Advertisement

Recent Games

Show more

Haido on a Ledge - Dressmaking

Advertisement
No1Game - Haido on a Ledge: Dressmaking Escape is another Japanese point and click escape the room game developed by No1 Game. Solve some puzzles, make clothes and escape from the room! This game has 1 ending. Good luck and have fun!

Play This Game
Advertisement

Post Your Comment

41 Comments

  1. hi (again) all

    not EM this time, but the number pads...
    let's get stuck ;-P

    ReplyDelete
  2. sparkling is only see with lights off

    ReplyDelete
  3. well, only 1 number pad ☻

    ReplyDelete
  4. Hi Alpha! I have a pattern, cut out dress, veil, scissors, mulberry leaf for worm and am trying to figure out the stitch clue. So far nothing.

    ReplyDelete
  5. There are 6 numbers for the silkworm, so I am thinking the zero is included with the stitch clue.

    ReplyDelete
  6. as I said - already stuck LOL - can't figure out numbers from lines (they seem not to be the same as on pattern for me)...

    hi Maxi
    so you have more done than me... (how?)

    ReplyDelete
  7. Aha! Cracked the silkworm 6# clue! Will spoil if requested.

    ReplyDelete
  8. Oh I hopped on this one right away (instead of going to bed). SPOILER ALERT:





    09 13 06

    ReplyDelete
  9. Hi, after cutting and sewing the satin (click many times on table where is worm) get a tuxedo

    ReplyDelete
  10. code from sewing machine and drawer clue

    ReplyDelete
  11. Looks like we need to do something to the cocoon to make thread.

    ReplyDelete
  12. Maxi
    can you give a hint first (if possible)?

    ReplyDelete
  13. turn off lights again for exit number (turn over the dress making chart as well)

    ReplyDelete
  14. oops, too late, darn robot thingy is slowing my posting down again...!!!

    ReplyDelete
  15. Sorry Alpha, I thought you were stuck.

    ReplyDelete
  16. give cocoon the leaf. then walk around and go back. put cloth in sewing machine again

    ReplyDelete
  17. also put it through the 3d machine

    ReplyDelete
  18. Seems to be a little glitch, after worm made the cocoon there was only a chewed up leaf left in cage. Returned after sewing the tux and he was chewing on the leaf again, came back again and he was gone. Doesn't seem to impact game play.

    ReplyDelete
  19. final code isn't entirely correct:

    (1) AxB =
    (2) B/A =
    (1)-(2) =

    ReplyDelete
  20. Maxi
    I still am, cuz I wanna figure out the how & why & not only copying the spoiler...

    ReplyDelete
  21. Alpha,

    Look at the drawer patterns and match them with the sewing machine pattern

    ReplyDelete
  22. well, for me 13 has a full line at the left, & not a intermitted one...

    ReplyDelete
  23. Yes agree with you AO for me look like 09 not 13 but thanks anyway

    ReplyDelete
  24. You also have to look at the direction of the points.

    ReplyDelete
  25. you know that silkworms get boiled to get the silk...! :-o

    ReplyDelete
  26. "Peace" silk is made after the worms leave the cocoons so they aren't boiled.

    ReplyDelete
  27. well, I will come back to this, when I'm more awake... ☻

    ReplyDelete
  28. put cocoon in 3D machine, cut and put it on sewing machine to get a dress

    ReplyDelete
  29. Cute ending, made it out. Thanks for clues!

    ReplyDelete
  30. click several times on table cloth (where worm is) in unzoomed view to get satin

    ReplyDelete
  31. how do you know to substract the 2 numbers?

    ReplyDelete
  32. what a, um, special couple ☻
    festive music (guess what) at the end instead of the usual jingle

    very nice game, thx for the hints & thx No1 ☺

    ReplyDelete
  33. Don´t forget to plug in the sewingmachine (under chair).

    ReplyDelete
  34. Don´t forget to plug in the sewingmachine (under chair).

    ReplyDelete
  35. Thank you for the hint, Dabbeljuh

    ReplyDelete
  36. Glitch: Nothing stitches when you put the cloths on the machine.

    ReplyDelete
  37. For me it was "sawing"...close enough....

    ReplyDelete
  38. Right, I didn't plug the machine in for sawing. Such a happy wedding.

    ReplyDelete
  39. Thanks for correcting the code @Robert Palmer Williams. Wouldn't it be nice if the game makers checked these things before posting?
    Bride & Groom look like Mama June and her husband (as in, Honey Boo Boo) ;{

    ReplyDelete
  40. ΑΩ, if you look at the backside of the paper in the dark, then the subtraction will be visible.

    Was looking for the thread, but fortunately the machine was able to sew without it, maybe it had some kind of glue-needle, that's a convenient innovation.

    Excellent game!

    ReplyDelete

You can post your comments to share your opinion about games, share your hints to help other players or ask help from them. If you can't sign in with your Google account, while you try to post your comment, you have to allow cookies on your browser for this website to sign in.

Emoji
(y)
:)
:(
hihi
:-)
:D
=D
:-d
;(
;-(
@-)
:P
:o
:>)
(o)
:p
(p)
:-s
(m)
8-)
:-t
:-b
b-(
:-#
=p~
x-)
(k)

Advertisement

Close Menu