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Knf Abandoned Baseball Stadium Escape

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KnfGame - Knf Abandoned Baseball Stadium Escape is another point and click room escape game developed by Knf Game. Imagine a situation that you got locked inside an old abandoned baseball stadium and there is no way out as all gates are locked. So you need to find the key by using the objects around the stadium and solve some puzzles to escape from the stadium. Good luck and have fun!

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52 Comments

  1. sneaky clue in umbrella room

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  2. clue for a1 in umbrella stars go above

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  3. pocket watch in 1st left room

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  4. Hi Joycy. Stuck with numbers clues. Have chisel/scraper and bat in inventory.
    For shirts look at hangers. Hmmm do I need those numbers?

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  5. clue for basketball grid is above exit door.

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  6. TCP etc clue for 6# from letters

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  7. Hi Merridy just put it in lol it above in 2nd entrance

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  8. sorry first entrance turn letters Tshirts give ball

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  9. I've tried various compinations. Are you talking the 6-digits in the far right scene (middle rusty looking thing)? If so, I've tried TCP02Q which would be 783026, right?

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  10. sneaky ball under fireballs

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  11. did you get the coloured whistle right doorway don't as yet know what it's for

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  12. Can't find where to use 5# on bat. Where to use green alphabet clue? If it's the missing letters, or their number-positions, we have another 5-digit number with no place to put that.

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  13. whistle is for locker room up-left

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  14. clue above door in entrance for 4 letter in umbrella room

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  15. green alpha clue for umbrella room

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  16. can't find whistle puzzle there but there are 4 colours I think clue left of start

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  17. scraper is used in elevator room on wall

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  18. no it's for whistle but colours not working for me tried up & down

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  19. found 5# zoom on room you place balls & use screwdriver handle it's maybe not for screws lol

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  20. scraper puzzle SD clue lol

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  21. done the sliders from exit dr clue got 4 stop clocks & 3 coloued arrow balls need 1 white ball

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  22. Whistle starts on left. Ignore the gray on right side.

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  23. there's a zoom on ground in front of sliders but nothing

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  24. I got last white ball (from BGIL, I think) and last colored ball from that, I think. But the NEWS doesn't work on colored baseballs.

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  25. thought the bat was SD oops

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  26. If you're talking the star sliders, that zoom is where we picked up the scraper. It would be nice if they disabled the hot spot when that space has been done.

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  27. there a number puzzle at back left of the sliders & right of the audience stalls it easy self explanatory

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  28. there's another 4# right of the stalls

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  29. that ones for clocks 4# stalls

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  30. aha got an arrow clue from that

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  31. missing 1 white ball still

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  32. pop got it missed the clue for stars in exit room

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  33. Merridy where did you place the coloured arrows

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  34. I don't have arrows. I have colored balls with arrows, but no clue for positions.

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  35. pop got it where I thought was a clue

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  36. Merridy there's a puzzle right of the stalls you get the arrows from that

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  37. it's from the clocks the other number of each time

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  38. I no longer have clocks in inventory! I remember one was 7:00. Can you spoil that for me please?

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  39. I give up. Been stuck missing 6-digit and that 4-digit for half hour.

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  40. I'll need to start again but you need all 4 clocks are they not together in the inventory check first lol

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  41. 1st clock left of start at back in circle

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  42. 2nd clock outside left of ball boot clue at back number puzzle no clue needed

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  43. 6 digit from abc tcp etc

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  44. for 6 digit spoiler






    look at clue in first entrance TCP etc turn the letter in the block that's the 6 digit numbers

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  45. for 6 digit spoiler






    look at clue in first entrance TCP etc turn the letter in the block that's the 6 digit numbers

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  46. Well that's just annoying! I came back to play again and still couldn't get the bleepin 6-digit number. Today there is a walkthrough: Spoiler for 6# TCP O (not zero) Z (not 2) sheesh, that Z is certainly cheating.TCPOZQ





    SPOILER

    So the lucky number is: 783156

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  47. Overall I thought this was well done and pretty straight forward -- until that 6# clue!!! We should never have to use a W/T.
    And I kept thinking I would need those numbers on the shirts.
    It was a good mix of finding things, clues and puzzles.

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  48. I had to use the walkthrough to FIND the exit door! Lol

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  49. I don't understand games that have arrows pointing out how to get to other scenes only to have several scenes without arrows making you guess as to where there might be more scenes to explore. Navigation should NEVER be part of the puzzle, and misleading navigation is just stupid.

    Other than that, the game was fairly well done. I had a little trouble finding where to use the chisel, but the puzzles were good.

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