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30 Comments
very nice game- beautifully inventive and enjoyable.
ReplyDeleteGood game; you have to expose the clues, such as: Cover one item with another; load an item, place it and turn it on, leave the room and return. Enjoy!
ReplyDeleteuse the socks for the left/right arrows on door.
ReplyDeleteHow Zoz
ReplyDeleteCant figure out the socks!
Hi Joe -
ReplyDelete2 go one way, 4 the other, then 3 the 1st way again...
Howdy @zoz!
Hi
ReplyDeleteEnzed
Thank you
Those gloves look lovely and warm, but I'm not sure to what puzzle they belong.... Vague hint?!
ReplyDeleteAllso
ReplyDeleteLook @ the gloves
Numbered fingers refer to the Buttons on 2nd room door!
Thanks, Joe!!
ReplyDeletei now have gloves
ReplyDeleteScarf
thermos
Socks
Sack
Stuck!
I have a thing that says 2953 mil. it looks like I should be able to plug it in in 2nd scene but no, looks like it needs to be filled up with something?
ReplyDeleteI think I had that and used it to fill up mthermos
ReplyDeleteThis then gave a 2nd set of numbers and a minus sign taht then allowed me to open 3 number cupboard
Now stuck!
Thanks Joe but this is after that. I don't even know what it is but it doesn't interact with anything and won't be placed anywhere.
ReplyDeletehety Ericka
ReplyDeleteWhere did you find it?
I am stuck with the above items and the shirt
ReplyDeleteCannot do anything
Wrapthrough!
ReplyDeleteIst, notice the colorful buttons, then look at the books, which say:
[red] don't touch the walls;
[orange] don't snowboard from an airplane;
[blue] don't step in that open manhole; and
[green] Caution! Falling people!
Enter these safety precautions in the appropriate buttons, get a pair of SOCKS.
Click on the socks, see they make numbers, but one of them's facing opposite the other two. Try this as # of clicks on the L/R buttons at the door (R, L, then R again). Room 2!
Grab the HOT POT (if you're in the Northern Hemisphere you may want something hot to drink about now), and take a look at the cups on the shelf. You can't make up your mind, so note them all down, go back to Room 1, enter the details in the glass cabinet, and take the THERMOS. Note the numbers on the thermos, but...take the lid off, and pour hot water into it...mathematics! If you didn't flunk, you should get this one... enter the # in the lower blue cb in Room 2, get GLOVES. Study your gloves for the code to open the door to Room 3!
Grab that WOOL CAP from the unlocked cabinet, find someone has embroidered it with a gang slogan! Well, we can wear it inside out... but let's enter the word at the other cabinet in Room 2. Get a long-sleeved SHIRT.
Label on the shirt is code for another cb in Room 1, gets you a moth-eaten SCARF.
Well the moths only made 3 holes, so when we put it on over the shirt we see another code for Room 1. this gets you a very impressive HUMIDIFIER, with lots of milliliters!
Enter the # in Room 3, get a CARTRIDGE to make the humidifier work, install it and set it on the floor. Leave the room and come back...
The window has fogged up, but miraculously the 3 items you need for the exit code are clear.
Enjoy the sight of Maymay's snail in the getup you just assembled. By the way; where the heck are your shoes?
Thanx so much just 1
ReplyDeleteI tried that stupid scarf on shirt 100 times
Never worked till I read your WT then like magic!!!
Joe, use the scarf on the blouse
ReplyDeleteIs the cartridge on the shelf because I can't pick any thing up from there.
ReplyDeleteUgh! entered that number at least 5 times and it worked on the 6th! Thanks Just1
ReplyDeleterats! too late to help you bud, gotta sign out now,pc's losing charge
ReplyDeletesee you just1 and Joe:)
@just1: snails don't have feet or legs, so why would they wear shoes?
ReplyDeleteExcellent game!!!!
ReplyDeleteAnd every time they draw their head in, their hat will fall off.
ReplyDeleteIn room #3 the number code wont work on the cabinate
ReplyDeleteLobster grab the kettle,pour water on the thermos then zoom on it
ReplyDeleteDo snails have hands?
ReplyDeleteFun game as always - thanks MayMay!
Thanks, excellent!
ReplyDeleteVery nice! Challenging, but I was able to figure everything out myself. These games are never a disappointment.
ReplyDeletesocks were a bit farfetched IMHO, but still an excellent, inventive & lovely game - Maymay never disappoints - thx! ☺
ReplyDelete& thx just1 for the WT ☺
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