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Escape Mystic Manor

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Escape Mystic Manor is a new point and click escape adventure created by Selfdefiant for Melting-Mindz.com. You were kidnapped and taken to Mystic Manor, an old abandoned building on the outside of town. You have been here for at least a week. Finally the man who brought you here left and has been gone a while. Now it's time to escape! Good luck and have fun!

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210 Comments

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  1. Smoke me a kipper; I'll be back for breakfast!

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  2. Waking up to an SD game first thing on a monday morning?!?!?! It's gonna be a good day!

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  3. brandnew and live! going in!

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  4. Crowbar in right room, map behind locked door.

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  5. No it was an axe, use it on wood

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  6. The map isn´t a great help lol.

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  7. This comment has been removed by the author.

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  8. I'm having a little trouble with the map...can't seem to get to M

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  9. we are so spoiled with your maps selfdefiant...

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  10. Red key in J or E, cannot see it exactly where i am.

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  11. Og my god, I am offmap now. A bit like my gps sometimes

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  12. Zazie - did you need a key to get to M? If so, where is it?

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  13. Can´t remember the only key i used so far was the silver key, now looking for a red door.

    I made fire in chimeney in the room up the stairs and lit 3 candles so far.

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  14. found it, but I'm not sure how that room is m!

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  15. anyone found a screwdriver yet?

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  16. Got a fuse from piano behind red door.

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  17. grren key from piano in O (which really should be M) and a fuse. four candles lit so far

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  18. Knife in room left of piano room.

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  19. knife left of piano room

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  20. How to play the piano ? The spoiler of Marie-Louise did nothing for me.

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  21. gold key in K - use knife

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  22. I think I might have missed the map, oops! I will fix asap

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  23. Another fuse behind gold door

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  24. Thx miles, this worked.

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  25. screwdriver behind green door

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  26. another fuse in safe behind blue door (use clue on piano sheet) and another candle

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  27. This comment has been removed by the author.

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  28. I'm pretty sure I have five candles lit, but nothing happened

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  29. 23 1 22 7 on safe- not working, what am I doing wrong?

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  30. Zazie - was it behind the vent? I can't remember

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  31. oops,sorry about the wrong spoiler... (blush)

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  32. daf_schon - three numbers... each two digits. 23 is right

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  33. lighting 4th candle gave fuse

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  34. Has anyone found the purple key?

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  35. thank you miles1, have now 3 fuses, missing purple key

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  36. For the safe start with the left arrow.

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  37. 4 digit box in book in church.

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  38. Purple key was in A (the one wit the safe) - there's a book on one of the chairs.

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  39. Love the game SD (map doesn't bother me... I'm directionally challenged with or without the map) LOL!

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  40. need 4? fuses a purple key and a safe code. stuck.

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  41. Thank you lovely giraffe! Now trying to figure out the two boxes. Anagram of Stoats? Colors from window don't work

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  42. Grrr... can never keep up with the navigation on these ones!

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  43. Rope in purple room.

    Thx lovelygiraffe for the key hint.

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  44. For window - check the pink piece. And yes, it's an anagram. Think breakfast :)

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  45. the word box gives you the crystal ball

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  46. I never get these safe things

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  47. SO HAPPY! a new SD game! In I go.

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  48. These creepy ones are my favorites!

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  49. Thanks again lovely giraffe! Now have five fuses

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  50. The colour code does work, but pay attention where the pink dot is, gives a fuse.

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  51. Ha! I think I was meant to find the purple key awhile ago!! Oh Well,.....

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  52. Where is word code box ?

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  53. Can someone please tell me how to crack a safe? Or hand me some dynamite?

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  54. I don't understand that code box in church... Am I missing a hint somewhere besides those triangles?

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  55. Where is the lighter? I'm looking in Room V as per Zazie's previous comments but n luck so far!

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  56. Rope goes in hole for another fuse.

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  57. Got everything, I think, just stuck on the church box...

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  58. crowbar doesn't work on safe either %$#@

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  59. For the rest I love your games Selfdefiant :)))

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  60. I must be missing two candles - can anyone tell me which one? I have the ones in Q C and K

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  61. Zazie, keep turning the book pages.

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  62. For the safe - use the numbers on the piano sheet. start with left arrow. first number is 23... use three numbers

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  63. word box, same room where the rope was.
    lighter under a statue if recall right in room V

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  64. Miles, one is in F and the other one in A.

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  65. Thank you Miles, I was starting to feel realy stupid. Now I have the fuse

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  66. lovelygiraffe - I have those too - Do you have 6 fuses? Maybe I did get one from lighting candles. I haven't used the clue from the altar yet

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  67. Way behind you lot, stuck with log, used silver key, map, crowbar and music clue. Still can't find lighter

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  68. In the church book is only a 4 digit box, no word box.

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  69. Zazie - which room are you in?

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  70. No, I have five fuses. The 6th one must be in the altar book. I just don't understand it...

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  71. Thx daf-schon, i missed this box completely !

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  72. Shoot! Sorry--yeah, as somebody said, it's with the rope--lower left of window.

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  73. Stuck on book in church room (I) maybe?

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  74. thought it might be 3645 for red, yellow...etc. But that doesn't work

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  75. re-reading old comments to try and find lighter and knife but very confused. There is no Piano in my O room and definitely no lighter in room V - think my map is different!

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  76. Not 2113 either, for amount of each color

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  77. I think lighter is in U in one of the drawers actualy.

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  78. 4 digit box is my last thing

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  79. woohoo!Progress, lighter in room U and finally red key! - not feeling so stupid anymore!

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  80. fayefairyhair, your map is right, ours was a bit strange in the beginning. And I can't recall where I found the lighter, sorry

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  81. I tried also the numbers of papers in the drawers (3933) but nope.

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  82. Tried # of sides (all and just those not touching other colors) are we missing a clue somewhere else?

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  83. We're all stuck at the same place.... ARRRGHHHH!!!

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  84. michjean - tried that, too. Also number of triangles

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  85. Thanks Marie-Louise, steaming ahead now... although pride comes before a fall does spring to mind in view of my optimism!

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  86. candles are in a, c, f, k and q

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  87. where is the 4 digit box, i've been in all the rooms

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  88. Where is the lighter?! I've been all through V.

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  89. Dee - in the book on the altar in room I

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  90. Off to play Water Temple :P

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  91. Lighter is in U in drawer under all the papers I think

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  92. SD - is there another clue we're missing, or do we just need the star?

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  93. POP in U. I thought there was only one drawer with moveable paper in it.

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  94. Wow! Really stumped in an SD game... this hasn't happened in awhile. I like it!!

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  95. need al keys except silver, something to cut stump, sd, knife and any help at all

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  96. we need a tiny clue, I think...

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  97. Put rest of #s in triangle but can't find a combination that works.

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  98. Spoiler


    4 digit box 6359

    # of sides for triangle and try... for blue digit

    :)


    OUT!!!

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  99. POP found hatchet finally!

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  100. Annnnnnnnnnnd out



    of Water Temple............. LOL

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  101. Answer with logic should be 6369 but does not work?

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  102. 5 for BLUE.... WTF???? Surely 6

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  103. Thank you Marco!!! I don't understand why blue is 5, but I'm out

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  104. Missing 2 fuses. Did someone say there was one behind the gold door as I can't find that. Where is four digit number box?

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  105. Thanks michjean!

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  106. where is the knife? i was looking for it everywhere......

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  107. This comment has been removed by the author.

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  108. HaHa! Thnx @Marco - should have refreshed... that certainly made the game more interesting. Thanks to all for their comments and help!

    and ouT! (Finally)

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  109. POP - got four digit box now still missing one fuse

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  110. So what happens when i move all the papers in the drawer in U and there is nothing under it?

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  111. neferti.... knife in room left of piano, room q

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  112. @Capn - there is more than one drawer :)

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  113. My mistake i made the same mistake as clomp in thinking it was only one drawer

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  114. And out! Hurrah! Thanks for all your help everyone!

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  115. 6369 was like the 2nd or 3rd number i tried.... 1/2 an hour ago. i'm ok with knowing that i knew what i was doing even if it wasn't me that got out first... downfall to playing a new game the kinks haven't been worked out of yet

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  116. where do you use the rope?

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  117. Damn, now I have to find red key....

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  118. @Alice in the hole -can't remember what room it is but its a big hole in the floor

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  119. Thx MarcoMex, i am out too !
    Great game, lots of fun !

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  120. thank you so much fayefairyhair!

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  121. Red key was in big fireplace i think, put log and light it. Wasn´t it there ?

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  122. Zazie: thank you very much, I totally missed that :-)

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  123. found it, i didn't read the posts before, thanks

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  124. could someone list where all the fuses are. missing one, going around in circles.

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  125. just found new safe in stained glass room, guessing that is the last fuse.

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  126. safe code SPOILER23-12-27SPOILERstarting with left arrowSPOILER

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  127. where is the purple key?

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  128. j_flamm,
    number hint on sheet music in T

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  129. would some one explane how they came up with numbers on number code box. haad to cheat to open it.

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  130. Does anyone remember what room the hole in the floor is...I have been orbing all over but keep missing it!!!

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  131. This comment has been removed by the author.

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  132. have 231-227. first # 23 whats rest??

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  133. oo,
    purple key in A (church with safe) in the book on one of the chairs.

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  134. i think i am blind but where do we use the fuses?

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  135. Walkthrough
    Go right, pick up crowbar, notice the candle
    Go left, up, use crowbar to open door
    Pick up map
    Room g: notice the treestump
    Go up to room u, pick up lighter in drawer
    Go to room v, pick up liver key
    Go to room t, notice vent and notice two clues on music sheet
    Go to room o, pick up the axe, use it on the stump in g and take the log
    Got to room f and light the candle
    Go to room k and light a fire for a red key, light the candle
    Got to room q, light the candle for a fuse and play the piano for a green key
    Go to room p and take the knive, use it on room j for a gold key
    Go to room d for a fuse
    Go to room I, take the screwdriver en notice the book on the altar. The picture gives a clue for the digit box futher in the book, open it for a fuse
    Go to room t, open the vent for a blue key
    Go to room a, open the safe for another fuse, starting left, light the candle, open the book on the chair for the purple key
    Go to room m, pick up the rope and open the two boxes. One is an anagram of the painting that gives you a crystal ball, the other is a colour code that gives you a fuse
    Go to room l and use the rope to get the fuse
    Go to room c, light the candle
    Go to room g, go down, set the fuses and you’re out!

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  136. I have a problem with the 4 digits box in the chapel (room I). Somebody said that the answer was 6359 but it should be 6369.

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  137. Use fuses down from G, I think

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  138. spoilers

    Piano code: bdcba
    Safe code:23-12-27
    Altar book code 6359 (why it is a 5, I don’t know )
    Colour code rrbyryrb clockwise, starting at the pink dot

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  139. if anyone is having trouble with color box start with pink over the red and go clockwise.

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  140. TY @premiere!!!
    Great WT, @Marie-Louise

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  141. finally out, that was another great game :-)

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  142. thnx nokra, and thanks everyone for solving it!

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  143. I have a problem with the 4 digits box in the chapel (room I). Somebody said that the answer was 6359 but it should be 6369.

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  144. what do you do with the six fuses????

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  145. From the room with the wood trunk go down and right of door is fuse panel.

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  146. @Pascale, we are all wondering - logically it should indeed be 6369. MarcoMex bruteforced the third digit to help us all out, see his post at 7:54

    @evans go to room G, you'll notice there is an arrow going down to a door which isn't marked on the map; at the right of that door you'll find the fuse box

    @SD thanks once again already longing for next game :-)

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  147. thx, marie-louise,
    for fullfilling the EGDAWT philosophy
    8-)
    out with 99 orbs (anyone found all?), but only with a lousy time of nearly 1h, while looking a long time for the last one, I never found, haha!
    & only needed the hint for the 4-digit-safe in book, asking myself, if I really had another (star alien) sort of logic, lol

    & thank you very much, Selfdefiant,
    for another playful delight!
    :-D

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  148. Love the music on this one Self-Defiant!

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  149. WALKTHRU

    B - go right

    C - note CANDLE#1; get CROWBAR; go left and up

    H - use CROWBAR to open door; get MAP

    L - note HOLE

    O - get AXE

    G - use AXE to cut LOG off of STUMP

    F - note CANDLE#2

    K - note CANDLE#3; put LOG in FIREPLACE

    U - get LIGHTER; note PAPER BALLS in DRAWERS (3933)

    V - move GARGOYLE, get SILVER KEY (for J)

    T - note VENT; note MUSIC CLUE; note NUMBER CLUE on bottom of music

    return to F, light CANDLE#2
    return to K, light CANDLE#3; light LOG, get RED KEY (for Q)

    J - note TEAR in CHAIR

    return to C, light CANDLE#1

    Q - note 5 FLAMES; light CANDLE#4, get FUSE#1; play MUSIC CLUE from T (BDCBA), get GREEN KEY (for I)

    P - get KNIFE

    return to J, use KNIFE on TEAR, get GOLD KEY (for D)

    D - move FLOOR TILE, get FUSE#2

    I -get SCREWDRIVER; open NUMBER SAFE in book on altar w/ COLOR/NUMBER CLUE in book (I-R,II-Y,III-B,IV-G) and use number of sides for each color (6359), get FUSE#3

    return to T, open VENT w/ SCREWDRIVER, get BLUE KEY (for A)

    A - light CANDLE#5; open DIAL SAFE w/ NUMBER CLUE from T (23-12-27), get FUSE#4; read BOOK on CHAIR, get PURPLE KEY (for M)

    M - get ROPE; use anagram of WORD CLUE on PAINTING (TOASTS) to open WORD SAFE, get TRAVEL CRYSTAL; use COLOR CLUE on WINDOW to open COLOR SAFE, get FUSE#5

    return to L, use ROPE in HOLE, get FUSE#6
    return to G, go down, use FUSES to open door

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  150. Only had to light four candles to get a fuse.

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  151. Wow! I think this one was harder than recent SD games - which made it even more fun. I did need help with the four digit code in the book, and not just because there was a mistake. I never thought of adding all the sides of each color, lol.
    Anyway, like @premiere, I got out with 99 orbs, but not before spending lots of time looking for #100.
    THANK YOU @SD!!!

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  152. The code should be 6369, I have no idea why I put 5, I guess I counted wrong, it is fixed now! Thanks for pointing that out.

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  153. Thanks @SD! We can always count on you to make things right.

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  154. I made it out with 101 orbs out of 100. How did that happen.

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  155. @jbg I think you found the one zoz left behind.

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  156. Replayed to check the candle thing!

    Only had to light the candle on piano for fuse,
    so no need to light the other four....

    Just sayin

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  157. @jbg, so that's what happened to the other orb! One or two games ago I found 201 out of 200 orbs, but I never could go back and do it again. Gongtats on your find!

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  158. OK, for 100 orbs:

    A - H and P, Q, R, T, V: four orbs per room
    I, J, M, N, O, S: six orbs per room
    K - L : five orbs per room
    U - two orbs

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  159. yayeeeeeeeeee love to play games. this is wicked cool.........love the most hidden object games played free ... and how best to synchronize these games with learn Quran or make it Islamic too.

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  160. Every time I play these games the safes dont work for me. Ive put in 23 12 27 starting both left and right about 20 times and i can't get the last fuse. I'm gonna have to end the game. Any idea's why the safe's never work? I click the buttons slowly making sure im not counting wrong.

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  161. stephanie - you dont have to count
    you click (I think starting to the left this time) until the topmark is on the number 23 - then the otherside until the top is on 12 and back again to 27

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  162. oof! I messed up on both the safes. Not a day for my brain to work, it seems.

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  163. Bored now - can't be bothered to finish this.

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  164. This one is not the best to say the least. You get travel crystal only at the end of the game, when it is unnecessary. You have to open that stupid safe without any logic. Music you have to play doesn't correspond the clue. It is a bit annoying and no fun at all.

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  165. Cool and challenging game. Thank you very much SelfDefiant. I totally used Marie-Louise's walkthrough to get done, (and to check the accuracy of my map). Remember to expect spoilers and errors.

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  166. Finally out with 102 orbs and a score of 3793 :D great game

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  167. typed 3793 but meant 379,390 lol

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  168. tyvm sd 4 the great game n posters 4 the help.i made it out hugs

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  169. where do i use the number 6369?

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  170. i only need one fuse and the one on the chapel, i cant figure out to do it..help!!!

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  171. how do you play the piano thingy? like wat order

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  172. There is no lighter in V. I found the silver key there. Where is that lighter?

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  173. I sorted the lighter out, but where is the safe for the colour code? I seem to be too stupid for this XD.

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  174. i cant find the lighter in v. where is it !

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