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Morning Room

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Neutral - Morning Room Escape is another new mini room escape game from Neutral. In this game, you only click the screen, find and use the concealed items, solve mystery of the room, and escape the room. Good luck and have fun!

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Morning Room Walkthrough 

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73 Comments

  1. Not getting anywhere. One room?

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  2. Brown numbers on broken wood spells PUSH upside down?

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  3. Which means the white numbers upside down read EHIG. Which are letters in the sign.

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  4. No, it is EHLG. Light has come on.

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  5. That's as far as I got as well. Nothing else but the box on the table seems clickable.

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  6. Oh - and the chalk board

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  7. so are you converting "EHLG" into numbers?...i've tried 9743 backwards and forwards to no avail...

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  8. you click on those letters on the chalk board and the light turns on

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  9. Click the appropriate letters on the chalkboard, the light comes on. More clues. Found 091, 738 and letter code sheet.

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  10. There's 3-digit #'s on each of the 5 pictures hanging on the wall - or in the view, at least

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  11. And the dog picture has a tiny 264.

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  12. And the cat a brown on brown 252

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  13. thank you battlesnail and tiquer...saw the common letters, but never would have thought to click on them...being chalk and whatnot...

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  14. Translating 264, 252, 091, ???, 738 with clue paper
    CLI, CKC, AT2, ???, MES (20 something times?)

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  15. Lamb is 194 in upper right. I am blind!

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  16. Now have a menu from behind cat picture (22 times)

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  17. I was going down the same path, Tiquer. I think the 3-digit #'s go with that chart in the center picture and the darkened boxes indicate which letters they are, maybe with the X crossing out the 2..?? Am I crazy?

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  18. Rows on black/white on menu line up with picture, but rows are switched.

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  19. "CLICKCAT22TIMES" =>

    Click Cat pic 22 times...gives menu

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  20. I had to click cat 21 times but it works! Thx Tiquer, I'd never have gotten that

    Now we have names of foods (I think the 3rd is Corn Potage, lol)

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  21. One could be salad, but I think it doesn't matter.

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  22. This comment has been removed by the author.

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  23. Place missing letters in picture with boxes and follow the instructions to get the code to open the box on the desk and finally obtain the key.

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  24. Tiquer -
    Use MISSING letters from menu items
    The colors blocking the letters match up with particular rows on the picture.

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  25. Lining up the letters shown according to the row order on the picture spells below, no help.
    ATS

    COR TAGE
    xSAD
    ON

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  26. Going by the menu upside-dowm, to more or less match the b/w dots, I get:

    tos
    egg
    ?la
    n(?)po
    dut

    The n fits where the X would go.

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  27. I got the key!! :D
    Another clue, the whole menu are served on the table

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  28. Corn Potage is Japanese corn soup.... this sounds tough to guess the menu items.

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  29. Well it's on the table... LOL, that makes it easier!!

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  30. The bw puzzles go together. Find the missing letters for the B W letters, then looking at the patterns (for instance, EGG is B WW) put them in the order shown on the big poster (the BWW is second from the top) Then read the letters. To make it easier, jot them down with the black letters in CAPS and the white ones in lower case)

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  31. So find the letts for the ? below and I'll find the clue.
    ??A?TS
    ???
    COR???TAGE
    SA??D
    ?ON??

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  32. It now reads TEN dog PLUS goat.

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  33. OMG Neutral!! diving in

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  34. or rather Ten X Dog Plus Goat.

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  35. @vkacademy: yes, but the result is too long.

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  36. or rather Ten X Dog Plus Goat.

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  37. Thank you so much vkacademy! I got as far as ten plus dog goat, didn't know where to go from there.

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  38. @vkacademy, your second assumption is correct. Now you just need the math.

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  39. This comment has been removed by the author.

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  40. remember to multiply 1st, so 2640 + 738 = ?

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  41. Brilliant as always, Neutral! :)

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  42. This comment has been removed by the author.

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  43. So words are TOASTS, EGG, CORN POTAGE, SALAD and DONUT.

    tos--??A?TS
    egg--???
    npo--COR???TAGE
    xla --SA??D
    dut--?ON??

    Reading the lower case letters down the first column, then 2nd column, then 3rd column gives the formula. Whew, glad there is a group here!

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  44. Out and no hints needed! the soup thing is "corn potage"

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  45. Thanks everyone. Hopefully I left enough clues for those following. The tricky items on the table were TOASTS and CORN POTAGE.

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  46. Toasts I got, but I thought the donut was a bagel...

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  47. AHHH! We have to read the stuff VERTICALLY!

    Column by column, not row by row!

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  48. out too. Nice letter puzzles, and all in all they were logical and not so far-fetched.

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  49. Tiquer, thank you!!!
    I needed your hints at the beginning.

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  50. A new Neutral... Can't believe it. Christmas in March? :)

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  51. Strangest light switch I've ever seen :)

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  52. This is a strange game... considering it's a genuine Neutral game. Overall it's a very enjoyable one, but there are things that would have been avoided in the old, classic Neutral games - like having to click letters of a chalk writing on a board without any audio feedback that the letters are, indeed, being actually clicked... That was a bit unlike Neutral.
    Also, I'm at the part where I apparently have to identify the names of the foods on the table (the puzzle behind tha cat picture) - and for the life of me I can't fathom the name of the "bagel" and the "corn soup" - but this puzzle that requires the knowledge of specific food items to progress is also unlike earlier Neutral games... (provided its indeed what i have to do here...)

    Last, but not least, it seems to me that there was a typo with the numbers-to-letters puzzle: however I tired it said "click the catc c 2 times". I finally realized I have to click on the cat image for a lot of times to "open" it - but what's that c there?

    So, it's good to have Neutral back, and this game is good... but it seems the guy has to shake off some rust. But if this is the quality he can produce after such a long sabbatical, that's more than fine with me :)

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  53. All right, a walkthrough:

    Stage 1: Let There Be Light!

    At the start you can only zoom in on three things: the broken sign on the floor by the table on the left, the puzzle box requiring a four-digit code on the table and the "8 o'clock" sign on the right.

    Zoom on the broken sign. It seems to have a number (6143) on it, plus something else that's half broken off, but it's easy to visualise the whole thing - which, however isn't a number. It's easy to realize though, that read upside down it says "PUSH", giving you the idea that maybe the number (which, of course, won't work on the puzzle box...) should also be read upside down? It seems to read "(push) ehig", which you can do on the green 8 o'clock sign (click on the letters e, h, i and g - it won't give you any audio feedback, but trust me that you can "click" on the letters), but it won't do squat. So, you feel stuck, until you realize it isn't "ehig", but "ehLg" - which, if you click those letters on the green sign, will switch the lights on.

    Stage #2) The Letters-To-Numbers-To-Letters Game

    Great, now you can zoom in on many more things! If you click on the left end of the table, you see a complete lunch (or dinner?) of five dishes, arranged on three plates. Click on the plate with the donut and you find a slip of paper with letters and numbers on it under the plate. It's pertty straightforward: it basically says that the numbers 0-9 have been replaced by letters, with the exception of 1, replaced by the number 2. So, the hint traslates to:
    A=0, 2=1, C=2, E=3, I=4, K=5, L=6, M=7, S=8, T=9.

    Fine. Now zoom out and zoom on the pictures on the wall. Each one has a 3-digit number on or around them. (It doesn't matter which part of the picture the numbers are on, just the numbers themselves and the order of them). The central, big picture with an evident puzzle on it doesn't seem to have any numberrs on or around it, but if you click on it, it'll move slightly away, revealing the three-digit code.
    Simply write down the three-digit numbers in the order they appear on the wall. That's what you should get:

    264 252 091 194 738

    "Translate" the numbers - or, rather, their digits - back to letters:

    CLI CKC ATC 2TI MES

    Regrouped it says "CLICK CAT C 2 TIMES". I assume thats a mistake in the game, and it should read "Click the cat 22 times" - because that is exactly what you have to do: click on the picture with a cat on it 22 times (you don't have to count them, just click madly like there's no tomorrow - when you get to 22, it'll react automatically). If you do so, it "opens" and reveals the vital clue for the final puzzle of the game.

    (cont)

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  54. (cont)

    Stage #3.) The Final Puzzle

    So, you've revealed the clue on the wall behind the cat picture. It seems as if there are words written on it, but some of the letters are blacked/whited out. There are five words. What was there five of, earlier in this game? Yep, the dishes on the table. And here's the part where you are seriously handicapped if you're not a native speaker of English (like I aren't...) and/or your kitchen vocabulary is lacking. It's easy to identify some of the dish names (SALAD, EGG...) but others are much harder (or, at least, they were to me...). If you don't want to waste time browsing through cooking and recipe websites, here are the five dishes:

    DONUT
    CORN POTAGE
    SALAD
    EGG
    TOASTS

    Now, you'll only need the letters of those words that are blacked/whited out:

    DUT
    NPO
    LA
    EGG
    TOS

    That is gibberish. But, it's easy to realize that the black/white patterns refer to the black/white "crossword-like" puzzle on the center picture. If you take a closer look, you realize that all five rows of that puzzle are of unique pattern:

    BWB
    BWW
    BBW
    XBW
    WBW

    These can be easily matched with the three-letter bits extracted from the food names. If you do that, the resulting letter-matrix will look like this:

    TOS
    EGG
    NPO
    XLA
    DUT

    That still doesn't seem to be meningful in any ways - until you realize it's a Japanese game after all, why not try to read it the way Japanese writing is read: Top-to-bottom, starting from the top left corner:

    TENXDOGPLUSGOAT

    "Ten X dog plus goat" - of course it refers to the numbers on the dog and goat pictures on the wall:

    264 X 10 + 738

    That gives you 3378. So, you have a four-digit number and one puzze left: the box on the table that requires a four-digit code... Do I really need to continue this walkthrough? :D

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  55. Thanks bio for WT

    091 = AT2 (not ATC) and you can read 22, no mistake :)

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  56. seb
    you're right, I dunno how i f*cked that part up...

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  57. omigosh, omigoodness I love Neutral games! Not looking at a single hint until I've tried everything! Thanks for the hints because I know I will need them. Thanks, Neutral!

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  58. Good games are always worth waiting for! Love Neutral and of course this game is great and really well made! 5 stars!
    Just waiting now for a Robamimi >_<

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  59. lol, @bio! Nice wt, nice game. But I agree, it didn't seem like a Neutral. Maybe it "aren't". :)

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  60. Still a great game! Yes @Nini xD! Love Robamimi!

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  61. neutral make always good games but this one i didnt like it. i have years playing scape games but this on have no sound on clicks and is incoherent have to click on board letters without sound. whatever i dindt like it so 3 stars

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  62. btw the best games so far are:
    tesshi-e
    robamini
    tomatea
    neutral

    and of course the best games ,graphics and logic is

    kotorinosu

    im still waiting a new game from this people the last was escape room ¬

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  63. there is the web page in case u never played before the best rooms escapes

    http://kotorinosu.net/flash


    we need more games like that

    greetings

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  64. @jonatan don't forget Haretoko (?) with his great "push a button and the room transforms" kinda escape games.

    I remember one when we had to think in 90 degrees after the transformation.

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  65. That was so different from the old style neutral games, thanks for the clues was stuck at the menu. Never heard of corn potage.

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  66. just brilliant!!!
    riddling in an escape game - thx bio for wt

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  67. @jonatan I have to agree, those really are the best developers!
    As I always say: Japanese make the worst and the best games! haha
    Oh and don't forget Hilgreed! Tho they rarely post something, their games are pretty and logical.
    (BTW, Roba for life!! Best developer evah! ;) - imho )

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  68. While we're at the best developers (I agree with the ones that came up so far), I would definitely add the terminal house series (terminalhouse.com), and lesser known developers with great games like 45rpm (http://45rpm.natsu.gs/games.html), Yeahm (http://web-box.jp/ - don't know how to advance from there... here's one of his games: http://web-box.jp/cockatiel/escape4.html), and of course 58works (http://www.58works.net/) - although he hasn't released new web-based games in a long while...

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  69. Oh, and almost forgot mygames888 (http://jayisgames.com/tag/mygames888), LoNyan and Aries!!! Loved almost all their games.

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  70. ... and who's the developer wohes room escape games always festure a picture on the wall you have to assemble the frame of and then you can "jump into" the picture? Those games are good, too.

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  71. You guys missed commenting about mateusz Skutnik's games, like Submachine, Covert Front, Daymare Town, the Great Escapes, and so on. I think only neutral's Vision, sphere, and lights can top some of Skutnik's and nothing else can top those three! Check his out! pastelgames.com.

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  72. Yeah, Skutnik and Pastel Games should be on the list, too. Definitely. Covert Front was simply great.

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