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SuperMarket Escape 5

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Super Market Escape 5 is a new point and click escape game from Cafe Cafe Games and Juegos De Escape. You are trapped in a supermarket. Find objects and clues in order to find the key and escape from this place. Good luck and have fun!

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50 Comments

  1. anyone else playing? stuck with SD and coconut

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  2. jar, coconut, order of fruit crates gets you a fuse

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  3. POP. missed a key upstairs

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  4. Thank for this game @Claudia. I love this games!!!!!!

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  5. Combine color sequence with number of letters on each matching box

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  6. coin after using crates again combined with colors somewhere (I don't want to give it away too easily!)

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  7. Above one of the stairs is a black dot?

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  8. @Tiquer: use sd there. placed three fuses. stuck with coconut

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  9. stuck with coconut and don't know where clue is for the cardboard box

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  10. Count the leaves of plant for the box in front of casher.

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  11. The order of the shopping baskets is for the 4 black button upstairs to get the screwdriver (SD)

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  12. This one is tough. The first 4 items on the shelf are the colors for the orange cylinder, left to right is top to bottom (BOYP)

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  13. 4847 doesn't open cardbox.

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  14. I am already out, anybody needs help ?

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  15. I know Roberto ...click the first number once more.

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  16. Why 5? Didn't like like this much! Thanks anyway!

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  17. I put the coin in the middle (gumball?) machine and got nothing...

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  18. I don´t know why it was 5, must be a mistake.

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  19. A gumball fell out on the bottom and i used the can on it.

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  20. Leaf counting (4847) not working for the cardboard box. Wait clicking the 4 seemed to open it. Someone better spoil the code for those following.

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  21. Zazie - where did you get the can?

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  22. Hammer the coconut to get a keycard

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  23. how do you get the coin / open the cash register?

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  24. Casual said there was a key upstairs. Where? I think all I have left is the locked cupboard and the unbroken gumball. Nothing in inventory. Missing 1 fuse.

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  25. Bulldog, cash register is combination of number of letters on fruit crates and color code of electric box upstairs.

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  26. Coin in cash register, numbers from counting the letters of fruit boxes.

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  27. Use the color code on the top floor with the color code on the bottom floor (crates) and count the number of letters on the crates. Use those numbers according to the color code on the top floor (red, blue, orange, yellow)

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  28. Hmm don´t remember the can ??

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  29. Where is the key for the cb? I still don't have a can, and I'm thinking it must be in there...?

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  30. Also have the red knob to turn upstairs (probably where key is). Is there a wrench?

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  31. Wrench was somewhere under some paper (bottom of screen)

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  32. key after using wrench upstairs

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  33. Thank you Zazie, you came to our rescue!!!

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  34. The candy machine with the columns of balls is a red herring

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  35. where is key card used? need code for til and what is jar for??

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  36. Zazie - that did it! (The wrench)
    Thanks!

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  37. I don't think I saw a single word throughout the game spelled correctly.

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  38. WALKTHROUGH
    1st scene: note color order of first four boxes on the top shelf.
    Count number of leaves on each branch of the plant.
    Go right.
    Use box colors for the color code to get battery #1.
    Note gumball machine.
    Go right.
    Move papers on very bottom of screen to find a wrench (tool).
    Use leaf code on cardboard box to get hammer (note – you will have to add 1 to one of the numbers).
    Note numbers of baskets stacked in four piles.
    Go left.
    Go upstairs.
    Use wrench on wheel. Take key from floor.
    Use code from shopping baskets to get screwdriver.
    Note order of colors on electrical box.
    Go left.
    Take coconut from floor. Smash coconut with hammer to get access card.
    Count number of letter for each color fruit.
    Note 3 slots next to garage door.
    Use screwdriver above door to get battery #2.
    Go upstairs.
    Use key to get can.
    Go left.
    Combine number of letters for fruits with color hint on top floor to get coin from cash register.
    Go left.
    Insert coin into gumball machine. It will drop a gumball on the floor.
    Smash gumball with can to get battery #3.
    Go left.
    Go downstairs.
    Insert batteries in slots by door.
    Use access card under slots to escape.

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  39. awful game
    leaves code is wrong, code is 5847
    1 star

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  40. This comment has been removed by the author.

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  41. Good game with the exception of the leaf count being off. These things happen. Just glad to play a good game! :)

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  42. 1 star, all I can get is a coconut which doesn't go anywhere or do anything.

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