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Lock, Stuck and Ten Hints

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Lock, Stuck & Ten Hints is another Japanese point and click type escape the room game by 45rpm. You are trapped in the room and you have to search around to find items and solve puzzles to escape the room. Good luck and have fun!

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190 Comments

  1. Monday evening in NZ - let's get escaping

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  2. Just half-hour past midnight here in Arizona. I'm right with ya! :)

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  3. well morning to you, I guess it's Monday in the States? All four clues, a fishing tackle, and a very funky colour picture

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  4. key used, OP & N placed, cant reach whats on top of the lockers

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  5. good morning - just loading

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  6. I think I read some numbers in the funky picture - just trying that now on the padlock, need the E and a little stumped already

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  7. Finally caught a new live one!! Afternoon All.

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  8. have key (used) letters O, E, and N (used), weird colorful picture hint (used), hint book with hints 1, 2, 3, 5, and 6, ruler, and fishing pole. stuck. fishing pole does something to thing on top of lockers but i don't know what. need a screwdriver.

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  9. I got a ruler from side of locker (the one you use the key on), got that funky colored picture with the CM clue on back, found 2 additional hints as well.

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  10. Well it's 1:30am Monday here in Indiana. Instead of sleeping I have 9 hints, a colored picture, a ruler, 2 brackets, 2 screws, a picture of lockers, and a red paper or square. Haven't figured out how to open the locker to the right of the one with "OPEN" on it.

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  11. pushed button that looks like key on side of locker, opened it and got fishing lure, flip chart, 4 clues, used key,

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  12. lol, found that fish tackle from first locker (left row if you're facing the door).

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  13. You can use ruler on funky colored picture.

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  14. GOT IT!

    Ruler is used on picture. Measure the colors in CM to find the combo for lock.

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  15. thanks april missed that view. now have fishing lure (used), hints 4 and 7, and a photo of the room

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  16. don't understand hint on the back of photo

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  17. how do you get the screws and brackets off?

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  18. If you put the red square over the light that's in the locker and shut the overhead light off there's another view. Now have colored picture on the wall in the new view and it looks like there are numbers on it, but not sure what to do with them

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  19. There;s a screwdriver in one of the lockers, I don't remember which

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  20. Put red film over light in locker.

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  21. What color are the items in the squares? Use that on the locker

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  22. Danielle, there's a screwdriver in the locker with the Square puzzle on it.

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  23. I am where you are Brenda. Need only to unlock the last locker with the green thing on top. And need final code that has something to do with time I think.

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  24. Anyone had any luck with that last locker? I'm sure it has something to do with the green square above it, but I can't seem to use anything on it. Still have brackets, ruler (used, photo (used). Also noted that the fishing pole glows when the lights are off

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  25. can anyone tell me where to find the O for open please

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  26. and missing the fishing pole - just have the bait

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  27. O was in the little red container on the table, Fishing pole was in another locker

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  28. Picture...I can see numbers outlined in purple.

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  29. O was inside the bowl on table, left of door

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  30. Aha! Use brackets inside the door of the locker with "OPEN" on front

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  31. thanks brenda and Danielle - missed that table

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  32. Hint 3 is under the table

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  33. Sweet! I was right about those numbers!

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  34. Now I have all 10 hints....ok...now for the password.

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  35. Glad I could actually help! Now just tell me that final code... I think there are too many hints so I'm overthinking

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  36. Thank you @Brenda. Have opened locker and got clue 10!!

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  37. stuck on door hint...i'm no good at this stuff :(

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  38. thank you brenda. So now we have the final hint.

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  39. Anyone in this game, perhaps? :)

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  40. Loading and catching up now :)

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  41. Catalyste - I thought the numbers were 3075 - were am I wrong

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  42. still missing clue 7 (red cloth and ruler??)

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  43. Hmm final clue looks like letter substitution using odd numbers but what is with the central "D" in clue 10??

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  44. ruler was on the ground between the lockers and the wall

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  45. It has something to do with shifting codes, but the wf=dn part has me stumped. I usually think to much to crack codes like this, has to be simpler.

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  46. SwissMiss, the numbers are right, but you have them in the wrong position.

    From left to right on the picture, try tracing the purple lines. It would be

    top-left: 5, top-right: 0, bottom-left: 7, and bottom-right: 3

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  47. michael - thanks - but why this order??

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  48. ty catalyste too

    now just clue 7 - still have ruler and red cloth

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  49. Clue 7 is in the locker you opened with the fishing pole, behind sweater

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  50. for final clue Hint2 possibly means start at 6 and end at 6??

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  51. @swissmiss Maybe read the red film thingie again as that is how it showed in my game?
    And the exit code? I have been looking at distance between paired letters. Seems almost right somehow??

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  52. brenda - but I cannot open that locker - tried to fish through the grill - but no luck

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  53. @swissmiss Sorry didnt see that post! You have use the red film with picture and light off to get 5073.

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  54. Micheael - what you mean with "read"the red thingy - no letters on that

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  55. hint for squares on locker plz I just dont get it

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  56. SwissMiss- use fishing pole in the view of the top of the lockers on the item above that locker

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  57. SwissMiss, did you use the red film and place it over the light from the locker?

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  58. carpenter- a snowflake is white so that square should be white, tire=black, etc

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  59. Carpenter, you get the hint for the square from a picture you find behind a football.

    The football is located in the second locker on the same side. You have to open when you stand on the bench and use the fishing pole on the thing jutting from the top of it.

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  60. hi all.. where is the red film pls.. unable to open 3 lockers :(

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  61. @carpenter think dark or light for each clue, f.i. snow is light, shadow is dark. dark = black square, light = white square.

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  62. duh, Just realized that the letters in clue 10 correspond to the layout of your keyboard

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  63. SwissMiss, you have to open the locker with the light in it and place the red film on it. On the backwall of the room, use the screws and place the picture there. Turn off the lights, go back to the picture, and you will see faint images of numbers in purple on the picture. That is the code for the final locker.

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  64. Still working on that final solution, I can find no rythm in the example letters, so how do I convert HEWTZO if I cannot find any leads? Need a POP

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  65. lol, Brenda, good find! lol

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  66. This comment has been removed by the author.

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  67. thanks again - have now all the clues and am totally clueless

    (but still have got ruler and red thingy in my inventory

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  68. omg i am dense today got it THANKS GUYS

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  69. rachel, lol..thanks..I can use some coffee..but keeps it in a thermo for me..i got to start with my work :( Good luck...to all of you =)

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  70. anyone figure out how to solve the puzzle above the steps after you place them in locker?

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  71. Wow...I am so stuck on this code.

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  72. @elle, look at my previous comments to SwissMiss.

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  73. Please, someone have a stroke of genius. I have to get up for work in four hours!

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  74. @swissmiss did you find the light in the locker? Zoom it and place the red "thingie" then turn the light on. Back out go to exit door turn light off then look at the picture you hung.
    Hope that helps.
    Me I am still stuck on the last code.

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  75. Good heavens, this is a tricky one! I've got a platypus-looking fishing hook, ruler, Hint file with #1, #2, and #4 hints, and a funny pic with a lock code at the back. Gonna go through all your comments now to get a clue.

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  76. I think the password is going to be in words, not numbers.

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  77. call me dense... but pls what red thingy r u guys taliking abt? & where is it?

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  78. @ catalyste: thank you i did that, did not look hard enough previously:)

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  79. Most confusing of all is that you can type both letters and numbers for the final code. Still not sure how many characters or numbers to use (6 presumably for HEWTZO, or 7 for each of 1,3,5,7,9,11)

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  80. pop.. found it.. & like i said i am dense!!! lol

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  81. I give, i really need to sleep. Good luck! I'll check in tonight to find out that it was as simple as typing 3 or something

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  82. didn't think of turning that pic over!

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  83. thanks Michael - figured out those numbes without it -lol-

    so also stuck on last code

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  84. On hint 5, I think the letters in squares represent the letter on the keyboard while the letter next to it represents a number from 1 - 12.

    Like say: X = O (O is One). Then there is D = E (E is Eight.

    Just a guess....

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  85. If I take hint 1,3 and 5 and convert
    X = E, O = F etc.

    and then take the uneven numbers I end up with

    Q X Y Z W Y

    not that it helps me

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  86. thought that to catalyste exept it only points to uneven number, meaning e=eleven and t=three. stops a lot of confusion.

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  87. @catalyste - following your reasoning - we dont know then if F is four or five...

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  88. Hint 4 ? does it mean we are not talking about 1 to 12 only but 1 to 24? Could be corresponding with alphabet?

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  89. @SwissMiss, yeah I marked that down. F could be 4 or 5 and T could be 3 or 10.

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  90. Clue 1 Probably refers clue 3
    Clue 2 I reckon it tells us something is upside down (from codebox)
    Clue 3 shows the the letters are equal (top and bottom)
    Clue 4 Maybe means 24 hour clock
    Clue 5 Seems to say use only odd letters and probably refers to clue 9
    Clue 6 Says answer comes from a clock format.
    Clue 7 Seem to say HWZ = YES (odd letters)
    Clue 8 Use odd letters only
    Clue 9 ?? Hands down?? Dont know!
    Clue 10 The letters to be decoded (7 of them)

    Will add I have looked at number difference in the 2 lines of letters and they are all odd numbers.
    But still cant get it to work.
    Hope you see my thinking?

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  91. Clue 3 (back side of card) ... which letters are close on the keyboard?

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  92. but Christina is right - if it is only uneven numbers then we have E=11, T=3, F=5

    the top row would be 1,11,7,5,3,3 and if translated acc. to clue 3 5,11,3,11,5,11

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  93. back for little minutes..
    I cant reach that green thing up from the lockers..for the code with the red light..and I got 2 blue thing in my inventory..but for what?

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  94. @alkmar
    put the blue things in the door of OPEN-locker

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  95. and now..figure out the 10 hints

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  96. @alkmar in the "open" locker hang the blue things on the inside of the door. Now you can climb up to green thing!

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  97. Odd letter reference:

    a,c,e,g,i,k,m,o,q,s,u,w,y

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  98. thanks Swiss ;-) but I was too fast for myself :D

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  99. I solved it.

    First, you have to match both clues in pairs:

    X-O with E-F
    D-E with W-T
    K-S with N-T etc...

    The first letters on each pair are letters in your keyboard; second letters in the pairs are their location, odd numbers only.

    That way, and taking the first set (X-O; E-F)
    If X is in one (O) and E is in five (F), which letter is in the middle? The answer is D.

    Second set (D-E; W-T):
    If D is in eleven (E) and W is in three (T), the letter in the middle is E.

    Go on like this and you'll get the 6-letters code.

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  100. and thank you @Michael!!

    well..now I have to wait for the hints clue..the other thing, I did find. but with the last part...I really need help!

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  101. OMG!!!!!!!

    Hints 3,5, and 10 actually spell something!!!

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  102. from hint 10 only CSE are uneven - and starting from 6 (hint 2) gives 9115 - but doesnt work

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  103. No...hold on...think I jumped a bit...

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  104. @Edgar, your example makes no sense.

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  105. I just opened a new game and noticed the hints are different. Just to give my previous post a little sense, my hints were:
    XODEKSQFXEYT = EFWTNTZEWFJE
    My final code became DEMASU

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  106. Hi Edgar - you kept quiet -lol-

    dont understand your explanation!

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  107. Nevermind, you match up the paired letter with the closest odd number that matches the second letter.

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  108. Edgar you have different letters from me I think. My hint 3 says ytfwjofngeze = jednxtutfogf. Cannot make out your hint about numbers, on my keybord especially in cases when there is more then one choice, so please elaborate (or give a spoiler, I'm really tired)

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  109. @edgar it all sounds very complicated. Think I almost see it but....

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  110. pop Edgar - got it

    just take the "boxed" letters

    thank you, thank you, thank you

    finally out

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  111. And demasu it is! Out.

    I don't think the clues change.

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  112. SM, give me the first two letters of each your sets in "Hint 3" and I'll give you the first letter of your code, explanation included.

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  113. Lol, I take that back about the clues not changing. lol

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  114. Christina
    take hint 3 and look at the boxed letters
    compare the firs in your case Y and J and take the letter on your keyboard between them

    keep in mind that some keyboards have the z and y exchanged
    so your first letter should be H

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  115. Thanks Edgar.

    I'm off to bed now.

    Bye guys!

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  116. @Edgar how lucky is that!!
    XODEKSQFXEYT = EFWTNTZEWFJE is what I had!!
    Maybe only a limited number of codes rather than an algorythm
    Now out with very little clue to that last code.

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  117. I really have to do some work now -lol-

    cu you in another game

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  118. Thanks for the spoiler, it's a Japanese word for time.

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  119. Michael -do you understand it now?

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  120. @Christina, in your case:

    Y is Three and J is Eleven. Going clockwise (in your keyboard) H is One, 7(key) is Five, 8(key) is Seven, I is Nine, and of course J is Eleven. The middle letter is U (the first letter of your code).

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  121. @SwissMiss I have a US keybord like the rest of us, but I'm a picture thinker unlike the most of us. The shortest route between n and k on my keyboard goes via j, not via m like in the solution. I always struggle with codes like this that actually need thinking paterns the majority uses.

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  122. Hey All, I'm stuck on the squares locker. The back of the photo says tire|rice|shadow and below that coffee|crow|snow, which to me means, black|white|black on top and white|black|white on the bottom. Am I right, because it's not working!

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  123. If you explane it like that @Edgar, I have a totally different keyboard. Starting from H key 6 would be five and the solution would be Y. No wonder I cannot even picture it.

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  124. @Christina, the 4th letter of your upper set in Hint 3 cannot be W. Check that out. It can be only O, T, F, S, N or E (standing for One, Three, Five, Seven, Nine or Eleven)

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  125. The game would have been perfect if the author put in a keyboard in the room somewhere. I hate to think what our poor French friends will do to this game, having a totally different system on theirs (AWERTY). My ergonomic keyboard doesn't work either, and I'm sure worldwide there are lots more differences in keyboards.

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  126. @ Rachel Coffee is black isn't it?

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  127. Don't know @Edgar, have only my spreadsheet left and that has:

    yt fw fn jo ge ze
    je dn xt ut fo qf

    on it, so I must have made a typo or it was a wrong code. It would be just like me to be the only one with a bug.

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  128. @Christina, I suppose it could be. I usually have milk in mine ;)

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  129. so you switched F and W and gave a G instead of a Q.

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  130. @Christina, your final code should be SPOILERUSCITASPOILER

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  131. Bonus trivia:

    the door code is Japanese for "to go out" LOL

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  132. Thank you for the spoiler Edgar but Demasu worked as well. Uscita is Italian for exit. The author uses nice words as a clue. (and that is a Q only in underscore: g, q)

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  133. lol @U-ta. ehm... which one?

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  134. Not the one in your post at 1:04
    "Edgar you have different letters from me I think. My hint 3 says ytfwjofngeze = jednxtutfogf..."

    ;)

    Goodnight now. Going to bed.

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  135. ah! Wel Salida to you as well, and dormier bien ;-)

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  136. thanks for the hints..but I tried so hard to understand..but brain isnt working that well. Because I have the same letters like christina, and with Edgars spoiler..I am out!! thanks a lot...and a big congrat to those who do understand the clue....maybe I dont enter the door to leave..but going to figure out the solution..with the clue I got...hmmmm

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  137. Ok, I'm going through your comments, and I think I understand, but looking at my keyboard and codes, it's looks like I could have more than one choice of letter.

    WFPPNDOGEUTRN = DNITTNFOJODE

    So far W-D gives me S? Or am I totally confused?

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  138. @Alkmar - I'm with you! I'm having a total brain fart!

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  139. pffff...I leave it..still dont get it :D

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  140. lol..congraturation..it said you got 10 hints for escape

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  141. @Rachel!!!! didnt see you before!

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  142. and what about F-N ?( in your case)

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  143. I did have:

    YTWFVNJOGEZE= JEDNXTUTFOQF

    and solution: uscita..

    :/

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  144. I understand, that Y-J ---> U But why the U? and not the H?

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  145. pfff...lol..never mind..I am out :)))

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  146. F-N isn't one of the letters that were "blocked" in HInt #5, so I didn't look at it. Was I supposed to?

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  147. Exactly, Alkmar! Why the U and not the H!? That's whats farting my brain!

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  148. I am not in this game anymore..i need to find all the clues again..ok..maybe I try later..

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  149. ok..in again..got all 10 hints..and again breaking my braincells..I need more cells.. :))

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  150. I saw the blue "steps" on the door of one of the lockers, but I can't climb up to reach the green thing !

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  151. I agree with you, Christina ! Our french keyboards are AZERTY, I don't like the games based on a precise type of keyboard.

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  152. nothing works..I have to leave it.. (ohh..why I cant resist to be out without knowing how/why/what I I was doing...)

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  153. @pascale..you have to bring the blue things in your inventory to the blue things on the lockerdoor

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  154. alkmar,
    Edgar explained it quite well.
    Like your question about Y and J and why the U and not the H.
    Rememer hint 6; you have to go clockwise and hint 8; only use odd numbers (dat zijn oneven nummers).

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  155. @alkmar, thank you. The problem is that I have not any blue things in my inventory. I have a fishing pole (useless for the moment), a picture and a ruler for the locker (used) and of course the hints book, that's all.

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  156. YESSSSSS I got it!! ( I guess) I used hint 10...did understand it..and..and..how i explain...cant explain..but I get it!!!!
    ( pfff..not blond anymore )

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  157. did you have the sd? hmm.. seems not..

    okay: open the picture..turn it and you see CN in three colors...go back to front picture, and use the ruler to see the centimeters from the colors at the back side from picture( you got it? )

    Use that for the lock with the 3 numbers

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  158. Smalltool!!! oh..lieverd..you tried to explain..but I did figure it out...jawel ;-)

    but thanks anyway..
    Now we have to help @pascal..i hope you will be here..because I have to start working in about 6 minutes ( brushing my teeth right now)

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  159. @alkmar, thank you. Yes, I have opened the locker with the padlock (incredibly, I found this by myselft, LOL), but I have not the screwdriver.

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  160. Lol, hi alkmar. I'll hop in now and then to check, but I'm actually playing a riddle game and very stuck there.

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  161. @Rachel

    Have the same letters as you.

    Solution is: S O R T I E

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  162. @Oscar, in French « sortie » means "exit" ! (-:
    I'm still stuck, without screwdriver.

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  163. SD opens the locker with the blue hinges. (unscrew them)

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  164. @Pascale

    Oui je sais, je parle un peut francais.

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  165. @pascal..did you open the locher with : OPEN ?

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  166. there is a bal, the ball has a pic, turn it..and it say for the clue with the white blocks..wich would be black or whi
    if you have open that one..you find a sd

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  167. let me try to help with the final code.. my letters are:

    AT QF KT JO RS ZE

    =

    DN ZE PS UT CE QF

    i type them like this as the letters are pairs.. the second letter represents an odd number.. O=1 T=3 F=5 S=7 N=9 E=11

    so for AT i look at A on my keyboard and the letter at 3 oclock to it = S

    then i look at Q and at 5 oclock to it is A

    working along the top like this gives me SALIDA
    and the bottom row of letters doing the same thing gives me the same result

    hope this helps ppl.. especially you alk lol

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  168. @Kingman

    Try S A L I D A

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  169. This comment has been removed by the author.

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  170. I escaped this game with the help from Edgar... thank you very much! Later I read the comment from Kingman which makes even more sense and explains the HEWTZO = YES clue as well. Thanks! A very nice game with a hard last code to solve.

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  171. @King!!! lol..my hero.. :P

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  172. WALKTHROUGH
    Click to read HINT 1 in the map (the letters differ for every game).
    Zoom on the wall and take the KEY.
    Zoom out twice (view with door in the back).
    Click the red bench to see more of the ceiling.
    Click the white part of the ceiling to zoom and click again in upper left corner of the white area to get LETTER N.
    Zoom out and click to get closer to the door.
    Turn left and see a table.
    Zoom on the red thing on the table to open it and get LETTER O.
    Click to close the red thing, click under the table to find HINT 3.
    Zoom out to see the door again from a distance, turn left to see the lockers.
    Click to zoom outside the upper right side of the right locker.
    See a key-symbol button, and click to press it.
    This opens the right locker.
    Open the door and have a look inside – get a FISHING HOOK from the clothes hanger and click the fish in the locker to find HINT 4 under it.

    Turn left to see the left lockers in the same row.
    Use the purple key to open the most left locker.
    Click the coat to move it and find HINT 2.
    Take the COLORED BOARD in the locker.
    Zoom on the lower left side of the most left locker to find a RULER.
    Zoom out twice and turn left to see the two left lockers in the other row.
    Zoom on the green padlock in the second left locker.
    Enter the three correct digits to open it, using your colored board and the ruler for the clues.
    Solution below.
    Get HINT 5 from inside.
    Click the yellow cans inside to spread them out, click the left side of the shelf to find LETTER E.
    Turn right.

    Zoom on the “open-locker”.
    Place your letters, O, E and N on their spots to unlock it.
    Click to open and get a FISHING ROD and HINT 6.
    Double click on the fishing rod and add the fishing hook.
    Zoom out to see the red bench.
    Click the bench to see the bigger part of the ceiling again.
    Turn right to see the upper part of the lockers.
    Use the fishing rod+hook on the thing you see on top of the lockers to open the second locker from the right.
    Go back down and look inside the locker.
    Move the shirt for HINT 7.
    Click the baseball twice to get a PICTURE from it.
    The picture is a hint how to open the locker with 6 buttons.
    Click the lower part of the picture to read 6 words on the back side.
    Go to that locker and click the correct buttons to make them black.
    Solution below.
    Open the locker and get a green SCREWDRIVER and HINT 8.
    Go right three times to see the locker with the blue things to the left and the green padlock locker.
    Zoom on the left side of the left locker to use the screwdriver on the hinges (you need to zoom on two different spots).
    You’ll get TWO HINGES and TWO SCREWS.
    The locker is open – look inside.
    Find HINT 9 inside the Santa clothes on the hanger and a RED SHEET below the Santa hat on the shelf.

    Turn left three times and open the locker with the 6 buttons again.
    Zoom on the lamp on the top shelf.
    Click the black button to turn the lamp on.
    Place the red sheet on the lamp.
    Zoom out and turn right twice to see the door.
    Zoom on the light button to the right of the door and click it to turn the lights off.
    Go down, left twice and down again.
    Zoom on the stripes on the back wall.
    Place the screws in the holes in the wall.
    Put your colored board on the hooks and have a good look at the board to see some numbers in the corners.
    Go back to turn the lights on again.

    Zoom out, turn right twice and click to open the “OPEN- locker” again.
    Zoom inside the door and place the two blue hinges there.
    Zoom out and click the green thing on top of the most right locker to have a look at it.
    Enter the four digits to open the right locker.
    Solution below.
    Open the locker and find HINT 10 inside the box.
    Now, you have everything you need to solve the final door code.
    Use all of your 10 hints to get the word, enter it and escape.
    Solution below.
    Congrats!

    ReplyDelete
  173. SOLUTIONS
    Green padlock (3-digits)
    When you open the colored board from the inventory (double click it), you can click the lower part of it to see the back side.
    Note the colors on the letters (from top to bottom).
    They differ for every game.
    Use the ruler on the front side of the board to measure the length of those colors (also differs for every game).
    The number of centimeters for the three colors tells your code to open the padlock.
    When you entered the numbers correct, click the green arrow by the padlock to hear a sound, then click the locker to open it.

    6-button locker
    Use the 6 words on the back side of the picture you got.
    Which things are dark?
    The words differ for every game but the black ones are: tire, ant, crow, shadow and coffee
    Press those buttons to open the locker.

    4-digit board on top of the right locker
    Use the numbers you see in the corners of the colored board when placed in the red stripes on the wall with lights turned off.
    Numbers might differ for every game.
    If not, the answer is:
    50
    73

    Door code
    The door code and the hints differ from every game, so I’ll tell you my letters for you to understand yours.
    Thanks @Edgar and @Kingman!
    The 10 hints tells you:
    1) Letters:XODEKSQFXEYT
    2) There are 6 possible positions around each square.
    3) XODEKSQFXEYT is the same as EFWTNTZEWFJE
    4) Not sure about this one, but maybe that the numbers are not about the clock, rather about positions.
    5) The letter clues should be divided into subgroups of two letters each. The first and second letters have different meanings.
    6) The positions are numbered like in a clock.
    7) HEWTZO = YES, which means (if dividing into subgroups) that HE=Y, WT=Z and ZO= S.
    8) You should only use odd numbers.
    9) Look down on your hands (use your keyboard).
    10) The letter positions on the keyboard equals time positions on the clock.

    -Now, first use hint #5 and divide your letters into subgroups:
    XODEKSQFXEYT and EFWTNTZEWFJE becomes:
    XO-DE-KS-QF-XE-YT and EF-WT-NT-ZE-WF-JE
    -The next part is to look at the different meanings of the first and second letter in these subgroups.
    The second letter is always one of: OTFSNE which (by using hint 8) means the odd numbers, like: One, Three, Five, Seven, Nine, Eleven.
    For XO-DE-KS-QF-XE-YT, this means: X1, D11, K7, Q5, X11, Y3
    and for EF-WT-NT-ZE-WF-JE it means: E5, W3, N3, Z11, W5, J11
    -Looking at the example: HEWTZO=YES, it means: H11=y, W3=E and Z1=S
    This, you see if you look at your keyboard, and try to use the positions of the clock to find the letters.
    Look at the 11 o’clock position next to H… it’s the letter Y, the 3 o’clock position next to W is the letter E and the 1 o’clock position next to Z is S, which gives you YES.
    -Do the same with the letters in your hint 1 (and hint 3).
    XO-DE-KS-QF-XE-YT (X1, D11, K7, Q5, X11, Y3) gives you the letters: DEMASU
    EF-WT-NT-ZE-WF-JE (E5, W3, N3, Z11, W5, J11) gives you the same letters: DEMASU
    Which is your code to open the door.

    ReplyDelete
  174. I got to say:

    @Ellie: perfect!!!! It will help a lot of people!!!

    ReplyDelete
  175. thought you were going to do the walkthrough alk ;)

    ReplyDelete
  176. Thanks @Alkmar! It's difficult to write a WT when the clues are different in the different games. I hope this one will help. Otherwise, just post your letters and someone will be around to help....

    ReplyDelete
  177. Congraturations! LOL Thanks to all of you, or I would NEVER have figured that out.

    ReplyDelete
  178. @Alkmar! Thanx for letting me know about Ellie's WT!

    @Oscar - THANX so much for those clues! I had SOFTIE LMAO! I closed the game though, because I just gave up in the end :( I'll try and attempt it again when I have a chance.

    ReplyDelete
  179. @ Ellie.. wonderful WT

    How did you guys EVER figure out the hints?? Amazing!!!!!

    ReplyDelete
  180. * LInk Update *

    http://45rpm.natsu.gs/lsth.html

    ReplyDelete

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