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Monthly Escape 1-6

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DetarameFactory - Monthly Escape 1-6 is another Japanese point and click escape the room game developed by Detarame Factory. In this game, you try to escape the rooms by finding items and solving puzzles. Good luck and have fun!

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Monthly Escape 1 Walkthrough | Monthly Escape 2 Walkthrough | Monthly Escape 3 Walkthrough | Monthly Escape 4 Walkthrough | Monthly Escape 5 Walkthrough | Monthly Escape 6 Walkthrough
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291 Comments

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  1. out now, thanks Jenn and Hotz.

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  2. brin3m, take a closer look on the phone to invite some friends...

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  3. sorry brin I am trying to remember what is next. but can't.. I am stuck on level six.. replayed but no help. stuck in same place again

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  4. Anyone still around? ..used all inventory and stuck without the piano clue. Saw a hint that someone gave about tadpoles, but don't see any tadpoles. did the pac man thing in pond but that didn't give me a clue or anything.

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  5. bondslave, after moving water lily leaves, you have to click on water lily to get bean...

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  6. Thanks hotz but I already did that part. While I was awaiting a response I found that cloud I hadn't clicked and got the firecracher box. Now I stuck again. lol

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  7. Wow..finally finished.. great game. Thanks to those who posted helps.

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  8. in level 1 what is the blue thing? Can't move on. I will also need to make black ink

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  9. Still stuck on 1. Need clue for three symbol code on pagoda in garden.

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  10. @Unknown, the three symbols come after painting the fire red. It is the faces on the three buns on the grill

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  11. Back again and stuck in level 6. I need a roman numeral clue. I see tadpoles, but can't see how to play the piano based on them

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  12. thanks for the help! finally out of 4! hope i can manage 5! that was struggle!

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  13. Forgot I had a clue to solve the shapes drawer. Moving on, hope for more clues for the tadpoles

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  14. Have only dark blue devil left. Do I need to know how to play piano in order to interpret tadpoles?

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  15. ok, figured out the tadpoles. Just use the height of each tadpole.

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  16. Out finally. Excellent game, loved all the levels.

    Thank you!

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  17. Can't find matches in 6. Anyone?

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  18. This comment has been removed by the author.

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  19. Bondslave, how did you get tadpole clue? I've done lilies and still don't see it.

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  20. Okay, got tadpoles now, but not sure what trigger was. They just appeared near the end after I'd done most of the stuff required in the clouds.

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  21. @Phaedrus when you get rid of the devils above, the rain they are producing disappears. That's how you get the tadpoles, the flowers at the church and the rainbow

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  22. Playing late again. Stuck on level six, need to find map for roman numerals, 3 shapes for desk (I found clue on lit wall but cant figure it out)

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  23. I cant figure out how the tad poles are used for the piano and need map..level 6

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  24. @K Stevens there are five tadpoles and 5 piano keys. Going from memory here but I think the first tadpole was the highest so that means the fifth key is first. Hope that helps.

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  25. I still don't get the tadpoles clue. And NO one has explained it in a way that I can understand it. How do you get the first key played is the 5th key? The 2nd tadpole is the highest then the 4th then the 1st then, then the 3rd, last is the 5th. I don't see how that translates on the piano. Why can't someone just spoil this for those of us who don't understand at all. I'm quitting the last game, because I can't find a decent explanation for how this works and I've spent 1/2 hour trying to figure it out!

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  26. For tadpoles/piano in level 6

    https://img4.hostingpics.net/pics/801646level6.png

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  27. in level 6 when boy climb up and wears wedding clothes there is a paper hint to read in clothes cabin ==> hint to see roman numbers in view church

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  28. matches are under 3 little "clouds" on the left of a devil

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  29. in level 6 for math clue on wall (light off and with curtain) count sides shapes
    spoiler






    (50 x 4) + 6 3 5 ==> 835 (octogon, triangle, pentagon)

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  30. stuck with branch item, cant get lily pond clue and plants and snail

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  31. Jo-Ann: thanks, so decreasing size was a red herring.

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  32. where is the clue for lily pond level 6 and snail?

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  33. where is the key to the house level 6

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  34. in level 6
    note ghosts heights on window, use this hint on 3 purple flowers to get house key

    for waterlily code, in house switch off the light (need sd found in letters code drawer) get a key and found rubber stamp in a drawer
    use rubber stamp near piano to get the hint

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  35. Any clue to second ending of 4?

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  36. Finally finish all. Thanks for the hint from all people

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  37. awesome game!
    big fun to play - thx DF for a rarely seen premium quality game ☺

    at lvl 5 now, thx ppl (esp. Hotz & BBB) for your hint so far

    noel
    make a picknick at day or in the night

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  38. hoping someone will have a look again here...

    stuck at lvl 5 with cut bamboo, food & worm...

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  39. POPO
    the 3 penguins are hungry

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  40. Thanks, Alpha. It was a POP for me.

    I'm stuck in 5 in the same place.

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  41. Started it today. Good good game so far!
    Did months 1 and 2.
    If I'm able to finish all I'll do a written wt.
    But for now I'm just enjoying figuring it all out.

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  42. What does it mean: the 3 penguins are hungry?

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  43. @noel with 3 coins you get 3 cakes for 3 penguins ==> rope

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  44. noel
    give food from vending machine (need 3 coins) to the group of 3 penguins

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  45. The three with red-white hats? They won't take the cakes, seb.

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  46. noel
    they will after solving the 3 letter puzzle, as these penguins give the hint for the 3 pics in same scene

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  47. Ah, thanks. I had seen that Y, but couldn't put it together.

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  48. oh, arrie
    you have some courage - that will be a marathon of a WT...!

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  49. by skimming thru comments, I read sth about firecrackers in a cloud, but can't find them...

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  50. Alpha,firecrackers are in view crocodile (used shovel found in house)
    matches are under 3 little clouds

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  51. RATS!
    my browser crashed, now have to replay the whole lvl 6 as there's no autosave...! :-/

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  52. ah, only now saw colour hint from bug
    (curtain closed, lights off)

    ok, thx seb, don't have shovel yet...

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  53. while replaying, had forgot first where I found drawer key

    HINT






    lights off, curtain open

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  54. I just saw arrie's comment about a welkthrough for these 6 games...OMG Brave indeed!! Just got out of level 6 a few mins ago!! Great games!!!

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  55. In order to battle the bad guys you will need to put the fish head on the holly branch.
    Weird weapon!

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  56. btw, shovel from colour puzzle

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  57. Fish head on branch

    tadpole/piano

    Vague clues/puzzles.

    Can't get piano even with seb's pic.

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  58. Whew! Over. Do I get a prize?

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  59. How are the symbols used for the penguin sign? Do I need to understand Japanese? I see that it's instructing you to start with one symbol and there are 4 of them, but no idea which corner is symbolized by those characters.

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  60. cyndee
    beneath the Japan. signs are arrows, that's the hint for the yellow penguin sign

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  61. I know, but all the arrows point up, so I thought you needed to know what the symbols meant. I feel so thick since I started these games LOL.

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  62. Ok, it really was that simple!! Thanks Alpha! :)

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  63. Stuck with worm and cut bamboo, and 2 coins. I've tried clicking on everything with the bamboo and the worm.

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  64. Whew! Finished. That was tricky!! Thanks for any and all help so far.

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  65. Ugh, stuck on 4. Have watering can, ice pop, coin and 1 stick, 0 grass. Maybe I should wait till the w/t lol

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  66. been busy, but now at number 6. This is fun!

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  67. cyndee, you could use < ctrl f > and fill in 04. It will lead you through the comments.

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  68. Seb, what a fantastic png you made there about the pianoclue!
    I know exactly what Maggie is saying, the last puzzle and completely stuck. And mind you, lol, I do play the piano. But I really had to stare at your pic for a while before it went into my mind.
    Thanks.

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  69. And finished. Great game(s).

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  70. WT tomorrow, it's late here :).

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  71. LEVEL 1
    Look under #30. Green ink. Use brush in ink, paint snake. Get counter, put in stool to make arrow. open drawer, yellow ink, through door paint sun. Paint banana, click monkey, get top. Green ink paint shrine, get red ink. Paint fire and scowly face. Open cupboard get top. Put tops on pink box, blue ink paint painting, open get book. get symbols from above fire, open grey shrine, orange ink, paint thing on shelf, get key open book click on correct pane in door, get eye for dragon. Get crowbar, open floor get dish. Paint panda's wing, get octopus, collect black ink in dish, paint clipboard. Out

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  72. LEVEL 2
    Open book. Sugar under yellow cushion. Look at Mace in bin, use on 3 buttons (top down) get chocolate, open, cut on board. Open red cupboard, get bowl and pan. Chocolate in bowl, water in pan, heat. Chocolate on top. Look at steam clouds for number hint. Put in fridge. Get butter, cream, egg.
    Use recipe in book (top left in kitchen view) to add butter, milk, sugar, egg. Key in empty butter container for fridge. use colours to get bird food, place on window get rose from bird. Put in green vase, open cupboard, get phone, eggshell on birds head, get charger, plug in and charge phone. Put phone onto monitor, click monitor get weather clue for cupboard under sink. Get wheat and cocoa, add to bowl. Put in microwave, cook, get clue. Phone onto aircon mode, click aircon, word hint on mirror. Open cupboard. get box. Microwave clue on suitcase (clock where beak points to 45min, 30 min, 15 min). Get gloves, take cake put in fridge to cool. Put in box. Out.
    End 2, give cake to girls in window, use cutter to get heart cake. Out.

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  73. @Arrie happy to help :)

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  74. LEVEL 3
    Move pot plant get mouse (10 on numbers). Book below (March). Trash can - jewel and pink paper open for maths. 2 jewels under cups. Plug in lamp, pull cord. 2nd mouse (4). Blind up, mouse (11). Bottom drawer, mouse 7 and crackers. Open door above drawers. Trash can mouse 15. Middle drawer, C shape look at hanger to get fraction that gives a letter C on each column. (0.6, 0.2, 1.0). get hammer.
    Books, use word MARCH for corners on painting (see capital letters) get key. Go outside, 4th jewel.Click dandelion for RL clue, use on box next to boy (not the chest)for mouse 2. Move rock, 5th jewel and mouse 5. Click sign for another mouse (bored with numbering). Clue on sign to hit groundhogs with hammer (spell breakfast) another mouse. Give jewels to bird up ladder, music clue. Use on top drawer (inside) for clock. use on bear outside for mouse and scroll. Give scroll to boy for mouse.
    Inside, put crackers on plate for another mouse. Go back to door above drawers get key, use on little blue door for another mouse and part of symbol. Outside put part symbol on chest next to boy and get bottle. Give to mouse on rock and get mouse. Move rock for height clue, inside use on door next to drawers. Get net, extend it catch flying mouse outside - last mouse!. Inside put on altar. Out

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  75. Off to eat dinner, will do the others later if someone else hasn't done them by then

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  76. LEVEL 4
    Look at red origami bird. Look at red book on shelf. Open door get stick. Go right, door/window, select the clue that IS NOT correct. Open door. Outside 2 sticks, 3 plants, see clovers. Go right, 2 sticks, 3 plants. Use clover clue on brown area on wall, bed descends.Get coin off wall
    Inside see suits clue on wall. See numbers the symbols make and enter into fridge (1472)get icecream from top, and key from bottom door. Use key on red squares on tansu get watering can and 2nd coin.

    Put icecream in front of sign outside with ant on it. Fill watering can at pump. Open top of pink heater, place sticks/plants. Go to bed and sleep, go out (night) get ant off icecream, look at icecream stick, see glint at pump get 3rd coin.

    Inside, put ant in bottle in chest next to bed. Sleep, see ant clue in bottle. (LRLRL). Use on bottom door of tansu, get seeds. use icecream stick clue on right bottom door of tansu, 4th coin.
    Outside, put seeds into seed box near ant sign. Water. Sleep, get pen from snail at seeds. Click on pen for page number (book with fruits). use on fruit puzzle top of tansu. (onion/potato?/tomato/spinach) get matches, light pink heater outside. Sleep. get ashes from heater. Water plants again. Sleep, look at flowers. Sleep to day see bee on flowers for colour hint. Click colours in pod inside for 5th coin. Put ash on tree. Sleep, night check tree and get caterpillar. Give caterpillar to owl, get key. Open bottom door in bedroom cabinet, get phone. use phone to call contacts. Open door, get animals and pizza coupon. Use coupon on phone order pizza, open door to delivery boy, pay with coins. Click under tree for picnic.

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  77. LEVEL 5
    Paper near suitcase. Coin1 where arrow points. Bamboo scene, use paper clue with sign on fence to solve puzzle on stick (Hint: get the time from the combination and add together. Spoiler below). get fishing rod and coin2. Use fishing rod in pool get colour/size clue, use this to open chilly bin (eski?) and get cold drink. Give to penguin laying down. Get penguin, see arrow hint. use on penguin picture (4 x up) get watering can and chopsticks. Use chopsticks on fan to open suitcase to get ceremonial gear. Give to penguin near arrow. Fill water can at pool, water plants. Go round, back to plants get caterpillar.

    Look at 3 penguins and see which number they show (2,1,3). Trace first number (2) on the first picture to get a letter, do same for others. Open letter puzzle and get apron. Give to penguin near turtle put next to blue bear near pool, get crowbar. use on planks and do puzzle (circular arrow) click see turtle. use clue on turtle and get pencil. Use pencil on mat near painter, use penguin with scissors to cut out fish wind sock and get eraser. use on Mothers Day sign for phone clue. phone puzzle gives rose, give to girl with needle/thread, use on windsock. use sword penguin to cut bamboo, get sticks and 3rd coin (see glint). Use coins on vending machine for food. Give to 3 penguin group, get rope. Use rope on sticks to make ladder, put against power pole, give caterpillar to bird. Get paintbrush, give to painter penguin, painter paints fish windsock. Out




    Animal clock. First is 4.30, second is 2.45. Add 2hrs 45min onto 4hrs 30 mins and get 7 hrs 15min (sheep/rabbit)
    Letters: MAY

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  78. Off to bed. Will do level 6 tomorrow and post WT if not done by anyone else

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  79. This comment has been removed by the author.

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  80. I have only played the so far but this creator seems to be channeling his inner Minoto

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  81. It's a good thing these games are not timed! Got to #4 and didn't think to put the ant in the bottle next to the bed. In my mind, I would not want an ant farm next to my bed, so the thought never occurred.

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  82. Aahh, Soozn, pity :-), I was looking forward to it and made number 1, but thank you for your work.

    This game deserves a wt, doesn't it!

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  83. Arrie, I left #6 for you!! LOL

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  84. and I'm sure your effort would have been much better than mine

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  85. LEVEL 6 (as everyone else seems to have left)

    Get branch off holly tree
    Get gumboot, give to frog
    Get leaf give to bride click to move
    height clue in window use on plant pots
    Get key. Go inside house.
    See book.
    Top picture opens letter drawer (count number of each letter)
    Get screwdriver, open light switch, turn lights off. See shapes clue and colour clue on bug in glass case.
    Open colour drawer, get trowel.
    use trowel next to river.
    Get firecracker.
    Open shapes drawer. Spoiler below
    Get rope ladder
    Light on. Open curtain, see lizard move - clue for bottom picture.
    Light off. See glint on floor, get key.
    Use on table drawer and get roller stamp
    Use on paper get pacman clue.
    Open curtain, see lizard move - clue for bottom picture
    Get watering can
    Open pink bin get fish.
    Go out, use pacman clue on lilypads.
    Click rose to get magic seed.
    Give fish to crocodile, get fish head.
    Put fish head on holly branch.
    Fill watering can at pump.
    Use rope ladder on cliff, click person to go up.
    Put seed at top of plateau, move away, come back and plant grown.
    Water, move away and back. Beanstalk!
    Click boy to climb. Go up and right.
    Click boy to change clothes (groom), get paper. Clue for church.
    Go right, click cloud for matches.
    At church click left tree, roman numerals.
    Go up again, Use holly branch on purple devil (remember the weak point)
    Get puzzle box, use roman numerals.
    Get chopsticks. Use on puffing clouds to get 'candyfloss'.
    Put firecracker on orange devil, light with matches. Get green coin. Put on green devil's plinth.
    Go to pond. Get pencil. See tadpoles.
    Use pencil on correct page in book. See hint.
    Give 'candyfloss' to mouse by tree.
    Get lotus.
    Use tadpole clue on piano - see Seb's hint here:
    https://img4.hostingpics.net/pics/801646level6.png

    I would never have got that!!!!
    Get moon shape

    Give lotus to blue devil. Get red coin, put on red devil's plinth.
    Go down, get rose. Use leaf hint (top down) on snail antennae. Get rose coin.
    Put rose coin and moon on drawer. Get blue coin
    Use blue coin on blue devil's plinth.
    Click groom to go down.
    Go down, click bride.
    Happy marriage :-)




    SPOILER shapes
    Pentagon (5) Circle (0) x square (4) + hexagon (6) Triangle (3) pentagon (5)
    ie: (50 x 4) + 635 = 835
    8=octagon
    3=triangle
    5=pentagon

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  86. Fantastic games! Some of them I've played before, I think.

    And thanks for excellent walkthroughs, Soozn! I was stuck on level 5 because of my "regional approach". In our region the colon sign is used for division, but hours and minutes are separated with full stop / period sign. So I divided 4:6+2:9 = (12+4):18 = 8/9 -- and was very surprised that monkey:chicken is not the correct answer.

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