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Diamond Room Escape Red Code 3

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Diamond Room Escape Red Code 2 is another room escape game from MixGames1. Explore rooms, search for jewellery by solving puzzles and collecting items. After all puzzles are solved and all items collected, unlock the room and escape. Good luck and have fun!

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88 Comments

  1. Okay ... new game.
    Since I am obviously having a blonde day I need all the help I can get.

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  2. Got a match, managed to get a bird-like thingie on it.
    5 diamonds and a phone.

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  3. Wow, I finally caught a live one!

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  4. Use lit match to get key to fall, but it falls in the table.

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  5. This comment has been removed by the author.

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  6. Ah ... the birdlike thingie is fire? :)

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  7. Yup. :) Got number code but nowhere to put it.

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  8. Ah ... there's a card in the bookshelves.

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  9. is it a bug? cant see my inventory?

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  10. After card, got lever puzzle, then brush, then safe, opened all locks except for the box. Need to set the diamonds in the correct shape, but have nu clue.

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  11. Code for safe? I tried code found in cabinet, but it didn't work.

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  12. put mobile in charger (behind crown) and get number code

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  13. where's the card? cant find it

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  14. Aneel in the book cabinet, bottom of top

    Got the diamonds set, math puzzle, but I can't find the right number

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  15. It's taped to the bottom of top shelf.

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  16. i think penguin/number hint is for diamonds. lets try

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  17. How'd you figure out the diamonds?

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  18. Nope Aneel, the penguin hat number is for the lever puzzle

    Fot the diamonds you need to open the cb under the sink.

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  19. This comment has been removed by the author.

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  20. The diamonds: place them all in the position with the point down. That is position 1. Then use the code you find in the sink cb. Starting with the 4 above the door.

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  21. sorry. i think penguin hint is for levers.

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  22. Lol, I'm always behind posting.

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  23. need key for the sink cabinet

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  24. where the key goes which i got from wall crack?

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  25. i have tried it in the brown box and sink cb but in vain.

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  26. Aneel, If I remember correctly the lever puzzle opens some safes?
    Somewhere along the line you gat a brush, use that on the clouds.
    You will get a key that opens the drawer by the door, which gives you a key that opens the sink cb, which gives you a number for the diamons postions.

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  27. Has anybody solved the equation ? Drives me mad !

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  28. Sabi, can't do that either.

    (12x5) - (99+78) + (21*8) * (0+6)

    Right? Gives 60-177+168*6 = 306
    or 60-177+(168*6) = 891

    neither work

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  29. I did the same, no chance. I can´t find any other hint.

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  30. I've got the same. No luck.

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  31. Completely stuck on the math :(

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  32. even tried 60 177 168 6 but that didn't work either

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  33. Even tried

    12 * (5-99+78+21) * 8 * (0+6) = 2880

    But no go

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  34. Tried a lot more of these combinations, nothing.

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  35. The box takes 6 numbers max.
    So one would assume that the result of the equation is a 6-digit number.

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  36. My box takes ten numbers !

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  37. that's not true, the box takes more numbers.

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  38. But ten are more than 6 !
    :D

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  39. Yeah, I did not see the comments before I posted that.
    Been thinking, since you can change the wheels, maybe you can set some of them not to show numbers? That would alter the equation.

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  40. LOL
    Any number of numbers would be fine if we could just find a way of working the darn thing out.

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  41. I'm just gonna have to give up for now. I've got kids to get to school in the morning. Stupid puzzle.

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  42. Pushed the blue direction arrow at the top of the scene and now have a plain cream screen with left and right direction arrows but they don't go anywhere and I can't go back

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  43. Gonna wait for someone else to do the hard work.

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  44. I´ve already replayed the game, but nothing has changed, no solution to be found.

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  45. Hi,

    I quickly solved the puzzle. That was easy. :D

    60 - 177 + 168 * 6
    --------
    117 + 168 * 6
    ------------
    285 * 6 = 1710

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  46. 000000 I do not get it.
    Why did you do that?

    60 - 177 + 168 * 6 = 306

    117 + 168 * 6 = 2070

    So where does the 285 come from?

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  47. You´re not a zero anymore ! Thx

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  48. cool

    117
    +168
    -------
    285 * 6

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  49. Could anybody explain how the penguin clue works with the levers? I tried clicking each one the same number as the corresponding penguins head point things, but it didn't work, so i tried it backwards... bit lost.

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  50. The penguine clue I got.

    If the top most position is 1
    The next position down is 2
    Ending with the bottom most position as 4

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  51. 00000000

    ?? so basically you ignore the first wheel and the first sign (subtract) ???

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  52. What about the ones with 3? I've only got three clicks on the levers... top middle and bottom.

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  53. back. i got 1125 but didn't work either. SPOILER1710SPOILER

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  54. Okay but then: where did the number 117 come from?
    Because 60 - 177 = -117
    So I think the formula was wrong and should have been:

    (99+78) - (12*5) + (21*8) * (0+6)
    177 - 60 + 168 * 6
    117 + 168 * 6
    285 * 6
    1710

    Looks like the maker got the first and second wheelnumbers mixed up.

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  55. No Jaringdale, there are 4 positions - although with the number of weird bugs it may well have only three on yours

    Try to click slower

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  56. first add 177+168, then subtract 60 and then multiply the total with 6.

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  57. Thanks Cool,
    That explains it.
    Also explains why we were all so confused

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  58. @aneel, yeah that's a way to get the right answer, but it is not what the equation tells us to do.
    The equation tells us to subtract 177.

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  59. POP, it worked when I was just clicking around O.o. I gets it now.


    **SPOILER**

    1 - Click once
    2 - Click twice
    3 - Click three times
    4 - Click three times
    5 - Click once
    6 - Click once

    **SPOILER**

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  60. ... actually if we use the BODMAS from grade school then it makes even less sense

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  61. what do i do with the diamonds??? i mean where do i place them?

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  62. Ninja ... you do not really do anything with them. Just collect them.
    Consider them a bonus :)

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  63. but then where do i use the code from under the sink?

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  64. In the room are several diamonds you can not take.
    You click them to turn them
    Put them in start position (1) first, pointing down.
    Then, starting with the 4 diamonds above the door, click them according to the number from under the sink. But remember that they are already in position 1. So if the note says 3, click them twice.

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  65. Help! The keypad has disappeared O.o

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  66. Jaringdale, no idea what you did. Maybe you made one of the many buttons in the room red again?

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  67. cool, i did exactly that. nothing happened, where do i have to look? aaah these games sometimes make me feel stupid... ;)

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  68. That could be it *goes to check*

    They're all green, but the painting has come back down, possibly there's one behind there and I can't get it to open again...

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  69. now it worked... thanks for now. ;)

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  70. Meep. Weird, I had to turn one red and then green again before it came back. O.o

    Aaaaand out. W00t!

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  71. Ninja, go around the room and set all diamonds in the position where the point points down.
    Then go to the view with the door.
    Start with the left of the 4 diamonds above the door.
    Click first one twice (position 3), 2nd, 3rd and 4th one 3 times (position 4)
    The one left from the door twice, go right and click the last one twice

    Now diamonds are in positions 344433

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  72. finally out. thank you! :D

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  73. idk where my posts gone :D is there any admin to check for spoilers?

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  74. Ninja, we all have our blonde days. Except for Small-Tool of course. He's always smart :)

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  75. @cool
    oh tell me about it, i only have started playing these games here and i'm getting better. but thanks to you guys i don't really have to do it all by myself... ;)

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  76. Wow, thats the first time I have escaped from a MixGames1
    game without help, I couldn't escape the previous
    games even with help!
    Either they are getting better or I'm having a streak of luck.

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  77. Where oh where is the match? I've done everything else... :(

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  78. @Donna - the match is in the bookcase

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  79. This comment has been removed by the author.

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  80. Many days late. So no help for me. I wish people would not delete their posts when they find an answer like.....

    Where is the stinkin' key that the burning match made fall down?????

    It just disappeared.

    *

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  81. @4red3s: read Cool's comment at 11/11/11/ 12.48

    So first get the key to open the drawer near the door to get your fallen key.

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  82. The penguins gives you the position of the levers puzzle, assuming the starting position is number 1.
    Then the solution is:

    2-3-3-4-2-2.
    It means:
    1CLICK-2CLICKS-2CLICKS-3CLICKS-1CLICK-1CLICK
    (from left to right)

    The diamomonds puzzle starts from the diamond at the left of the door, not from the diamonds above. The solution is:

    3-4-4-4-3-3
    It means:
    UP-RIGHT-RIGHT-RIGHT-UP-UP
    (starting from the one on the left of the door, from left to right)

    And I don't know where you see there's an ecuation... it's simple, just do the calculations and put it together:

    12*5 99+78 21*8 0+6
    60 177 168 6

    The resultant number has 9 digits, and it's 601771686

    OH!!! AND SPECIALLY DON'T CLICK IN THE UP RIGHT OF THE CUPBOARD, THERE'S A BUG WHERE YOU SEE A PINK SCREEN AND YOU CAN'T EXIT!!!

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  83. Thanks for the heads-up. I can confirm this bug here too, it's very annoying. It's not pink here but peach-colored but I think we're thinking of the very same spot. :-S

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  84. Hmm, probably the author has made some fix and no longer allows "1710" as final code? It might actually have worked in previous version, but the author made a mistake in calculating so he just changed it into concatenating the numbers ;)

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