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Gatamari Escape 17

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Gatamari Escape 17 is another Japanese point and click type room escape game by Gatamari. In this game, you try to escape the room by finding items and solving puzzles. Good luck and have fun!

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Gatamari Escape 17 Video Walkthrough
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141 Comments

  1. well it didnt take long for me to get stuck.

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  2. i tried setting the green/ yellow puzzle on the freezer like the blankets or pillows in the closet.. no luck

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  3. Wow. Been a long time since I caught a live one

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  4. small pillow is on top, and on freezer the patern is narrow on bottom

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  5. Turning the pillow-code upside down doesn't help. Any ideas ?

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  6. oh lordy.. math in the egg shell after removing the baby chick...ugh

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  7. from top to bottom set yellow tab to M, L, M, L, R.

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  8. Emmes, it's from top to bottom,mlmlr

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  9. Waiting for someone to figure out the 'volume' puzzle,,,,,

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  10. i thought the answeres for the math would be the solution for the left right arrows. either my math is that bad or im wrong.lol

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  11. I don't have 2nd battery and kuri

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  12. SPrrlrllOILER

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  13. DPotts - you must have made error, cause it's hint for L/R

    I found kuri, it's in drawer with green thing, I used tongs

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  14. thx for the freezer hint gmm + kevaus

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  15. i thought plant was for lft rt puzzle no luck

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  16. yep it was i just wasnt paying attention.lol

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  17. use thongs under bed to get pic

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  18. used tongs twice. got a picture from under the bed that gave the color code answer on the bottom drawer. seems i now have everything on their platforms. stuck

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  19. DPottss, are you sure with the picture under the bed?

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  20. count leaves on pic for rgy code drawer

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  21. I found my maths used, knowing no why :(

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  22. hmm. i filled the 45CC beaker with wather put it on its spot.. nothing. can still remove that one.

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  23. from computer you know how heavy are things that goes to platform, you must calculate how much water you need

    * remeber that glass have its own weight!

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  24. yes prakta. count the leaves for the color solution on the bottom drawer.

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  25. under my bed was just a paper with a http://manmanju.com URL for the pc to solve the 200gr riddle....

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  26. This comment has been removed by the author.

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  27. im out! great game. anything i can help with?

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  28. there should also be a picture. click it twice ?

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  29. prakta, the URL paper was the wrapping of the flower cookie. there's something else hidden under bed

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  30. baterries from remote goes to clock, you got CD or DVD

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  31. My color code solution came from the TV after placing cd in the player (got CD from the clock after putting the batteries from the remote in the clock). At the beginning of the game (before starting it) there were two buttons in a language I can´t read. I pushed the left one. Maybe we are playing different versions.

    But thank you anyway!!!

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  32. stuck with hammer, two beakers, remote, 1 battery, math sheet, and 3 boxes of pink and white things, any hint on where to find tongs

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  33. from TV (game channel) you got hint to bottom drawer in closet (wait for the end of game)

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  34. @Claudia, solve the math. Get < or > from them.

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  35. I think thongs were in cb with key lock. Key is frozen in freezer, use hint from earlier post to open. Put ice cube in container under window and wait a while. Remaining water after that used to fill beakers with which I am stuck as I can't get the right weight !

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  36. Yeah, jednorogini82, I think, WE are playing the same game :))

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  37. @Emmes, do you know how much (in cc) of water you need?

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  38. it's one game, at the begining left is new game, and right is load saved game

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  39. Emmes: 25cl in 45 cl beaker. Another 25 cl in 45 beaker. Then you have in the 25cl beaker 5cl left.......

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  40. thx prakta, worked. Hope you found the pic under the bed.

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  41. there is more than 1 end (clue on panel door - serch the buns)

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  42. and less than 3 ends ;-)

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  43. I got a hammer from the cb--no tongs--can't find them. Totally stuck with all the codes and no clues.

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  44. nanaseed, use the hammer on the egg. get a note from the eggshell, solve the math on them to get L and R directions. then tongs come.

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  45. I feel stupid but i can't find no baeckers :(

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  46. Thanks Lizard. I understand now--< or > for the math. Didn't pick that up.

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  47. 4 god sake, found them, thx anyway ^^

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  48. jo, the beakers anre in the locked tall cupboard. open it with the key trapped in an ice cube from the freezer, but have to solve the cushions first to open the freezer.

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  49. How do I use the kcal clue to come up with the 4-digit number for the front door? I have the all the kcal values for each item.

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  50. LOL, I started the game again. It´s absolutely right, that under the bed is a picture for the color code on the bottom drawer. But there are two color code protected bottom drawers. I meant the other one (with the six buttons).
    Sorry to everyone for the confusion I made!

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  51. i am stuck on the kcal. it is prolly easy i just cant see it. can someone help me please.

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  52. code 7858
    95 minutes - an arrow at 7 o'clock, of 7 hours 125 minutes the shooter at 8 o'clock .....

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  53. This comment has been removed by the author.

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  54. thanks Angelika, I still dont get it. my clock says 4:00:05. I even put the batteries back in it

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  55. This comment has been removed by the author.

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  56. Right I've bumbled along quite nicely on my own but have gotten stumped at the last hurdle! Any hint as to where the clue is for the door? Red and White squares? And what on earth to do with all the boxes?

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  57. Okay, got the paper from inside the bun, now just trying to figure out what I need to hit with the hammer to get the second end.

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  58. This comment has been removed by the author.

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  59. @chris, you need to use the colors of the buns and fit each grouping inside the grid. Hope that makes sense.

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  60. I do not understand the 200,000 mg thing, not even the hints. I still have the hammer I used to crack the shell, one battery, a remote and a note with a URL that I can't get to work. There are still 4 other codes that I have no clue about. Think I will move on.

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  61. Finally! Made it right through to the end unaided but took me forever to work out where to use hammer for perfect ending.


    SPOILER

    SPBetweenOIplantLEandRclock

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  62. If anyone needs help with the red/white puzzle at the front door, use the pink/white bun groupings and fit them into the grid.

    Solution here:
    red & white puzzle

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  63. Thank you very much will try and fit my buns in now! lol

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  64. where is answer to square, triangle, star, heart drawer? Please?

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  65. also, where is screwdriver to open panel at exit door?

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  66. Yea right, I'd do that exaaactly the same way when I want to smash an egg: use a hammer. Yeah, really.

    Or wait, maybe it was an egg made of plaster ? ;)

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  67. I'm with Evans, need a screwdriver and the hint for the middle drawer in cupboard

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  68. no one's left who can help me?

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  69. Well, I need second battery. You guys always said "take the batteries from the remote". Hah. But there are no batteries in that remote...

    Stuck w/hammer, 2 beakers, remote (no batt.), one lone battery.

    Plus four packs with pi/wh 'buns' (at least that's what you guys called them). I know I need the SD first to "activate" the puzzle on the front door...

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  70. can't remember where I got the second battery, which puzzle have you opened so far?

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  71. This comment has been removed by the author.

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  72. aridza - if I'm thinking of the right drawer in the cupboard, you just need to use the channel numbers on the tv. You need to watch each channel for a bit to see if a clue comes up that matches the symbols on the drawer.

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  73. This comment has been removed by the author.

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  74. arbeitslooser - if you add together all the values except the beaker, you should find you need 40g more. The beaker itself weighs 10g, so you need to fill it with 30cc of water.

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  75. Ahh ok. So don't fill it up to the brim, I see.

    And now the $100.000 question: where is water?

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  76. AHHH NO! *facepalm*

    This is second life. In first life, this once was ICE ;-)

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  77. @arbei: look at Prakta's comment at 7:28 fot the beakers (it needs 30cc of water for the scale thingy in the cupboard)

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  78. (frankly I'm a bit to used to water TAPs in these kinds of games, sometimes needing a wrench to make them work ,)) But it hardly happens that you got the water right before your pair of eyes ;P

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  79. thx gmm, got screwdriver finally!

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  80. Had to retrace my steps...the second battery is inside the 2000000mg box.

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  81. 2nd battery was in MACHINE! Thank you so much you two!

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  82. finally out but never used the hammer again, all the objects from the scale, more cakes I got

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  83. For the perfect end, there is a square on the red/white grid that has a crack on it. You'll find a clue inside that bun.

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  84. Heh, I thought I had it but in fact I don't...

    There is on TV channel where you see 6 japanese signs in 6 different colors. If you think this is for the drawer with 6-color code, you are on the wrong road.
    EVERY color matches BUT the last one, which is cyan! You cannot set cyan on the drawer, so the code cannot be for that...or can it?

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  85. ...NO! The code for the drawer is in the GAME channel. You will need the DVD, i. e. do not bother putting in the batteries before using it in the clock, since you will need to operate the clock FIRST.

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  86. This comment has been removed by the author.

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  87. @gmm how to get from the kcal values to the clock times? Excuse me, but Lizard Rage has just deleted his comment which means he enjoys further readers will have to grope in the dark. Very polite, as usual.

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  88. (I was trying to draw them on paper, but it's not angles (125 degrees or so))

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  89. I guess I'll delete my thanks then. :) Starting from the where the red clock hand is, just count forward in minutes. So starting at 12, add 95 minutes and you end up at 7 (first #), then starting from 7 count around 125 minutes and you end up at 8 (second #) and so on...

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  90. Yes you OUGHT to delete your thanks! If you haven't done it yet, do it now.

    But you get a big thanks from ME! :)

    Count minutes in sequence? I would never have figured that out, thanks.

    Holy Moses, this is a toughie again. I've just found out I can take back all the stuff from the machine (except for the beaker) but what I am supposed to do with them? ;))
    BTW still no SD, it's always a huge fight in Gatamari games to get that fierce SD...

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  91. If I remember correctly the SD is in the middle drawer of the blue cupboard in the closet. Hint at 10:06 if you need it.

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  92. OK, here's a purely mathematical solution for the clock puzzle

    (only for the people interested!!)

    --- WARNING: MATH AHEAD (NO SPOILERS) ---

    :P

    Thanks to gmm's invaluable hints, I could finally come up with a mathematical solution where you can calculate everything instead of stupid counting (5, 10, 15, 20...)

    Here we go:

    - We start at 12:00

    First value from "web site" is 95, so add up 95 mins, or better 1h 35 mins. ALWAYS remember to calculate in HH:MM first, it will reduce the amount of mistakes you make.
    (Hah I sound like a teacher in school :P)

    12 : 00
    + 1h: 35min
    ---------
    13:35

    Now take the minute hand as if it was an hour hand and note down the number it would represent.

    (EXAMPLE: Supposed it's 14:45. Minute hand = :45, so solution would be '9'.)

    (2.)
    125 mins is 2hrs 05 mins.

    13:35
    + 2: 05
    .............
    15:40

    (3)
    105 mins is 1 hr 45 mins.

    15 : 40
    1: 45
    -----------
    "16: 85" or better 17:25

    (4) (last!)

    135 mins is 2 hrs 15 mins.

    17 : 25
    2: 15
    -----------
    19:40

    Voila!

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  93. I cannot figure out how to get the clue for the pink/white buns. Any clue would be appreciated.

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  94. @puzzled

    Your nickname almost gives it away ;-)

    You need all FIVE of the bun boxes. Think as if they were jigsaw puzzle parts which have to fit together so that they will match the pattern given.

    For instance, once you've correctly put the 1x3 box (the slim one), there will only be one possibility left for the big 3x3 box.

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  95. so, after using the code on door, what else? I have boxes with round things and some other things (2 like soaps and 4 like cakes) and I'm really comfused...
    And about door code, there's a post from Angelica, in earlier comments that spoils the number, so there's no reason for getting dizzy counting rounds on clock.

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  96. @ arbeitslooser

    Doh! I had done that, but apparently did it wrong and presumed there was a clue. Retried it, and got it. Thanks for the help.

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  97. perhaps, those things are totally useless. I made the red and white buttons, according to the boxes with pink and white balls and then out! If there's another ending, I'd rather not try it. Anyway, it was a very clever game.

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  98. @puzzled ;) ALWAYS remember to use a good ol' paper for these things...chances to make mistakes will be much fewer

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  99. This comment has been removed by the author.

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  100. And about door code, there's a post from Angelica, in earlier comments that spoils the number, so there's no reason for getting dizzy counting rounds on clock.
    Huh? But for me there is! I dislike to just getting thrown the solution at me "there, put this in" without knowing how to get there. And as I read above, I'm by far not the only one.

    It's a bit like in math: in college, you get EXPLAINED how to get to an integral. But in those schools established for ... well ... let's put it 'those proven not to be the greatest thinkers,' the teacher will tell them: "Listen students: This is an integral, look! And that's the symbol you gotta write for it. Cool, eh? Buuut...it's too compilcated for you to explain, sorry 'bout that. Just remember that formula by heart and you can pass my test."

    How wonderful. But I concede some people DO require the "here's the formula" method without ever understanding what they're doing there.

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  101. The maths must be easy as nobody has given an answer ( except rrlrll which did not work for me ) but I cannot work out how to do it. When I see numbers I clam up - lol. Anybody here to help, please?

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  102. POP - 8 is bigger so left - correct?

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  103. yep! It's just a comparison.
    Some might probably want to use a calculator for the last ones...pi is 3.14 but not everyone could say off the top of their head whether the sq. rt. of 10 is greater or lesser than pi

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  104. many thanks, on to the next puzzle!

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  105. My browser says http://manmanju.com doesn't exist... Google can't find it to me either...

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  106. Click on the paper and click on the address bar on the computer.

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  107. @bio LOL that's purpose!!

    It's a fictitious site, and you can "surf" to it on the PC in the room! ;-)

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  108. Ahhh... swear I tried that... Not the proper way, apparently...

    Anyways, thy for the hint both!

    bio

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  109. ok, so I have everything except the space next to the remote, What do I do with the 4 brown cakes and the 2 white cakes, please. Have cracked the pink/white as per the note. Ending gives me a man with a meal on the table and a clock with the hand flying off it.

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  110. ... and with the help i got from slart Bon and arbeitslooser, i'm out.

    I liked this game thoroughly.

    Is there only one end to this game? And was there only one good solution to the red!white puzzle? I mean the "cake-tiles" could be rotated... but it accepted my first attempt, so it's either that any rotation is accepted, r i got very lucky :)

    Anyway, thumbs up for this one.

    bio

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  111. slart I think that IS the best ending you can get. Unless those who got a better one didn't tell us ;-)

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  112. i dunno about anyone else, but when they use math to move a game forward, i hate it!

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  113. don't want to deal with math, moving on..

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  114. This comment has been removed by the author.

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  115. A few things to take note:
    1) The clock puzzle on the paper shows that you keep adding on the minutes (kcal).
    2) The ending red and white puzzle has a strange marking below. It refers to the one of the white bun which you have to peel open for a note. This note is the final clue for the hidden spot between the flower and the clock.
    Great game.

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  116. ...or even more exactly, you have to re-check one of the BOXES with the white bun in question :)

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  117. Get "高くてこわいEND" (Scary in high). How to get other ends?

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  118. Ok, get "体重計がこわいEND" (Scary of weight scale)

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  119. @tautau yeah from memory, the latter one you posted looks like the best one everyone got ... with the clock hand popping off, right? :)

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  120. Slart Bon - 8 is bigger so would be written 8>4 so right not left

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  121. not getting tv code for shapes drawer. Any help? Thanks.

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  122. on square channel girl nods 3 times
    on star channel guys speak 4 times
    on triangle channel there is TA and 3 rocks
    on heart channel there are 7 symbols
    not working

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  123. oops-was over thinking it. It's the actual channel numbers.

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  124. @arbeitslooser, yes, the clock hand is the pointer of scale...

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  125. How to get note from cracked white tile? Hammer not working. Thanks.

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  126. cracked tile is just a map. Note is inside bun.

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  127. I propose a new acronym: CLAGAGATGWOWT (Can't Let A Game As Good As This Go WithOut a WalkThrough)

    So here goes:
    Look around the room. You see:
    A refrigerator. You can take the JELLIED EGG from it. (That's just a guess as to what it is).
    The freezer is locked by a slider code.
    There is an entryway where you need a screwdriver for one puzzle, 4 #s for another, and a L/R clue for another (to the right).
    Turning left, on the computer we see a picturw that tells us that an empty 45cc beaker weighs 10 grams, and 1cc of water weighs 1 gram. Another picture tells us to use an address which we'll find later.
    In the closet, to the right there's a pile of blankets you can move to find the REMOTE. It has no batteries. You were expecting batteries?
    Under this, in the top drawer, is your first BOX O'BUNS. (At least that's what other players called them.) The other drawers need a 4-# code that corresponds to colored shapes, and a 6-color code.
    In the left side of the closet there's an EGG. Take it, and make note of where the yellow is on the pillows below - it's the clue for the slider on the freezer.
    The box above explains, not very well, that all the items pictured there when assembled will add up to 200 grams. Actually, you'll need to add some water to the beaker. You can go ahead and place your JELLIED EGG.
    To your left, there's a thing under the bed you can't get, a flower witgh one pink petal, an odd glass box in fromt of the window. And a clock wth one battery in it. (It needs 2.) Your impulse is to take it and put it in your remote, but leave it there for now. Trust me!
    Take the 6-BUN BOX that is sittng on the bed; turn left.
    Can't get the TV to do anything yet. There's a locked cabinet, a drawer with a red-yellow-green number code, and 2 open drawers. One has your 4-BUN BOX. The other is filled with prickly stickery thngs that you can't touch.

    One more left brings us back to the freezer; let's enter the code, noticing that the green shape tapers downward on the sliders, so start with the bottom pillow.
    SmPlOmIlLrER (hah, it's easier to look at the pillows than to read my spoiler)
    Get FROZEN KEY.

    Now if you're smart (not like me), you'll immediately realize that you need to put the FROZEN KEY in the glass box in front of the window, both to get the KEY and to make water.
    Put it in, waltz around the room once, and retrieve the KEY.

    Turn left and open the locked cabinet wth it; get 45CC BEAKER and 25CC BEAKER from one side and HAMMER from the other.

    Use HAMMER on EGG. Get CHICK and CLUE PAPER.

    This paper gives you the L/R code by means of symbols. That is, less than = L, greater than = R.
    SrPrOlIrLlElR
    Get TONGS, and 3-BUN BOX.

    Part 2 coming.

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  128. Go to the drawer full of cactuses and use the TONGS. Get KURI (that's what jednorogini called it. To me it looks like an eclair, or a filled donut.)
    Use TONGS also under bed to retrieve PICTURE. Count the leaves of red, yellow and green; this is the solution to the color/number drawer. SP6OI4LE3R
    Get WRAPPED COOKIE. Now we have everything we need for the box with scales.
    First, though take off the WRAPPER, see address, go enter it into the computer (just be usng the item). This gives you weight values for CHICK, KIRU, COOKIE and EGG. Adding them together we get 160, and the empty beaker makes 170, so we need 30 grams of water.

    Do this by first filling the 25CC BEAKER from the aquarium on the windowsill, then pouring it into the larger one. Fill it again, pour again, and you have 5cc of water left. Now empty the large one, pour in the 5cc, fill the small again, pour it in again, and you have 30g of water in your 45CC BEAKER,

    which you then go and place on the scale machine, along with CHCK, KURI, and COOKIE, and it should open.
    Get BATTERY #2 and SOAP!

    Go put BATTERY @ in clock, turn it around it reveals DVD. Get your BATTERIES from the clock before you go to put it in the player!

    Now you can get the clue for the shapes/numbers drawer from the TV channels. Watch each channel; you will find the shapes you need on 4 of them, then just enter the channel numbers.
    S4P7O6I3LER
    Get SD! Hooray! You know you're on a roll now...

    Keep clicking past channel 9 to 'GAME'; this appears when you insert the DVD. The end of the game gives you the coloor code for that bottom drawer in the closet.
    SpPpOyIgLrEbR
    (last one is blank so stays black.)
    Get CINNAMON ROLLS (okay, they're probably something else) and CLUE PAPER 2 which tells you that you have to calculate the code on the front door usng the clock and the weights of each, um, delicacy?
    So go back to the computer and get the 'kcal' numbers, as the note indicates, then starting at 12 o'clock, add 95 for the egg, 125 for the kuri, 105 for the cookie, and 135 for the chick, noting at each point which hour you stop on.
    S7P8O5IL8ER
    Get 9-BUN BOX!

    Now use your SD on the panel to the left of the door, and flick the switch. This reveals a grid which can be filled by your boxes o' buns in only one possible way, since the 3-box has to occupy the space to the far left. This then makes only one option for the 9-box, etc.
    So having figured out where the boxes go, click on the locations of the pink buns to turn the buttons red.
    It should look like:

    BRWRW
    BWRWR
    WWRRW
    BWRRW
    BRWWW
    BBWRR

    This opens the door, but also reveals a clue for the 2nd ending. Go out now to see man-figure uselessly climb tower.

    Note the position of the new crack in the button on the grid. Look at that bun and find CLUE PAPER 3, which tells you to look for a blue line and a pink arrow, and use the hammer between them.

    The spot is between the clock and flower; get TEA SET.
    And I have tried various things with the rolls, soap and tea, but whenever I go out that door, I get the same end. According to several people, there's a better end where you get to have your tea. Not sure why I can't find it.

    Either way, you have escaped!

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  129. We don't need to eat and kill animals to survive... poor chick...

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  130. To get the "scared of weight" ending, besides the Tea Set, you have to get all the Sweets that were in the closet (the ones you used in the 200g puzzle) before you go out of the door.

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  131. caught this one while searching for games worth a replay

    unfortunately, link is broken...
    (didn't find an alternative link)

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  132. Probably Adobe Flash; gone forever.

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