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Escape Game Sasaesan - Nursery

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Escape Game Sasaesan (Nursery) is another new point and click type escape the room game from Kagiana. You are trapped in a room and you need to get out of the room by searching, finding and using items with clues. Good luck and have fun!

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Escape Game Sasaesan - Nursery Video Walkthrough

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134 Comments

  1. Hello Suicune, how are you? Hope you feel a lot better!!

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  2. Morning Allyson

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  3. Just playing for 20 seconds and already have tons of items

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  4. hmmm...toys kept in a beer crate in a nursery school, oh my
    little key right side of desk, assorted items scattered around

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  5. got 10 items, 3 used.

    cant figure out either code... 766 yen in the piggy bank but 766 or 0766 doesnt work on anything

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  6. I was going to bed already!!! can't someone sleep around here?

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  7. lol, thought the number of yens would work as well, but no

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  8. We need these stones for the catapult, but no way to pick them up (yet)

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  9. @full

    ill live, just no code breaking confidence left in me because i havent broken any really tough code by myself in a while... and i feel sad about that. but ellie convinced me the only one judging me is myself and that i shouldnt worry if i cant solve codes without help. so im trying to just chill out.

    but that being said ill be damned if this game breaks my slump... seeing as im already stuck and cant solve either of the 2 codes.

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  10. @Edgar, for me it´s 08.24 am, lol

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  11. tried 3534 (number of letters in each word on the paper), but nothings working.

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  12. 2:26 am here not planning to sleep till at least noon though so i can have a shot at catching the live ones

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  13. Hi Full, good morning then.
    @Suicune, the coin behind the others in the piggy bank is 500, not 50. The code is 1216. Use it in the cell phone.

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  14. use slingshot on cat, and then give water bottle? to "quivering" boy next to dialogue to get scrap of paper

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  15. looks like
    500, 500, 100, 100, 10, 1, and some other #.
    cant tell. used 1221 but doesnt work in phone nor safe...idk

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  16. seems the stones should be pick-upable and go with the rubber gun but they are not

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  17. oh yea... 500 not 50, cant believe i am getting this rusty that i wouldnt notice that. ty though edgar!

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  18. ok got pink yellow blue drawers cracked and got a little jar

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  19. Thanks a lot, Edgar

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  20. Have a note in the middle (yellow) drawer.

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  21. this kid is really mad at his big sister

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  22. and now the phone has to obviously do with the safe in the cabinet but i cant figure it out for the life of me

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  23. Allyson, How do you "crack" the drawers?

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  24. @allyson
    Help on how to crack the drawers puzzle.

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  25. shoot the cat with the gun

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  26. use bottle on "self" after that

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  27. Nvm, got it just randomly clicking

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  28. wanted poster shows sisters weak point. still dont know how to crack the safe though

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  29. Nvm my ass! I want to know!

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  30. Ah, use scissors at sisters weak point

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  31. keep trying drawrs but dont understand the order...still trying...ally?

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  32. I got it:
    p,b,b,p,p,p,y,y,b,b

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  33. can someone please post that answer to the drawers so that suicune the stupid can pass this game? thanks....

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  34. @ Full and Edgar....when you put code 1216 in phone it shows a pic of drawers, follow the arrow directions on the pic on how to open middle drawer

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  35. @Full
    you mean use scissors in the paper?

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  36. don't forget to close each one after opening though

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  37. wanted poster shows pic of sis/voodoo doll and where to use scissors

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  38. I already have the drawer solution, but the jar was in the bottom one though

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  39. missing just 1 item in inventory now...

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  40. i keep forgetting to refresh page sorry for late reply

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  41. On the doll, Edgar. It´ll give you some sort of thing what looks like a pendrive

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  42. sorry edgar. i made a vow to myself that i wont walk on on the game like i did yesterday, but i really do feel like im stupid lately. dont worry though, im staying.

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  43. Hey, is there a sort of voodoo doll I haven't found?
    And did anyone else get the not from the middle drawer? Be sure to have that.

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  44. safe code
    look at piece of paper
    count stones
    count birds

    my was 1324

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  45. i cant remember where the doll was. but you have to cut the right leg and you combine what you get from that with the black stuff in your inventory

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  46. This comment has been removed by the author.

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  47. did anyon get the safe open, the sum of coins didnt work for me as a code, (I counted 761, but one coin is hard to see)

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  48. Uh is there something specific to do with the drawers besides open/close? I tried the above mentioned order and it didn't work, no other combos work either.

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  49. ty megi... out. feeling stupider by the minute though. i cant even solve EASY codes like that one anymore let alone hard ones.

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  50. code is 1324

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  51. allyson look at my previous post please

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  52. Oops, yet another room

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  53. @allyson
    2 coins are 500 yen each.

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  54. n/m for me it was once each.

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  55. Finally found the doll, I was missing the gray key!

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  56. Sorry megipoland, didn´t refresh to see you found the dode as well.
    ( for once in my lifetime i thought i found a code in a game all by myself, ARGHH ,lol)

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  57. what do we do in the new room?

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  58. Come on Suicune, don´t do this to yourself!!

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  59. No idea Allyson, nothing to pick up

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  60. and out... at LAST literally.
    Why having lateral views in second room anyway?

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  61. Thanks for tip about the key to find the doll Edgar...out now, cheers

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  62. dont worry about me full. ill live. just sad that ive lost my brain somehow. but ill be fine.

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  63. Some sleep is what you need, that´s what i think

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  64. Going to bed alright. 2 a.m. here.
    @Suicune. Have a good cup of coffee for me, will you?

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  65. nah, i had a nap right after i got sad over not finding that handkerchief in the other game. its not sleep im lacking, its confidence. and that isnt easy to restore.

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  66. Man, when i entered the second room i swear i clicked the lock and heard a sound but i didn´t think of actually opening the door, lol

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  67. Hi everybody, where's grey key?

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  68. awww gee put the "stones" on the bald headed key for hair and to complete key then use it!

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  69. @Suicune, maybe ( but that´s just a guess) you should take a rest of EG24 for a while. Maybe just a couple of days or a week orso. I think it can become an obsession to always think you "must" be here. Believe me, i think it´ll do you good and when you come back again we will all be here waiting for you with our arms wide open.!

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  70. Is there anyone here? I'm so stuck: have thing from drawers, opened safe, can go outside, but no doll, help, please!!

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  71. i thought about doing that too when i said i was gonna "quit" yesterday, but i dont think thats gonna make me feel any smarter when i come back and still cant solve any codes like i used to in the old days. i know no one but me is judging me for this, but it still hurts to know the truth, and i cant just run or hide from it. thanks for the suggestion though.

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  72. @Gnouche The grey key is to the left of the baseball bat on the floor.

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  73. Gnouche, doll is in upper drawer in openings scene. key to open it at the right of the cupboard

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  74. Out already after just finding the doll, Gnouche?

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  75. Well Suicune, maybe you can take from me that i past through something similar, Eg had become a very big obsesion to me and stopped about 2 years ago leaving comments and only play a game now and then. The 1st. thing i did when i woke up was opening my pc and go directly to this site and even my wife got angry with me that while she was preparing supper i was still here joining everything that was going on.

    Take a (lóóng!)break and you´ll see. Time will learn

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  76. can somebody tell me where the siccors are please

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  77. hey guys...
    how do you crack the drawers? I tried opening and closing the drawers in the order you gave Edgar, but I can't get it :(

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  78. Help please, I can't find the piggie bank!

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  79. @Simm333
    Scissors are in the waste basket with the roll of paper

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  80. As Edgar said;

    Drawers - p/open, b/open,b/close,
    p/close,p/open,p/close,y/open,y/close,b/open.

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  81. I can't get the scissors... are they in the blue basket with the green roll of paper?

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  82. @Lotem

    Yes, zoom in on cabinet first.
    And I still can't find that #$%&* piggie bank!

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  83. @Speelteveel
    I can't remember if it's the gold key or the silver key... click to the right of the bookshelf to the left of the telescope... there is a key there

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  84. Finally out :) thanks for the help

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  85. And all of a sudden I'm out... Without using the hammer (was for the piggie bank?). Guess I didn't need it after cheating on a code...

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  86. @Lotem

    Ah, thanks! I'll play again and look overthere.

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  87. @Speelteveel
    Pig was only for the cellphone's code

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  88. @Lotem

    Yeah I know now. I cheated on the drawers code and then the phone went inactive right away. But I've found the piggie and am out again. Still found only 14 out of 15 itmes.

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  89. Want to try this game, but it's unavailable from that link at the moment.

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  90. Morning @Ellie...Same problem here... but opened after 3rd try...

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  91. Oh, how funny! I haven't read any comments yet...I picked up a remote that turned out to be tranquilizers...LOL

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  92. @Debra, opened at the 7th try for me...lol

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  93. I may have to leave the game for a bit..just getting up here , it is 8am and I have to make breakfast, etc. ...Good Luck!@ Ellie!
    a little stuck now, anyway...LOL

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  94. Thanks @Debra! This was interesting... I counted the yens as 761, I couldn't find all of the birds, I didn't find the scissors, it took me a loong time to fix that last key... but I liked the game anyway, nice to play! Good luck to you to @Debra if you come back to play it later!

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  95. trying to play, but here to; unavailable

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  96. @Ca3na, just refresh a couple of times. ;.)

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  97. I'm going to attempt this one before going out to clean piles of snow off my car and volunteering as a "snow driver" for Meals On Wheels. I'm looking forward to some time in the "real world"!

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  98. I Count 766 yen.

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  99. @ Full, I did just a couple of 100 times :) But as you see I'm in.

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  100. @Ca3na...count again lol

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  101. Aside from being lousy at hiding keys, I think this kid has some "sister issues", lol

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  102. WALKTHROUGH

    Window View
    - Zoom in to the right (bottom) of the desk.
    - Take key #1 and zoom out.
    - Zoom in on the chair to see the desk.
    - Open the top left drawer and take the hammer.
    - Open the top right drawer with your key and take the straw doll.
    - Open the middle right drawer and take the pills. Zoom out.

    GO RIGHT, Cat and Telescope View
    - Zoom in on the left of the telescope to see the top of the colored drawers cabinet.
    - Take key #2 and zoom out.
    - Zoom in on the chair to see the desk.
    - Open the top left drawer and take the rubber bands.
    - Open the top right drawer with your key and take the piggy bank.
    - Open the middle right drawer and see (can't take) stone #1. Zoom out.
    - Zoom in on the three colored drawers.
    - Open the yellow drawer and take the white note (left side). Zoom out.

    GO RIGHT (2x), 2 White Doors View
    - Zoom in on the cupboard on the left.
    - Open the left door and take the phone.
    - Open the bottom drawer and see stone #2 and 3.
    - Zoom in on the bin on the right and take the scissors. Zoom out (2x).
    - Open the left door and zoom in on the box with toys.
    - See (can't take) bird #1.
    - Take the rubber gun (top left) and zoom out (2x).
    - Open the right door and take the bottle of water.

    GO RIGHT (2x), Cat and Telescope View
    - Shoot the cat with your rubber gun with rubber bands.
    - You're dizzy now and can't do much. Use the water and pills on your self (the boy at the bottom right).
    - Take the green paper the cat dropped. Look at it in about item (double click) and see birds #2, 3 and 4 and see the straw doll has a weak point.

    GO RIGHT (2x), 2 White Doors View
    - Zoom in on the cupboard on the left.
    - Open the right door and see the safe. Zoom in on the safe.
    - Look at your white note in about item and solve the code. (Solution at the bottom of this walkthrough).
    - Put in the numbers, click ok and click the handle and take the cake. Zoom out (2x).
    - About item; Smash your piggy bank with your hammer and see the money. Use this as a clue for your phone (Solution at the bottom of this walkthrough).
    - About item; Open your phone and put in the number and see a new clue.

    GO RIGHT (2x), no Cat and Telescope View
    - Zoom in on the colored drawers and use your new clue (Solution at the bottom of this walkthrough) to take the brown and red ball. Click it to open it and take the unpleasant form? things. Zoom out.

    GO RIGHT, White Door View
    - Click the door to open it and see a boy preventing you from going out. Give the boy the cake; problem solved.
    - Go out, new room.
    - About item; remember the green paper (weak point). Cut the right leg of the doll with your scissors. Take the grey part and now you have a part of a doll key.
    - About item; put the unpleasant form things on that part of the key and now you've got key #3.
    - Use that new key on the doors in front and click the right door to open it and go out and you're out.

    SOLUTIONS
    - SAFE CODE: The note said One Stone Two Bird. That is 1 Stone 2 Bird. We saw 3 stones and 4 birds, so the code is 1324.
    - PHONE CODE: In the broken piggy bank we saw 2 coins with 500, 2 coins with 100, 1 coin with 10, 1 with 5 and with 1 on it. All together that is (500+500+100+100+10+5+1) 1216.
    - DRAWERS CODE:The message on the phone showed the three colored drawers and the way to open it. I thought I found that one but my solution was wrong so thanks to @Edgar this is the solution:
    Pink open - Blue Open - Blue Closed - Pink Closed - Pink Open - Pink Closed - Yellow Open - Yellow Closed and finally Blue open to get the ball.
    I didn't get why the pink one should be clicked 3 times after the blue ones, according to the arrow it should be two times and after that the yellow one 1x. But it wasn't, so I hope @Edgar will explain this.

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  103. Are in the 2th room. Still have piggy and phone and 'father'thing

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  104. Really Ellie my piggy contains 766.

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  105. one coin with 5 on and a hole in it.

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  106. OMG! @sneaksnake, Thank you for W/T.. I was so lost!!!

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  107. I agree with you @SneakSnake.. the clue didnt show that, but it was impossible to follow the clue since the top drawer was hiding the one below, so Edgars way is the only possible way. But i don't like it :D

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  108. Nevermind. Now I can't resist the WT.

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  109. @Ca3na
    The one in the back isn't 50, but 500

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  110. Btw @Sneak, you beat me with this WT, I almost finished one as well :)

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  111. Stupid me. Now I see its another 500 coin. lol

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  112. Just post it @Ellie, the more the merrier.

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  113. thx to SneakSnake I'm now doing a hula dance inside an orange peel! Hope the tranquilizers don't affect my driving today.
    (btw, Sneak, i didn't even realize there were left drawers in the desks 'til I saw your wt, lol)

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  114. And out. No WT needed. Only stucked with the coins. Thanks Ellie.

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  115. Drawers, my take. Follow the directions on the phone...impossible to do unless you close the pink drawer to open the yellow.

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  116. WALKTHROUGH
    You may need to click on the link several times to open the game. First time it opened after 7 tries for me and second time after only 5 tries...lol
    I played this game late and needed a Walkthrough, turned out there wasn’t any, so I decided to write this, but I got out with a lot of help from comments above.


    Zoom to the right of the drawers. Take key 1. Zoom out.
    Zoom on drawers, use the key on the top drawer to get “Jack of straw”, a woodoo doll.
    Open second drawer to get tranquilizer.
    Open the drawer to the left, just below the desk (it hasn’t got a handle) to get a hammer. Zoom out.

    Turn right.
    Zoom at the left end of the telescope to get key 2. Zoom out.
    Zoom on drawers to the left.
    Open top drawer with key 2, get a pig money box. Open this in inventory and use hammer on it to see yen’s of different value.
    Open second drawer to see a stone that you can not take.
    Open the drawer to the left under the desk (the one without a handle). Get rubber bands. Zoom out.
    Zoom on pink/yellow/blue drawers to the right.
    Open middle drawer and take a clue note from inside, at the far left side. “One Stone Two Bird”. Well, that means nothing to you so just zoom out again.

    Turn right.
    The door in front of you is possible to open, but outside is a “pretty gate-keeper” and thats why you can’t leave yet.

    Turn right.
    Zoom on the cabinet to the left. Click trashbin on the right side of it, take scissors. Zoom out once.
    Open bottom drawer, see many things but nothing to take.
    Open right locker, see a safe that needs a 4-digit code that you don’t have yet.
    Open left locker, take a cell phone. If you open it from inventory you see that this one needs a 4-digit code as well. You get this from the pig money box. Solution at the end of the walkthrough.. Get a picture clue from the phone, pink/yellow/blue – it does look a lot like those drawers. Zoom out.
    Open left wardrobe door, click beer box, and take a rubber gun from it (its in the upper left corner). Zoom out.
    Close left wardrobe door and open the right one. Take the bottle of water.

    Turn left twice to face the cat.
    Use rubber gun on the cat to make it leave and a green note falls down.
    Now the man below your game screen is shaking. He needs the water and tranquilizer, give it to him. After that you may take the Green note. Have a look at it and note the weak point on the right leg. Open your woodo doll, and cut the right leg with scissors, get key 3.

    You will now use the clue from the cell phone to get ”unpleasant form” from the pink/yellow/blue drawers. Solution at the end of the walkthrough.

    Its time to open that safe!
    Turn right twice, zoom on cabinet to the left, open right locker and zoom on safe. Use the clue “One Stone Two Bird” to open the safe. Solution at the end of the walkthrough.
    Get a piece of cake. Zoom out twice.

    Turn right and give the cake to the “pretty gate-keeper”, and he will leave with it. Click the yellow arrow, to exit this room. See the Exit door. Open your key from inventory, and add “unpleasant form” to create hair on it. Use the key at the exit door, and click right side of the doors to open it. EXIT!

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  117. SOLUTIONS

    Phone Code
    Count the coins from the pig money box. There is 2x500, 2x100, 10, 5, 1. That makes a sum of 1216. Use this on the cell phone.

    Drawer solution
    Follow the arrows in the picture in the cell phone. Click the drawers this way. It looks like you should click pbbppyb (p=pink, b=blue, y=yellow), but this is impossible because the top drawer covers the drawer below when open. Instead you have to click pbbpppyyb to get the “unpleasant form” from bottom drawer.
    Whwn you click like this the drawers go: p=open, b=open, b=closed, p=closed, p=open, p=closed, y=open, y=closed, b=open.

    Safe code
    One Stone Two Bird means that the code is:
    1, amount of stones in the room, 2, amount of birds.
    Stones: One in middle drawer, next to cat bookcase. Two in cabinet bottom drawer. =3.
    Birds: One in beer box. Three on the green “Wanted” note. =4.
    Code: 1324.

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  118. And now there are two Walkthroughs, enjoy LOL!

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  119. This comment has been removed by the author.

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  120. @SneakSnake
    I've replayed the game in order to give a reasonable explanation for the drawers puzzle... but I can't, sorry.
    What I'm able to do is to give an explanation of my reasoning when I solved it. I did follow the instructions in the note opening pink and blue from 1st column (in note), blue and pink again from 2nd column (those clicks closed both drawers), and finally I though in clicking pink, yellow and blue according to 3rd column, but I couldn't since the upper drawers block the view of the lower ones, so I closed them before going to the next one, and it worked!
    My personal opinion is that the author of the game should've made the puzzle or the note clearer than it was.
    New game!! Have to go!!

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  121. @sneak and ellie...you two crack me up...ROFL!!!! Awesome walkthroughs...thank you :)

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  122. After watching BlueFire's video walk-through and quickly playing again, I see the author has fixed the drawers to open in accordance to the mobile phone instructions.

    i.e. p,p,b,b,p,p,y,y,b.

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  123. @MartinD
    That's true! The video actually shows ppbbppyyb and it could be that worked the whole time as well, because pbbpppyyb like we did it still works!!

    This means that the clue from the phone just shows the order of the drawers: pink, blue, pink, yellow, blue and that we should figure out on our own that each drawer should be both opened and then closed.

    When I read that clue I thought as Edgar, that there were three columns for that arrow to follow, but that wasn't the case then.
    Our explanation was a bug...lol

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  124. out with help. I couldn't read the dumb coins and had trouble with a a couple of hidden hotspots. The drawer thing I got on my own. Silly ending lol

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