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Day When It Becomes Santa

Day When It Becomes Santa is another point and click type room escape games. Try to escape the house by finding items and solving puzzles. Good luck and have fun!

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  1. WALKTHROUGH – Part One

    Start the game.
    Take the broom on the right of the door.
    Go left and enter the other room.

    Open the closet and see (for the short moment while it remains opened) a ghost hidden inside.
    Go left.
    Take a piece of firewood from the pile on the floor.
    Click on the window on the left wall and open it to get a paper; close the window with the window :P
    Zoom in the bucket on the left to see a bunny hiding something behind… and trust me, you want that thing; zoom out.
    Go left two times.
    Click on the bag to make it fall; this make the bunny to come trying to “set it up” and it’s your chance to get that thing in the bucket but… go left first.
    Zoom under the red box and use the broom on the soot to make a bunch of ghosts go out and take the thing dirty with soot left behind; zoom out.
    Go left.
    Now this corner with the closet is full of little ghosts; put the piece of wood on the tree trunk, open the closet and the big ghost inside will chop a firewood of a just good size for you to take.
    Go left.
    Zoom again on the bucket and take the Brown Gem that the bunny was hiding; additionally, note the #9 in the [⋂] symbol; zoom out.
    Zoom now on the stove and use the good sized firewood to be rewarded with fire; click on the right arrow to get past the dialogs and get the Orange Gem in the process; use now the paper on the fire to have a hint on it; zoom back.
    Go left.
    Before leaving this room, it would be good to see the picture with a sleigh above the door; remember it and go back to the first room.

    Now you’re facing a red window with 4 little doors around of it. Open the paper in [About Item] and click on it to rotate it and to see the 4 different combinations of the order in which these little doors can be opened. Also, click on the curved arrow to turn the paper around and to see that keeping the red window open IS important (look who’s talking!); close the view.
    Now, the first combo (out of the 4 possible ones from rotating the paper) tells you to open the top left door first, then the top right one, then the one in bottom left, the one in bottom right is next and finally the top left one again. Do the same with all of the combinations and, if done correctly and always starting AND finishing on the white circle, you should get some cloth, a memo (which shows what you need and how to prepare a container), the container and a seed respectively, from each series of door openings as seen on the rotated paper.
    Zoom on the red window, click on it to open it and take the grid with numbers and symbols on it; zoom out (don’t forget to leave the window opened).
    Go left.
    Put the seed in the pot by the door.
    Go left 2 times.
    Take the case on the left of the top shelf.
    Take the lizard’s smoked food inside the box on the right of the top shelf.
    Zoom in the left jars on the lower shelf, click on the inscriptions on the shorter jar and close the view; click on top of it and use the cloth to soak it with the liquid inside; zoom out two times.
    Note: You can’t get the cloth wet if you don’t “read” the inscriptions on the jar first.
    Click on the little door on the right wall to see a keypad; click on the bottom of it to see another clue for the solving of the grid in your inventory, that combined with the [⋂=9] from the bucket, will make easier to figure out the values of [ □▽〇□ ]
     Solution at the end of the Walkthrough
    Click on the correct numbers on the keypad and get the White Gem; zoom out.
    Go left 2 times.
    Now that you’ve given a full round since the seed was planted in the pot, you have a grown plant (and thanks to the light from the window… had I knew!). Take a fruit and the Green Gem from the plant and go left.
    Enter the second room.

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  2. WALKTHROUGH – Part Two

    Go left.
    Open the thing dirty with soot in [About Item] and clean it with your cloth… now you have the Black Gem; close the view.
    Open the container in [About Item] and put the lizard and the cloth on it; close the view with the completed container.
    Zoom in the stove and use the container on it to have fire in the container.
    Zoom out and go left 2 times.
    Give the fruit to the bunny in exchange of a graver.
    Go left.
    Zoom in the picture with a Christmas Tree on it and, with the fire selected in inventory, take the Rainbow Gem; also notice the “white arrows” and the yellow lights under each one of them to figure out the combination to open the red box; zoom out.
     Solution at the end of the Walkthrough
    Zoom now twice in the red box and turn the dial as many times and to the correct directions as seen on the Tree picture; click on the button and it will open for you to get a
    what is this? and the Yellow Gem.
    Go to the right two times, look again to the sleigh picture above the door in case you’ve forgotten it and go back to the first room.

    Go right.
    Zoom on top of the table and use the graver on it to activate the puzzle; click on the sides of the moving pieces to make the image of the sleigh as the one on the picture and hear something falling to the floor when done; zoom out.
    Click on this link to see the sleigh puzzle solved
    Take the (fallen) Pink Gem from the floor.
    Zoom in the jars on the shelves (again) and look inside the taller one; use the what is this? to take the Blue Gem out of the jar; zoom out twice.
    Go left.
    Open the case in [About Item] and place all of the 9 Gems in it (they will go to their right places); close the view.
    Zoom in the opened red window and place the Gems case on it; zoom back and wait a few seconds to have the Red Gem and the exit key.
    Go left.
    Use the key on the door to escape… Congrats!!

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  3. WALKTHROUGH – Solutions and spoilers

    Solution to the 4 little doors
    Opening the doors in these different orders give you different items in each of them:
    ↖ ↗ ↙ ↘ ↖ = cloth
    ↗ ↘ ↖ ↙ ↗ = memo
    ↘ ↙ ↗ ↖↘ = container
    ↙ ↖ ↘ ↗ ↙ = seed

    Solution to the grid (magic square)
    We have the grid like this.
    ✩ 6 1
    4 2 ⋂
    〇 □ ▽
    Replace the symbols with numbers to make them sum 15 in each column and row. Keeping in mind that ⋂=9 (as seen in the bucket) the grid is completed like this:
    8 6 1
    4 2 9
    3 7 5
    Now you know what [ □▽〇□ ] stands for. The numbers to click on the keypad are then: 5735

    Solution to the arrows and yellow lights
    With the fire selected in inventory, you should see arrows and lights on the picture with the Christmas Tree on it, as follow:

    ●●



    ●●

    ●●●●

    Therefore, you should open the red box by turning the dial
    - 2 times to the right.
    - Once to the left.
    - 2 times to the right again, and
    - 4 times to the left.
    - Click on the button at the end.

    ReplyDelete
  4. LOL... maybe I should start a WT... it seems like this game needs one or two (or three or four...).

    Great WT's @small-tool and @Edgar! And I'm sure yours is too @kitkatfox!

    ReplyDelete
  5. Yeah do Ellie.

    And yes, it's a superb walkthrough Edgar. Love to see all those symbols in comments/walkthroughs. It makes things really clear.

    ReplyDelete
  6. When it rains, it pours Walkthroughs!

    Get the broom by the door
    Turn right
    Open the red shutters and find a note on the left bottom corner of the window
    Turn right
    Zoom on the vases on the back shelf
    Click the dirty spot on the bottom left corner of the red one to see strange symbols (thanks for noting these, Edgar!)
    Close that view but stay zoomed in on the vases
    Click the top of the left one to see water
    Click the top of the right one to see a gem you can’t reach
    Back all the way up
    Take the pink box (case) from the left side of the upper shelf
    Click the right box on the top shelf and see a dried lizard
    Click the small hatch to the right of the lizard box to find a code box
    While zoomed in on the code box, click the bottom left corner of the hatch to see a hint
    15 square, triangle, circle, square
    Back all the way up
    Click the top of the table to see a scrambled picture, but you can’t fix it yet
    Turn right
    Enter the second room (use the arrow on the floor inside the door)
    Open the cupboard and see a ghost! Boo!
    But he is more scared of you than you are of him
    Turn left
    Zoom on the wood hanging on the wall
    Click to lift the blinds and find a blank paper
    Zoom on the little bucket
    Aww! Cute little bunny creature, but he is blocking something
    Note the fireplace
    Take a large piece of wood from the stack on the floor
    Turn left
    Zoom on the picture above the door and see a nice drawing of a sleigh
    Turn left
    Click the bag and it will make the bunny leave his bucket
    Turn left
    Note a safe on the shelf and a picture of the Christmas tree
    Zoom under the shelf the safe is on
    Wow! Dirty under there. Use the broom to clean up a bit
    After the soot critters clear out, get the ball of soot
    Turn left
    Here are all the soot creatures
    Place the firewood on the wood piece like you were going to cut it
    Click the cupboard door
    The ghost will cut the wood for you, and then he hides with the soot creatures
    Take the right small piece of wood
    Turn left (dizzy yet?)
    Zoom on the fireplace
    Add the wood and find a fire spirit
    Click him and scroll through his dialog
    Get the orange gem
    When he is done talking, click him again for hints about seeing something unseen with him and something about a container being prepared
    Use the blank paper on him to reveal a hidden clue
    Click the note and the about item to see the about item view of it. See the curved arrow in the about item view allows you to turn it over.

    ReplyDelete
  7. Walkthrough part 2
    Zoom on the bucket where the bunny was (if you left the bag turned over, he should be gone)
    Get the brown gem and see a hint about the n shape being 9
    Turn left and go into room 1
    You are facing the red-shuttered window
    Solve the small hatches puzzles around it to get cloth (Thanks, annaby for the hint)
    SOLUTION BELOW
    Continue this for the container, seed, and instruction paper
    In your inventory, open the about item view of the soot ball
    Add the cloths to clean it and get the black gem
    Turn right
    Click the small hatch right of the lizard box
    Enter the code, hit OK button, and get the white gem (thanks, Ellie for the hint)
    SOLUTION BELOW
    Read the instruction paper from the small hatches puzzle. It says the container plus cloth plus grime and symbols mean smoked food.
    Click the curved arrow in the about item view to turn the paper over
    This page says lizard plus black and white squares in bowl
    Get the dried lizard from the top right box
    Open the about item view of the container
    Add the lizard
    Zoom on the red vase (the one with the symbols)
    Add the cloths so one is wet and one is dirty
    Open the about item view of the lizard/container and now add the dirty cloths
    Go right and into the second room
    Go left and zoom on the fireplace
    Smoke the food (put container in the fire) and get the container of fire
    Turn right 2 times
    Zoom on the Christmas tree picture
    Click the fire in your inventory and then move your mouse over the picture -- get the rainbow gem
    Zoom on the safe and enter the code
    SOLUTION BELOW
    Get the yellow gem and the metal piece
    Go right 2 times and into the first room
    Turn left
    Place the seed in the pot
    Turn around to the shelves
    Click the vases on the bottom shelf
    Zoom in on the top of the green one
    Use the metal piece to get the blue gem
    Turn around to the door/pot scene again
    Get the green gem and also take the right fruit
    Go left and into the second room
    If you left the bag knocked over (and the bunny is out) turn right 2 times and click the bag to straighten it. Now go right 2 times to the fireplace scene.
    If you already straightened the bag, turn left to the fireplace scene
    Click the bunny bucket and give him the fruit
    Get the graver (?)
    Turn left and go into the first room
    Turn right
    Click on the desktop
    Use the graver to free the puzzle pieces
    The 4 pieces should now be clickable. You can move them left and right (top and bottom slats) or up and down (middle slats)
    Click the parts to make a scene
    HINTsleigh pictureHINT
    Once it is right, you can’t move the pieces anymore
    Back up and get the pink gem that fell from the desk
    Open the about item view of the case
    Use the gems in the case (they will go into the correct holes)
    Turn left and place the case in the window (shutters open)
    Back up
    Get the key and red gem
    Turn left and use the key on the door and escape!

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  8. Solutions:

    Warning!! Here be SPOILERS!!!
    Solution to the hatches puzzles
    Thanks, annaby for the hint the hatches went with the circle clue. In your inventory, click the paper with the circle clues (from the fire spirit) and then hit the about item button. In the about item view, note the order of the arrows from the white circle right, then down left, then right, and then up left (back to the white circle). Click the shutters of the small hatches in this same pattern SPOILERupleft,upright,downleft,downright,upleftSPOILER
    In the about item view, click the paper itself to turn it. Now your white circle is in the upper right position. Click the hatches in this pattern SPOILERupright,downright,upleft,downleft,uprightSPOILER
    Click the note again so the white circle is in the lower right corner. Click the hatches in the following order: SPOILERdownright,downleft,upright,upleft,downrightSPOILER
    Click the note again so the white circle is in the lower left corner and click the hatches in the following manner SPOILERdownleft,upleft,downright,upright,downleftSPOILER

    Solution to the Code box
    Thanks for the hint to add the rows to 15, Ellie!
    The paper you have with the numbers and shapes on it has the numbers 1, 2, 4, 6. So the shapes, presumably, are for numbers 3, 5, 7, 8, and 9. We know from the bunny bucket that n is 9. So that leaves star, circle, triangle, and square for the rest. The hint from the bottom left of the code box hatch says 15. Solve the math so that each row and column add to 15. Star+6+1=15 so Star=8. Star+4+O=15 so 8+4+O=15. Circle is 3. 6+2+triangle means that triangle has to be 7. That leaves square as 5. The code in the bottom of the hatch says square triangle circle square so this means SPOILER5735SPOILER

    Solution to the Red safe
    When you move your mouse over the Christmas tree picture with the fire selected, the lights and garland light up. If you look closely, the garland forms 4 arrows pointing right and left. Each arrow is separated by a certain number of lights. The top garland points right with 2 lights under it. On the safe, go right 2 times. The next garland points left with one light under it. On the safe go left 1 time. Next is right with 2 with 2 lights, and lastly, it is right with 4 lights. So on the safe, click the SPOILERrightarrow2x, the left arrow1x, the rightarrow2x, the leftarrow4xSPOILER and then hit the circle button



    End of SPOILERS

    ReplyDelete
  9. by the way, the evil part of me wishes that small-tool's walkthrough was on page 2 of the comments as well. That way, some new person would come in and scan the comments and not see any walkthroughs -- then complain that no one did one.

    :P

    Yes, I know it's not very Christmassy of me.

    ReplyDelete
  10. LOL @kitkatfox! You are not expecting any Christmas gifts this year, are you?
    Too bad I'm busy at work or the pouring would continue :)

    ReplyDelete
  11. lol kitkatfox,
    The evil part of me is glad I'm on the first page, but the good part is glad there's a lot of comments just above it talking about more walkthroughs are coming.

    By the way, we all three didn't do the order of the game maker. He gave an extra hint (the star being 8) when you finished the puzzle you opened with the chisel. But we all three did the numbers puzzle first.

    ReplyDelete
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