Advertisement

Recent Games

Show more

Pupil Room Escape

Advertisement
Games2Rule - Pupil Room Escape is another point and click room escape game developed by Games 2 Rule. You are trapped inside in a Pupil room. The door of the room is locked. You want to escape from there by finding useful object, and hints. Find the right way to escape from the stairway room. Good Luck and Have Fun!

Play Pupil Room Escape
Advertisement

Post Your Comment

71 Comments

  1. Wow, so numbers, much math!

    Pushed all the buttons on the pyramid to get a clue, pushed all buttons on the telescope to get another clue. Got two things out of the drawers in the other room and a clue on the carpet.

    ReplyDelete
  2. Navigation is VERY iffy. You have to click on the drawer you want to open and it doesn't always work

    ReplyDelete
  3. How are you playing? WHen I click on the link it takes me to a page that says "blog not found"

    ReplyDelete
  4. Any luck with the colored planets? I entered the corresponding clock numbers but nothing happened.

    ReplyDelete
  5. The clock times are for the drawer under the clocks! This game is really not being very logical!

    ReplyDelete
  6. hello???? link not working... can you send the link?

    ReplyDelete
  7. Thanks RSA! I'm not very logical either so I should be doing better at this.

    ReplyDelete
  8. Estefania,
    We are just unlucky. You aren't missing much.

    ReplyDelete
  9. http://play.escapegames24.com/2014/03/games2rule-pupil-room-escape.html

    ReplyDelete
  10. Losing the will here! Found some squiggle, 8 and a black circkle. Birthday candle numbers go on right hand wall.
    Blue globe, I think, somehow gave sybols to open thing bt space ship. been at this 30 mins!!

    ReplyDelete
  11. I want to rake my fingernails over that chalkboard...lol

    ReplyDelete
  12. Thanks, RSA!!!!

    ReplyDelete
  13. I've also got four 'pieces of coloured chalk?

    ReplyDelete
  14. oops - telescope, not blue ball gave symbols for ufo

    ReplyDelete
  15. I am so not knowing what I am doing!

    ReplyDelete
  16. I tried to use the squiggly thing to pick the lock!

    ReplyDelete
  17. Rug gives first pswd on pc

    ReplyDelete
  18. something came from next to the drawers in the other room and turning on the light gave me a triangle with a 7 on it. The draw gave me a dingus with three triangles which, when turned up, gave numbers.

    ReplyDelete
  19. pswd gives code for colored balls on the floor

    ReplyDelete
  20. aah, thanks Caroline. that gives the medal value

    ReplyDelete
  21. Math problem #4 solved with 2nd pswd

    ReplyDelete
  22. okay! Two math problems solved on the board. How to do the others with missing parts to them?

    ReplyDelete
  23. Oh for goodness sake - after first password enter those numbers into astrolobe thing - seems red =purple and orange = brown - gives medal symbol =2

    ReplyDelete
  24. It would help if there was an indication of right or wrong on that math board. I'm not having much fun

    ReplyDelete
  25. On the math board, the numbers won't change again if you have them right.

    ReplyDelete
  26. Star goes on rocket for key....how did I miss that?

    ReplyDelete
  27. The third marth problem answer is 20 - brutforced it

    ReplyDelete
  28. OH GOODNESS! The three dots are the numbers from where we put the candles!

    ReplyDelete
  29. last math problem is 99; who has the first one?

    ReplyDelete
  30. first sum is 14 (from the numbers) + 482 (from the dots) + 322 (from the triangles)

    ReplyDelete
  31. Did anyone ever find the square?

    (first answer is 818)

    ReplyDelete
  32. what's the circle value ? 14 ??

    ReplyDelete
  33. I have two books. I think both came from drawers.

    ReplyDelete
  34. Anybody remembers where is the middle candle?

    ReplyDelete
  35. I have all but the 2nd one....anyone?

    ReplyDelete
  36. OK - 14!! but where is blue book?? only have red and green?

    ReplyDelete
  37. one circle is 44 and two circles are 73 (or so say my notes)

    ReplyDelete
  38. Blue book was green!!!

    ReplyDelete
  39. Need the code to that bottom drawer

    ReplyDelete
  40. sorry about the blue book that was green

    ReplyDelete
  41. There are only two books, maybe we just all seeing slightly different colours

    ReplyDelete
  42. Once all the math problems are correctly solved, the total is given to you at the bottom of the board. That gives you the code to the drawer and the drawer gives you the key to escape

    ReplyDelete
  43. Don't get the 'maths' number' ???

    ReplyDelete
  44. LNS - it is the number on the PC.

    ReplyDelete
  45. LNS you get the maths number from the 2nd pswd on the pc...I think that was the letters underlined in the green book

    ReplyDelete
  46. it is problem #4 on the board

    ReplyDelete
  47. TY I tried to use it on the bottom drawer!!!

    ReplyDelete
  48. I feel bad for anyone coming after us and trying to make sense of our clues :) Unfortunately, I really don't feel bad enough to go back into the game to do it properly!

    ReplyDelete
  49. So - I didn't use the candles, nor the black squiggles????
    But well done us!!!

    ReplyDelete
  50. Well RSA Momma, that'll be me then .... thank you very much ... :)

    ReplyDelete
  51. Good luck arrie! we tried, really we did!

    ReplyDelete
  52. I know, Momma Cyndi, me too. But I think the clues are there...randomly...lol

    ReplyDelete
  53. Oops, sorry jammer, Arrie *sheepish grin*. If you figure out what the hell the game was about, please leave us a note as we were bumbling through!

    ReplyDelete
  54. Anyone need a spoiler before I go?

    ReplyDelete
  55. Thanks for the help all - even if some of it was BF out of desperation. I'm just soooooo happy to be out

    ReplyDelete
  56. i played a second time; when you open the drawer in the second room, where you get three black symbols, you also take the last white square and you put it in clue 3 in the chalkboard.

    ReplyDelete
  57. you put also the black symbols - you get the blue square that does in the frame in the second room
    that gives you a clue

    ReplyDelete
  58. The 4 chalks you use on the last clue on the chalkboard according to the colors to the left of the door - that gives you the last clue - LOL - this is for all of you that need CLOSURE on this game!

    ReplyDelete
  59. Understanding-the-task-ahead-of-me-through ... PART 1.

    Needed : a number clue, (on carpet), two passwords in computer.
    Hunting ....

    Pick up 4 crayons (?) from the carpet, next to the basket.
    In telescope, click the circles = clue for the symbols in ufo on the floor (o = 44),
    Click all the triangles in the thingy on the carpet = a "4".
    In backpack a "2".
    In blue ball next to blackboard a star. Star goes in the rocket on the floor = a grey key, which goes in upper drawer of the pink desk = triangle clue. Click the triangles in upward position = 322.

    in middle drawer of the desk a yellow key.
    Turn on the lightswitch near the blackboard.
    Pick up from the desk: a green triangle with 7 on it.

    Turn right. In third drawer of drawerblock = a blue book. On the doormat the letters: WAEVC.
    Yellow key goes in upper drawer = a red book.
    The clocktimes go in second drawer = symbols + white paper.

    In red book: black oo = 73.
    in blue book: underlined letters (maths) to numbers ?

    Let's go to the blackboard.
    Place the white paper in iii.
    triangle = 7, o = 44, oo = 73.
    three triangles = 322.

    Afraid of losing all this collected info (I now understand RSA Momma Cyndi), .... .this is part 1.

    ReplyDelete
  60. Grijns terug Momma - ik ga eerst jullie gerommel maar eens lezen !!
    Grin back to you Momma, I'll first read all hints now!!

    ReplyDelete
  61. A-should-I-finish-this-through PART 2.

    It's clear all hints lead Sómewhere .... I had fun reading the comments !
    I'll shamelessly now start combining it all and pretend I found it most of it myself ... LOL ...

    In the other room, between drawerblock and wardrobe an "8".
    Place the 2, 8 and 4 in first room in the circles on the wall = 482.
    Blackboard no. i = 2 + 8 + 4 + 482 + 322 = 818

    Doormat letters are first password on computer = numbers for planets on the carpet = medallion 2.
    Blackboard no. ii = 44 + 7 + 73 - 2 = 122.

    On the blackboard fill in the three small black symbols on the first white squares on iii = a blue paper. Place this in the frame near the door in the other room = an equation, so:
    Blackboard no iii = 7 + 2 + 3 + 8 = 20.

    Blue book word, MATHS goes in right Password space = 85852.The word Maths is now visible on the blackboard, so:
    Blackboard no. iv = 85852.

    The other side of the door shows the colororder RGBPu.
    Blackboard no. v = paint the white papers = PHYSICS. Translate this into numbers with help of the book = 16 + 8 + 25 + 24 + 9 + 3 + 25 = 99.

    The last math is done by the blackboard itself: 86911.
    This number goes in bottom drawer of the desk = key for the door ...




    ReplyDelete
  62. All the work we did .... and it will probably never be read again .... oh the deep thoughts ....

    ReplyDelete
  63. What the game was about? I think we now all qualify for working at NASA .. Congrats !!

    ReplyDelete
  64. LOL!!!! @arrie NL - great work! I actually dont like "brutforcing things" so I was happy when I was able to have closure. I actually liked this game.

    ReplyDelete
  65. Oh that is great Arrie! Take a well deserved bow and take this trophy for being a brilliant captain :)

    ReplyDelete
  66. 3 days late, but thanks arrie nl! i was having trouble figuring this one out, but your help-even-though-we'd-rather-give-upthroughs were awesome!

    ReplyDelete

You can post your comments to share your opinion about games, share your hints to help other players or ask help from them. If you can't sign in with your Google account, while you try to post your comment, you have to allow cookies on your browser for this website to sign in.

Emoji
(y)
:)
:(
hihi
:-)
:D
=D
:-d
;(
;-(
@-)
:P
:o
:>)
(o)
:p
(p)
:-s
(m)
8-)
:-t
:-b
b-(
:-#
=p~
x-)
(k)

Advertisement

Close Menu