Advertisement

Recent Games

Show more

Steampunk Ship Escape

Advertisement
EightGames - Steampunk Ship Escape is another point and click room escape game developed by Eight Games. A man is working inside the steampunk ship. Unfortunately the door got locked inside. There is no one to help him.There are puzzles, hints and objects left. Find the puzzle board, solve the puzzles and help him to come out of it. Good luck and have fun!

Play This Game

Post Your Comment

53 Comments

  1. Picking up a ton of stuff. some hints. not sure where everything goes. SD on right stairs.

    ReplyDelete
  2. I entered the word, I placed two buttons (purple and green) and the four dials. Now I am completely stuck

    ReplyDelete
  3. Oh and I used the screwdriver, lot of good it did...

    ReplyDelete
  4. the points on the wall is the clue for the box has four square buttons
    x3 ...

    ReplyDelete
  5. Nice. Now a little progress.

    ReplyDelete
  6. longitude and latitude are placed on four numbers in the room on the left
    gives 3 faces
    is the clue for the 3 levers, note the triangle

    ReplyDelete
  7. I don't get the three faces

    ReplyDelete
  8. Nevermind, I had them backwards

    ReplyDelete
  9. now got 2 clock faces on 2nd tv screen - but can't find where to input 'time'

    ReplyDelete
  10. v3g2r3 stands for violette3 green3 red3

    ReplyDelete
  11. the clus that gives the clock in the room on the right is for the two clocks on the left, same time

    ReplyDelete
  12. where's the red lever go plse?

    ReplyDelete
  13. LNS the right hand room, bottom left corner

    ReplyDelete
  14. red lever goes in right room, left of steering wheel

    ReplyDelete
  15. the lever in the room to the right, lower left

    ReplyDelete
  16. the two clocks, the hours are for the safe
    first one hour, enter and then the other and enter
    gives a puzzle that does not give me anything
    I'm missing something

    ReplyDelete
  17. solve puzzle itself, gives you a key

    ReplyDelete
  18. which gives you 4 digit number, that I also can't find a place for

    ReplyDelete
  19. does not give me anything, I put each ball in color

    ReplyDelete
  20. that's all I did Sisli, although I thought I'd put the green one in and had to re-do it

    ReplyDelete
  21. ..just found the 4 little pegs for the six colours, but can't find order to input them

    ReplyDelete
  22. ...ah, can now zoom in on books

    ReplyDelete
  23. where to put the four numbers?
    at the end he gave me the key

    ReplyDelete
  24. ...never used 4 digit code..and am now out - confuddled!

    ReplyDelete
  25. sisli.....door frame next to purple levels is clickable now

    ReplyDelete
  26. did you find 4 pegs for control panel in middle room?

    ReplyDelete
  27. what is the 6 color order?

    ReplyDelete
  28. by putting the 4 buttons, you can click on the bookshelf and take 6 books
    put them together in the inventory and give the order

    ReplyDelete
  29. stuck on 2 clocks and number pad safe. sorry Sisli, I don't understand your comment...

    ReplyDelete
  30. input 01:40 0140 and enter
    08:20 0820 and enter

    ReplyDelete
  31. TY Sisli!!!
    I tried that several times before, but...

    ReplyDelete
  32. What do you do with the last clue after doing the colors - 9:05? I tried putting it into the computer but still can't get that number code in the computer figured out.

    ReplyDelete
  33. ... and still not find 4 pegs for control panel

    ReplyDelete
  34. I know few people seem to care about this kind of thing for one-off escape games, but I felt the DeviantArtist's work that 8Games traced their "steampunk ship" from deserves a little credit:

    http://www.deviantart.com/art/Steampunk-TARDIS-Interior-Console-Room-368935455

    It was his concept for the TARDIS console room.

    ReplyDelete
  35. ps238. . . My questions are: did Wonderwig create this game? Or give permission to use the images? Or is he getting a commission? Or is someone infringing copyright laws?

    ReplyDelete
  36. can't find where to use 9:05?

    ReplyDelete
  37. Managed to collect the 4 red buttons even before opening the hatch.

    ReplyDelete
  38. Sorry blooby, haven't found 9.05 yet, found two other times, the go in the safe downstairs, left in the back.
    Clue is coming from placing the green buttons and clicking all four of them once.

    ReplyDelete
  39. What a game ... playing and writing .. so many puzzles here.
    Fun though.

    ReplyDelete
  40. Found the place, or done already?

    ReplyDelete
  41. Use time on the large dots-circle up high next to the cogs, click dots on 9 and 1 = card.
    Card holds a number, use it downstairs on the blue panel in the back = ship alignment.

    ReplyDelete
  42. Loooooooong walkthrough coming, lol.
    Music runs a bit too short, but is funny.
    Some places can’t be zoomed in before something else is done!
    Like the bookcase.
    In a way that’s good, otherwise you would keep zooming in on places where nothing can be done yet.

    ReplyDelete
  43. A Steam Liner Line Dance Through

    Getting to know round

    Down.
    flowers on the left: 1/8 button,
    buttons (diff. colours) go on the grid in the middle,
    and without having to search for it: a screwdriver on the stairs on the right!
    my, so many puzzles in this scene!
    2/8 button on green couch on the right,
    1/4 tuner left of button-grid.

    Going up left.
    3/8 button up left,
    2/4 tuner down right,
    words on machine down left,
    dots clue on door on the right,
    word on the wheel.

    Down, going up right.
    4/8 button on the right,
    oh … hmmm … it was too good to be true, wasn’t it …
    the sd is used on two screws of the grey panel in the back,
    more tools needed there.
    3/4 tuner at the wheel, 4/4 behind crate on the right.


    One thing leads to another round

    Down.
    4 tuners go left of green buttons safe (clue is needed).
    The word at the wheel up-left goes on blue panel in the back (ENTER)
    = numbers are asked for.

    The dots clue from the door up-left goes on brown box on the left.
    (click the red squares the amount of times as dots show).
    = lever
    Lever goes up-right down-left (lol), pull it = sd.
    Use this on grey panel also = order for setting tuners down stairs.
    = 1 screen on, latitude-30, longitude-60.

    Up-left.
    Fill in longitude and latitude on place behind handles,
    = LOL – 3 smileys !! About item, drag them to screen.
    = clue for handles, use the smile.
    = 5/8-8/8 buttons.

    Down.
    Place the 8 buttons in the grid.
    Look at clue on the left wall.
    Set the 8 buttons as this example.
    = clue violet green red.
    use this clue on the 3 coloured dots up-left = wheel.
    (click every dot the amount of times as clue says).

    Up-right.
    set the wheel up left, turn both wheels, read position of red dot.
    Use this clue up-left on the two dotted circles down left = clue paper.
    (set the dot on both circles at the same place).

    Down.
    Use paper clue on the squares on left wall = two green buttons.
    (click paper, click red x, it will stay next to the puzzle).
    Place the buttons (middle of screen), click them, 2nd screen is on: clocks.
    left: on 01.40, right: on 08.20.
    Use this on safe, left in the back, next to flowers (click ‘enter’ in between) = puzzle board.
    About item. Get every ball in the same coloured square.
    = key.

    ReplyDelete
  44. Finishing round

    Up-left.
    Use key below wheel = number, 1369.
    This number shows what circles on the right need to be opened.
    In there 4 switches.

    Down.
    Place switches on the wall, right side, click them = colourclue.
    Now take 6 books out of the bookcase, about item = colourorder.
    Use this at the right of the green buttons-puzzle = time.

    Up-left.
    Use time on the large dots-circle up high, click 9 and 1 = card.
    Card holds a number, use it downstairs on the blue panel in the back (ENTER) = ship alignment.
    The ship is out of balance ….

    Oh ….
    oh .. that’s it. All brown dots have to be exactly in the middle.
    A precise work that is … and all of a sudden, the ship is in balance.
    We’re line-dancing out ….

    Exhausting game, lol, but I enjoyed it.
    Thanks 8Games.




    Dots-clue on the door up-left on the brown box downstairs:
    click the circles from left to right: 3 6 2 1 times.

    Smileys: (down/up/down)

    ReplyDelete
  45. Ship alignment: click a brown piece, click the arrows left/right to take it to the center.

    ReplyDelete
  46. So disappointed. I finished the 4-color slide puzzle (inside safe from clock hint) but it does not open. I think it is a bug.

    ReplyDelete

You can post your comments to share your opinion about games, share your hints to help other players or ask help from them. If you can't sign in with your Google account, while you try to post your comment, you have to allow cookies on your browser for this website to sign in.
You can also check recent comments to help other players, if they need help about games.

Emoji
(y)
:)
:D
:(
hihi
:-)
:-D
=D
:-d
;(
;-(
@-)
:P
:o
:>)
(o)
:p
(p)
:-s
(m)
8-)
:-t
:-b
b-(
:-#
=p~
x-)
(k)

Advertisement

Close Menu