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Jolly Boy Train Escape

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Games2jolly - Jolly Boy Train Escape is another point and click room escape game developed by Games 2 Jolly. Our favorite JollyBoy is working as a railway staff. When he was surveying the rail track on a river bridge a train has already came near to the bridge. He has no way to escape since both sides of the bottom are filled with running water. Find a way to stop the train and save our favorite Jolly Boy. Good luck and have fun!

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14 Comments

  1. got 3 stars

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  2. used light and stopped the train, nice one

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  3. "Hhhheeeeeeellllllppp 1!"

    With his last breath Jolly calls his two friends, James and Janice.
    "James, look! Three different signs on the boards".
    "Yes, Janice, I know where to use them, come on!"
    James takes the shovel from behind the stones.

    Janice takes the wood. She observes the number of stripes on it and goes to the watertower. She clicks the parts in the same order and ... "OUCH !"
    Careful Janice ! a hammer.

    Look at James, do you see him? He's knocking the jars with the hammer, helping Danny, who is just standing there, not knowing what to do.
    But James goes on, look ... with the shovel he removes the dirt. So nice, we finally get to meet James and Janice in person!

    "Gives us the lever, Danny, and please remove the dirt?" James dries his face with a towel, phew, hard work.
    "There's more, James, come on!"
    Janice takes him to the three metal bins and James uses the lever on them.

    "Do you see the black lines on these?"
    Janice observes them closely and puts the number on the rock. What will it give?
    "A star ??? Ah, on the futuristic Rem Koolhaas-house here, we need two more."

    James in the meantime takes the lids and turns them around.
    "This signal goes somewhere ..." he walks to the controlroom.
    "Shall we look inside the Rem Koolhaas-house?"

    Janice is interested in this architect.
    And she's not disappointed! Inside is a red wheel, wow.
    James puts it on the metal knob in the first scene.
    Janice puts the stars in the house as well.

    Now things develop fast!
    "You've got mail."
    Janice climbs up the controlroom and after clicking the symbols she studies the .... symbols.
    "James! Use them on the controlroom please..!"
    And James gets another scroll.

    No Jolly Boy-game without a scroll, right?
    Inside the controlroom are three levers.
    "No clue how to set them, James?"
    Together they look around. That's weird ..

    "Well, let's look no further, bruteforce, Janice!"
    James puts the left one all to the left, and starts pushing the right one. BINGO, lol.
    Janice notes the colours on their left/middle/right spot and runs to the Rem Koolhaas-house.

    The lamp!
    She makes it work and runs to the train.
    She throws herself between Jolly and the train and gives the signal.
    STOP !!

    Yay, Jolly can stop running now.
    Good to see he's still in a good shape.
    But now, time to let off some steam.

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  4. hint for levers are the lines on grass bottom of scene with the locos on the boards

    a bit a too long cut scene with breaking pots with hammer & using shovel afterwards

    otherwise a nice one, pretty straightforward - thx Jolly & also a very nice WT - thx arrie for taking your time ☺

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  5. Re-opened the game ... checking ...

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  6. lol, you should have written a paragraph about how Jolly showed James and Janice where the clue is, Alpha!
    That would have been fun.
    Now I saw it immediately of course, totally overlooked it at first. Thanks.

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  7. yeah, arrie
    would have been fun indeed
    (but didn't dare due to my lack of English skills...)

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  8. Thanks again for your exc. WT Arrie, you make me doing a little study about R.Koolhaas (born in ROTTERDAM, my birthplace as well !) So playing escape games is also a way to explore other things in life ...
    Kind greetings from Belgium !

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  9. my guy had to run for 14 mins

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  10. my guy had to run for 14 mins

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  11. Very funny , Anna. 5 stars for your comment.

    4 stars for game.

    ReplyDelete

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