMONDS I SUBMITTED THE SCORE BUT I COULNDT FINISH WITH AWAKE END ONLY. BECAUSE I DIDINT GET THE PHONE NUMBER CAN U EXPLAIN IT WHERE IS THE NUMBER I MUST START THE GAME WITH WHITE KEY FOR GETTING THE NUMBER AND FINISH WITH AWAKE END? I WILL BE MADDD I MUST PLAY THE GAME WITH WITH KEY TILL I COMPLETE THE NORMAL END? PLZ FOR AWAKE END CAN U TELL ME WHAT I HAVE TO DO CAN U TELL ME STEP BY STEP AND THEY TELL THAT THE NUMBER ALWAYS CHANGES I WILL BE MADDDDDDDDDDDDDDDDD PLZ HELPPPPPPPPPP I WANNA SEE THE AWAKE ENDDDDDDD PLZZZZZZZZZZZZZZZ KITKATTT ORR ZOOOZZZZZ HELPP PLZZZ

    ReplyDelete
  124. @ishtarziba you have to play the white key end. You don't get it with the cyan key end.

    When you submit your score at the end, you will have the option to ask questions.

    Select that and she will give you the phone number.

    ReplyDelete
  125. To make it clear.

    Play the white key end. Sumbit the score. Get the phone number.

    From the same computer, start a new game. Play the cyan key like before, but when you go through the tunnel from the back porch, use the phone number.

    Awake end is a much shorter game.

    ReplyDelete
  126. THANKKKK U VERY VERY MUCHHH KITKATTT THANK UUU THAT U CARE OF MY QUESTIONS U R GORGEOUS AND HELPFUL

    ReplyDelete
  127. for what it's worth, I played for the cyan ending AFTER i deleted all of my cookies (which i do now and then) and the Girls Phone Number was the same as in all of my other games.

    Another Random Observation: Oddly enough, the green tree tile is always the same symbol, and works out to Phosphorus, or 15.

    Yes, @Ellie, every game starts new. That's half the fun!

    Yes @ishtarziba, you have to go through a white key/5 diamond end AND SUBMIT YOUR SCORE to get the Girl's Phone Number. I only found that out when I couldn't get the Awake End and kitkatfox and Xenon told me.


    @RC, I've been tempted to play different versions accepting/refusing help in different combinations, refusing to leave the Girl in the Secret Chamber, etc. but I've not done it. Thanks to you, I now know at least one version I won't play!

    We should start a club, lol. Dream House Zombies? Dream House Sleepwalkers? Lunatics???

    ReplyDelete
  128. oh, another Random Factoid

    if you neglect to write down the code from the Van Gogh painting and find that the door to the 2F Office is locked when you go back in time, just go through the 2F StoreRoom up to the 3F Rec Room and down through the manhole to the 2F Manager's Office and then into the 2F Office from there. You can unlock the 2F Office from the inside.

    My head is filled with useless and pointless knowlege!!!

    ReplyDelete
  129. @RC if you watch the video walkthrough, that person didn't go into the Guest Room and talk to the girl until he had done everything else. She gave him the puzzle piece, but he never used it. Then, he went and played the Music CD and she gave him the last Diamond.
    Too bad there's not a way to get past that stupid CD (@Ellie, I kind of like the music, too, but not overandoverandover)

    ReplyDelete
  130. zoz, knowing that you deleted your cookies, tells me that the info (the girl's phone number) is stored in LSOs. Those are hidden on your hard drive, and emptying your browser cookies won't get rid of them (google "local stored objects" to find out how). There are several other flash games I play, that no matter how many times I emptied cookies, they always seemed to 'remember' my past game's progress (Fat Slice and Colourshift were the two that alerted me to it), but once I deleted the LSOs both games reset themselves. Just a bit of info since you might be interested. I regularly delete cookies too, and when I found out about the flash cookies I wanted them gone also.

    It never occurred to me to watch the video walkthrough, since my home computer is too slow for video. But now I will go back (I can't believe I'm saying this!) and play ANOTHER game, because I'm obsessed and need to see that version now too! Crazy addicting game!

    ReplyDelete
  131. I forgot to say...

    Yes, Dream House Lunatics. Or Dream House Zombies. I know that for sure us last 4 posters (you, me, kitkat, ishtar) are honorary members!

    ReplyDelete
  132. THANK U ZOOZ
    I DELAYED FOR AWAKE END BECAUSE OF MY CHILDREN I WONDER IT'S ENDING TOO MUCHHH AHHH THIS GAME TAKES A LONG TIME BUT IT IS QUITE AMUSING

    ReplyDelete
  133. THANK U R C FOR OPINION BELIEVE ME I WANNA LEARN ENGLISH TOO MUCH AND HAVE MORE FOREIGN FRIENDS NOT FOR LEARNING ENGLISH BECAUSE IT GETS FEEL NICE SENSES THANK UU VERY MUCH FOR YOUR HELPS AND R FRIENDSHIP

    ReplyDelete
  134. Finally got a chance to play the update of the mother of all escapes & some nice additions by the author,good stuff...

    Although the biggest well done of them all definitely goes out to Xenon for solving the biggest mystery of escape history.....
    THE CYAN KEY!!!
    No way would i have solved that one without a few peeks at your notes, thanx Xenon!!!

    Also for anybody wondering, for the S level, 100% score u have to break 15mins on both white key & cyan key scored games.
    Managed a 13m27s for the white key & a 14m25s for the cyan...

    A couple of tips for anybody willing to go for gold...

    -White key game, start at drawing room to get white key first & then no need for saffron key till u go past it on way to battery.

    -And the best tip of them all,which i'm sure a few of u wish u knew earlier(unless i missed it being posted somewhere in the 10,000 comments lol)...
    u only need to listen to 3 wonderful Jackie Cheung songs for the white key game, not the whole 5, just listen to song 1 first & then song 2 twice, girl will come running in to save u from further torture..... (no disrespect to Mr Cheung intended, just after 30 times lol....gets a bit much...)

    ReplyDelete
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