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Asha's Adventure Part 8 - The Sydney Opera House

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Ashas Adventure Part 8: The Sydney Opera House is the eighth episode of Asha’s Adventure, point and click adventure game series. Asha come to Sydney. Someone painted the roof of famous Sydney Opera House by horrible graffiti here. Help Asha to remedy this situation. Use your mouse and walk around the city. Solve several puzzles. Collect active objects and use them.. Good luck and have fun!

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397 Comments

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  1. Tried to use binoculars and I guess it fell down from the choplifter

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  2. Hmm.. there is a light to the right of the bridge when using binoculars. It's flashing.

    To fly, find the navigational arrows in the window of the helocopter (after the panel got colors).

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  3. Ok.. I am in, changing names on map, but nothing happened

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  4. Well, that was a nice little fight.... now what?

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  5. HIP HOP never stops and right of the bridge something is blinking.

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  6. Oh.. I guess I am flying now! Was correct with the map

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  7. My binoculars disappeared when I finished the map puzzle. I'll be back later, must eat now.

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  8. I don't have binoculars anymore!

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  9. Does looking around with binoculars mean that i am flying ? My colours are on.

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  10. do you have your binoculars still Ellie
    mine are gone

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  11. I'm not sure what good the binoculars do - the only thing different we see is the blinking light by the bridge

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  12. I think that means youre flying @Zazie.
    @Sm, yes, I still have my binoculars, but they are not helping me very much.

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  13. do you have your binoculars still Ellie
    mine are gone

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  14. @miles, I tried to leave the helicopter and go look for something by the bridge, but couldnt find anything good.

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  15. So how are we gonna mix 'hip hop never stops' with the numbers 3478 7386 9152 10910?

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  16. well it seems to be a bug - mine are gone
    I am not going to restart again

    good luck with the game

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  17. I don't know why you all lost your binoculars. Did you use them in the correct way, and I still didn't manage?

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  18. had to restart after losing binoculars, now again with you

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  19. Flying around in chopper now!! Oh what fun.

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  20. Ellie - tried that too... nothing. I'm waiting for someone to figure out the hip hop code, maybe that'll help!

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  21. Maybe after using binoculars in the copter we don´t need them anymore. ??

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  22. Hmmm View of bridge has flashing light on the right

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  23. Well - I have to go. Good luck everyone!

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  24. And i am still wondering why we can type on the red ad plate.

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  25. @Zazie: no, that can't be. never used them and even the disappeared..

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  26. Hi guys! I'm w/ u!
    s-t where did u find those numbers?

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  27. I restarted, and kept my binoculars this time, not much help though

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  28. Clicked between the palm trees and got a piece of glass!

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  29. Got glass from blinking spot (out of the chopper)

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  30. Nini xD, those numbers are on the code panel where the garffiti is.

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  31. lol EnJoy! You posted it first! :P

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  32. Flashing light relates to the two palm trees next to bridge! Got piece of glass.

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  33. tried using glass on AD sign and graffiti but no luck

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  34. So.. Hip Hop never stops and numbers... any ideas?

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  35. Thanks for all the codes!!!!

    Used binoculars to see: "HIP HOP Never STOPS"

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  36. Found the glass piece too.

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  37. Use the glass to cut the rope, then make a ladder.

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  38. hi, cut rope with glass and combine with wood sticks

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  39. EnJoy there was a AD sign in Asha's last game.. We didn't use it tho. (I think)

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  40. Now have ladder against opera house

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  41. I can use the ladder at the graffiti, but stil can't dso anything there.

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  42. put ladder but can´t climb on it.

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  43. woo hoo.. now what to do once the ladder is placed??

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  44. Had to leave for a while, but back and got the glass too. Thanks for that!

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  45. I need a cloth to clean the wall lol.

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  46. We still have a piece of rope.... Hmm...

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  47. Why do we still have one piece of rope?

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  48. there is an extra piece of rope!

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  49. Well, at least we are all thinking alike!

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  50. when you're at the bridge view with palm trees, hot spot fence/water, get a piece of glass and cut rope, make ladder, now still stuck with code at after placing ladder

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  51. Fluffed rope with axe. Is that a brush?

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  52. fray the end of rope with axe

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  53. Have a brush thingy now after combining w/ whrench but can't use it on grafitti.

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  54. Thanks @Nini! Had to use the axe several times. Have the "brush" now.

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  55. should we dip the brush in some water? I bet the code gives us cleaning fluid

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  56. COOL Nini !! Thank you !

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  57. yeah EnJoy.. I'm thinking the same.

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  58. @ NiniXD have you looked at the code yet? We need some fresh eyes to try and solve it!

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  59. Yep EnJoy still frying my brain to solve ot lol.

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  60. I entered SOUL and FUNK but nope.

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  61. lol... if we use numbers as letters from Hip Hop.. we get

    phne hpep vhoi eve.

    But that doesn't mean anything.. :(

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  62. No graffiti in the train ? What a joke!

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  63. I also entered 3355 (i counted the letters of hip hop never stops), nothing

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  64. "hh never stops" seems to be a group on facebook

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  65. I counted the vowels and the cons....no go :(

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  66. @ Zazie I did that too. I googled HHNS too!

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  67. it has the same logo and it's writting like this:
    HiP HoP NeVeR StOpS

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  68. If u draw a line from the 3rd to 4th 7th and 8th letters from the grafitti u get a kind of number 2.

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  69. I even entered 4445 (by counting the numbers above), nope bahhhhh ...i just thought maybe we are overthinking lol.

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  70. I think the answer must lie in the code itself and not around HHNS!

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  71. oh forget that lol... I'm totally overthinking!

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  72. hmmm, dont think it's a coincidence. if you look at the last number (10910) and combine it with HiP HoP NeVeR StOpS you get "SOS". but I have to admit the other letters are just rubbish (HPRS, RPSV, OHNP)

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  73. Tried multiplying 19*15*19 (SOS) but nada.

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  74. I went back to the heli and counted the letters.

    For 3478 i have got : PHNE etc, but this does not help me...

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  75. Zazie... I've already done that. Got me nowhere.

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  76. Now I'm thinking something like:
    3 to 4 = 0
    4 to 7 = 2
    7 to 8 = 0

    So 1st number is 2?

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  77. I don't understand that...

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  78. Nini i tried this already earlier, but.....

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  79. something is shining on the map when I use the binoculars on it by the helicopter. It is by the bridge, but when I go there, next to the palm trees and in the scene after that THERE'S NOTHING.

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  80. belabomb click in the fence.. near middle of screen.

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  81. @belabomb: look on the ground

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  82. Where's the god damn creator of this game?!

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  83. I wanna clean this roof !!!

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  84. what about the code for advertisment sign?

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  85. Lisa that's not a code... just a place for ppl to advertise their stuff. :)

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  86. you can click just above and enter numbers or letters though

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  87. And why can't we dip the brush in in the water next to opera house? or in the sea?

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  88. maybe there will be paint behind that safe and we have to color the graffiti

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  89. Ok.. I give up. I have been here since 8:30 a.m. doing this.. three hours is enough!

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  90. Yeah EnJoy.. I'm thinking REALLY serious about gving up...

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  91. Locations in the game!
    The Rocks (ad sign)
    Milsons point
    Opera house, harbour and bridge (obviously)
    Criterion Hotel City close to Townhall station in city(Dont go there it is a hole)
    The Domain (grass with path)
    Trainstation is not in the city!!
    Not sure about the pig but think it is Circular Quay (Not my first thought Pitt st mall)
    University of Sydney
    From helicopter Bridge, Opera house, Darling harbour
    All this will probably not help anyway. LOL

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  92. Well! Summer started today and I need to go outside. Very hot here!

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  93. I will leave also, i let the game open, maybe someone will solve this and i can finish it later.

    CU all and thanks for playing together !

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  94. @Nini xD It is all harbour shots. I lived there for more than 20 years!

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  95. roberto i envy you, we have tons of snow here in Austria :(

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  96. Ok.. bye everyone! have a good day. I must get busy. I have even translated comments from another site, from Belarusian to English.. they are stuck in the same place!

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  97. Lucky you. I prefer snow than this hot weather.

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  98. Pointless addon.. Train station looks a bit like St Leonards or Chatswood on the Northshore line.

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  99. roberto, so let´s swap location :)

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  100. lol Zazie.. thank god I live in Brazil and don't have this problem... But I don't live in the hottest part of the country ... So weather is normally fresh.

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  101. Well, it's time for me to quit too I guess. Did so many math things with letters and numbers and just found out I was trying something I already tried half an hour ago.

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  102. The frase has got 16 letters plus the exclamation "!", doing 17, while the numbers in the orchestra are 17 too. Helps?

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  103. Roberto sou do Brasil também, quantos anos e de que Estado?

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  104. belabomb quem eh sou eu! lol... oi! :D
    Sou de São Paulo. 16 anos. ^^

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  105. could that be dates from special theatre activities?

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  106. tenho 21 sou do rio grande do norte. legal.

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  107. sue how can 348 be a date?

    (PS- are we allowed to speak another language here?)

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  108. sorry 3478? xD

    Legal belabomb :)

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  109. for example 3.4.78 but I think thats desperation speaking :)

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  110. 3. 4. (19)78

    or

    10. 1. (20)10

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  111. lol... oh c'mon .. maybe we'll get into something by doing that. Gogogo sue!

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  112. I tried to exchange the first letter on each word of the phrase "h h n s" for the numbers in the order on orschestra's code. It's like 3 8 8 2 but it didn't work.

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  113. xD
    lol sooo cool to find brazilians here! yay.
    hehehehe

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  114. Also, the guy in the grafitti is making a "2" number in between the hip and the hop. with this "2" it is 17 'letters', the same from the orchestra's code

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  115. Nini xD how old and wich city in Brazil?

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  116. Well... I'm leaving. Can't stand this crappy game any longer. Checking later to see if there's any progress. See u!

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  117. belabomb ja disse.. SP capital e 16 anos ^^.

    Bb. :D

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  118. I think, I could get the code by cheating, but I'd rather solve it by my own or give someone of you guys the satisfaction...

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  119. tried to multiply the numbers (because of fingers), but the lead nowhere as well

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  120. possible clue: search "hip hop never stops" on google

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  121. @belabomb: we already did that and found something on facebook with the same logo. and there it is written like this:
    HiP HoP NeVeR StOpS
    which is odd because there are ten capital letter and the clue has also 10 ciphers. but don't know if that is the right way...

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  122. ok, I surrender as well and will check if someone finds out.

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  123. Did you all give up on this?

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  124. I try something now and then, but nothing is working. went to the whole game several times to search for something me might have missed, but nothing...

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  125. Good to know you are still there. I am reading the russian remarks from the link "walkthrough" but they are apparently much behind.

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  126. I just tried to enter the numbers in the red ad box (there are actually 2 input boxes) and to watch it from helicopter, but gives you nothing...

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  127. 2 input boxes? You mean one where you can put two digits, right?

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  128. I googled the numbers seen as dates, combined with opera, Sydney and hip hop but no avail.

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  129. i've been all over this thing, there has to be something we're missing....what to do with the glass?????

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  130. The glass split the rope.

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  131. @Lisa glass only to cut rope I think as I still have axe and SD in inventory.

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  132. @s-t: no two inpout boxes. one where you can enter 2 digits (actually you can enter more, but you can see only 2 of them) and on the right of that box is another one where you can only insert 2 digits...

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  133. glass is still in my inventory along with binoculars, brush, and axe. ladder up, just need that dang code. grrrrr

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  134. i noted that too miller, i can't find hints anywhere for these 2 needed codes

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  135. had someone still thought about the symbols on the helicopter control panel? braille, morse or something?

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  136. I think they are just supposed to look like panels. They are symmetrical.

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  137. Ok, I'll leave. I spend too much time to remove a virtual graffitti.

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  138. okay, I must admit that I cheated now. got the code but don't know how it's related to the hints. doesn't make any sense to me. one approach is to calculate the average of certain digit sums. but that's not working for the 3rd digit...even the russians gave up.

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  139. Ok I give up, just spoil the code and maybe it's fun to find out how it could be made.

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  140. SP5O2I6L4ER
    please tell me if you found the approach.

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  141. Yeah - I got the code the same way, Miller. Still can't figure out how the guy who got it did it. Though he did make a comment about there still being thinking people around - not sure whether he meant himself or the game writers...

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  142. No idea, nothing comes close in all the things I did, and I did a lot.

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  143. I got one way of solving it, but if that would be the right approach a hint is missing and also there would be an error.
    if you sum all the digits (3 + 4 + 7 + 8 + 7 + 3 ...= 74) and divide it by 16 it gives you 4.625 which is the code backwards.
    I got that by trying to get an average value, but then noticed I made a mistake, because instead of 16 digits there are 17...

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  144. another way is getting the average value of each position. so the first cipher of first number is 7; first of 2nd number is 7, 1st of 3rd is 9 and 1st cipher of last number is 1. adding them gives you 20 and the average would be 5. that works as well for the 2nd and 4th code digit, but not for the 3rd...
    hope you understood what I mean

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  145. Thanks @Miller! At least I got out.
    I can only get the first three digits too by taking the differences between the numbers, like for 3478:
    3 to 4 is 1
    4 to 7 is 3
    7 to 8 is 1
    1+3+1=5
    This can be done with the first three numbers, but I can't with the last ones, even changing between 1,0 and 10.
    Off to bed now!

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  146. Well, I think that's the answer.
    But don't use the digits from the numbers but from the amount of letters in 'hip hop never stops', that's 16.
    And we had to use that hint because we didn't use it anywhere else.
    Congrats Miller.

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  147. @Ellie: tried that too. but unlike you I can't do that for the other numbers.
    e.g. for 7386
    7 to 3 is 4 or (-4)
    3 to 8 is 5
    8 to 6 is 2 or (-2)
    4+5+2=11 or -4 + 5 -2 = -1

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  148. yeah, but why backwards?

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  149. @Miller, I get 11 as an answer too, but then add 1+1 which is 2.
    For the third number its:
    9 to 1 = 8
    1 to 5 = 4
    5 to 2 = 3
    That is 8+4+3=15 then add 1+5 =6.

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  150. Hmm - comment on russian site - those numbers are all in there only once. (2 3's 3 1's 2 0's, 2 8's, 2 9's..). But she's not figuring out the order they came out in any more than I am.

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  151. I think your average/16 is more likely the right answer. Backwards, maybe? But it got the order.

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  152. ok - and the solver did the same - with the divide by 16. So you two geniuses agree, we'll leave it at that. ;-)

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  153. Kathy K, I think the Russian site is just posting what Miller posts here. It's everytime a few minutes later.

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  154. well, not quite satisfied but thanks for everyone who helped. I didn't get anything - not items, no codes - by myself. and even for the last one I had to cheat ;-)
    gonna go to bed now, cu everyone

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  155. yeah, I think so too. I used google translator for some of their posts.

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  156. IMHO all that's left is looking for a clue why backwards. The 16 from hip hop etc. seems very logical because we didn't use that hint before.
    And it can't be a coincidence that 74/16 is exactly those numbers.

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  157. I suspect both sites make a lot of use of the translators whenever one of these games comes out.

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  158. I wonder if more use of that blue glass would have provided some previously invisible clue? (Though I tried it all over the place.)

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  159. I just came back and saw that Miller found the code :) My Congrats !! Even if you cheated, at least i will be able to sleep this night lol....i still don´t understand where it comes from :) But well....

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  160. Yeah - Miller and I both cheated - and I'm not sure if the guy on the Russian site did - or read Miller.

    I'd REALLY love to hear the game author's explanation of that one.

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  161. Me too and congrats to you as well Kathy !

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  162. Well, I played again and you can put those numbers in right away without seeing the hip hop clue and usually you have to see the hint before a code works.
    But then again, you could open the train as well without looking at the hint.

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  163. @s-t, i see that you are as addicted as i am, lol....i really would like to understand this final code.

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  164. 5264 are the only numbers that don´t repeat if you
    count from 1 to 10.
    I was very close, but I miscounted and got 5 numbers so I abandoned the idea.

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  165. @roberto: you're right, the numbers then would be 4652. But it does not yet explain the order of the numbers (5264).

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  166. There are (so far) 3 methods how to get 5264 from 3478-7386-9152-10910 but all not satisfying.

    THE KATHY / ROBERTO METHOD;
    9, 8, 7, 3, 1 and 0 can be found 2 times in the clue numbers and 4, 6, 5, 2 only once.
    But then there's no clue at all why 4652 would be in the order 5264.


    THE MILLER METHOD;
    add all the digits;
    3+4+7+8 + 7+3+8+6 + 9+1+5+2 + 1+0+9+1+0 = 74
    Then the clue hip hop never stops has 16 letters so do 74 : 16 = 4,625
    But then there is no clue why to read 4625 backwards to see 5264.
    A far-fetched clue is the last (or even the last two) digits from every number are ascending from right to left.

    THE ELLIE METHOD;
    Look at the differences between every digit (like; between 6 and 4 is a difference of 2) and then add those numbers. And when the adding result is 2 digits, add those digits again (like 23 would be 2+3=5) to make one digit.

    3478
    3<->4=1 and 4<->7=3 and 7<->8=1
    and 1+3+1= 5

    7386
    7<->3=4 and 3<->8=5 and 8<->6=2
    and 4+5+2=11 and 1+1= 2

    9152
    9<->1=8 and 1<->5=4 and 5<->2=3
    and 8+4+3=15 and 1+5= 6

    10910
    And here we have problem because now you would get 2 instead of the required 4
    But a far-fetched method will make 4.
    The method is looking at every way you can read 10910

    10-9-10
    10<->9=1 and 9<->10=1
    and 1+1= 2

    10-9-1-0
    10<->9=1 and 9<->1=8 and 1<->0=1
    and 1+8+1= 10

    1-0-9-10
    and 1<->0=1 and 0<->9=9 and 9<->10=1
    and 1+9+1= 11

    1-0-9-1-0
    1<->0=1 and 0<->9=9 and 9<->1=8 and 1<->0=1
    and 1+9+8+1= 19

    and 2+10+11+19=42, but we used 10910 4 times so divide it by 4; 42:4=13 and 1+3= 4

    And now you have 5264 in the right order.
    But the problem is, the last steps are very far-fetched.

    Does anybody know other (better) methods to get 5264?

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  167. Solo una suposicion y ya sabiendo el resultado antes (evidentemente), podria ser:

    los primeros numeros son:
    3,7,9,1. En esta secuencia impar faltaría el 5 para 1,3,5,7,9

    los segundos numeros son:
    4,3,1,0. Faltaría el 2 (0,1,2,3,4)

    los terceros numeros son:
    7,8,5,9. Faltaría el 6 (5,6,7,8,9)

    los cuartos numeros son:
    8,6,2,10. Faltaria el 4 para la secuencia par 2,4,6,8,10

    Can it be??

    Sorry my spanish explanation but I think you can understand me :)

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  168. wow, cece! that would make sense and also would explain the order!

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  169. for those who don't understand cece, he means if you look at the first cipher of each number you'll get:
    3, 7, 9, 1
    and if you arrange them in proper order, you'll notice that the step from 3 to 7 is not logical, so:
    1, 3, X, 7, 9
    with X = 5 it would be right.

    Do the same for the other numbers and think of a sequence which is right

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  170. Great! The fourth way to get the solution and the best so far; It really makes sense;
    For the second number 4, 3, 1 0 so the 2 is missing.
    For the third number 7, 8, 5, 9 so the 6 is missing.
    For the fourth number 8, 6, 2, 10 so the 4 is missing.
    Still wondering why we could look at 'hip hop never stops'.

    By the way isn't cece a girl/woman? Doesn't matter she/he is always the one who solves difficult codes and can find hidden objects/letters/numbers before anybody else does.
    So, congrats cece. You did again, you rule.

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  171. Typo fairy again; 'You did it again' I meant in my last post.

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  172. think, that graffiti was only a red herring. we could also zoom on the ad and there was nothing...

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  173. but still odd with the /16 thingy...maybe the author did this on purpose and it's not just a coincidence?! I think a coincidence would be very unlikely...

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  174. @ Cece .. excellent explanation of the code!

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  175. Lol Miller. A coincidence would be very unlikely.. You're getting very philosophical there; Isn't that what coincidences are about?

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  176. s-t, s-t, s-t...*sigh*...I am not going to explain this to you. but I tell you what, in my next game there might be some things that have to be rotated 180 degrees clockwise, maybe some demolition of a small spanner (acid, fire, nuke - haven't decided yet) and I'm sure there is going to be more since it will take me 2-3 weeks and until then we'll sure see us now and then...

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